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Mods

10,804 bytes added, 07:01, 25 August 2019
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M.O.D.S (Magical Offensive/Defensive Subroutines), or simply "Mods" , are passives to on most equipment that can be moved to equipment of the same type Slot Type, eg. Helmet to helmetHelmet,weapon Weapon to any weaponWeapon, but not helmet Helmet to bootsBoots. More M.o.d.s Mods can be found throughout the game, with more available in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient powerdifficulties.
=Armor Mods=
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.
{| class="wikitable" |-! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8|-| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 |-| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || 10.5%-40% || 15.5%-45% || 20.5%-50% || 25.5%-55% || 30.5%-60% || 35.5%-65% || 40.5-70% || C8|-| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8|-| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| NORMAL AP CHIP || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8|-| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8|-| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8|-| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || 7.26%-18.78% || C5 || C6 || 11.93-23.44% || C8|-| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|} =Relic Mods=Chips===Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types).
{| class="wikitable" |-! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8|-| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% |-| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%|-| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% |-| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% |-| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A |-| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 |-| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67% || 16.83-28.33 || 18.5-30% |-| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%|-| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A|-| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A |-| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A |-| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 |-| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 |-| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A|-| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A|-| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%|-| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A |-| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A |-| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A|-| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%|-| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885
|-
! Name !! Effect !! Campaign !! | SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1 !! Chaos ,819,821 || 1,477,478-2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8,000,001
|-
| piercer chip TENACITY SERVO || hero projectiles pierce shields and do X-x% Duration of their damage Negative Status Effects. || Example Chaos 2+ || Example 10.5-65% || Example 15.5-70% || Example 20.5-75% || Example 35.5-80% || Example 30.5-85% || Example 35.5-90% || Example 40.5-95% || example |45.5-100%
|-
| tripal chip UNIQUE CD SERVO || +X damage to triple projectile weapons x% Defense Critical Damage if only one is built. || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example 25.78-37.78 || example |N/A
|-
| tenacity chipUNIQUE CRITICAL SERVO || +Xx% duration of negative status effects Defense Critical Chance if only one is built. || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example 16.93-28.44 || example |N/A
|-
| exploit weakness chip UNIQUE POWER SERVO || +X% damage to weak points x Defense Power if only one is built. || Example N/A || Example 2,160-7,560 || Example 3,960-9,360 || Example 5,760-11,160 || Example 7,560-12,960 || Example 9,360-14,760 || Example 11,160-16,560 || Example 12,960-18,360 || example |N/A
|-
| example VENOMOUS VIPER([[Mystic]]) || Example +x Poison damage over y seconds when hit by [[Sand Viper]]. || Example Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || example |N/A
|-
| example WATER SERVO || Example Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Example Campaign+ || Example 420-1,435 || Example 770-1,785 || Example 1,120-2,135 || Example 1,470-2,485 || Example 1,820-2,835 || Example 2,170-3,185 || Example 2,520-3,535 || example 2,870-3,885
|}
===Servo==Weapon Mods=Servos are M.O.D.S Mods for defenses onlythe Weapon Slot Type, which have the Chip suffix. they Elemental Mods and Boom Mods can not be identified by having stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the suffix servo and being on relics[[Enemies]] meets the Enemy Types).
{| class="wikitable"
|-
! Name !! Effect !! Campaign M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos Chaps 7 !! Chaos 8|-| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A
|-
| ACCUMULATOR SERVO CHAOS CHIP || Deal Area Damage equal to x% damage taken in the past 10 seconds. N/A || 78 - 300% N/A || 103 9.06 - 325% 32.78 || 128 12.94 - 350% 36.67 || 153 16.83 - 375% 40.56 || 178 20.72 - 400% 44.44 || 203 24.61 - 425% 48.33 || 228 28.5- 450% 52.22 || 25332.39-475% 56.11 || 27836.28-500% 60.00
|-
| ANTI-CHAOS SERVO CHAOSPLOSION CHIP || +x% Damage to Chaos Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-FROST SERVO CONTROLLER CHIP || +x% Damage to Frosty Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-GOBU SERVO CRIT DAMAGE CHIP || +x% Damage to Goblins. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-MELEE SERVO CRITICAL CHIP || +x% Damage to Melee Enemies. N/A || 5.39-29.01% N/A || 9.26-32.89% N/A || 13.13-36.76% N/A || 17.01-40.63% N/A || 20.88-44.51% N/A || 24.75-48.38% N/A || 28.63-52.25% N/A || 32.5-56.13% N/A || 36.37-60.00%N/A
|-
| ANTI-MINIBOSS SERVO EARTH CHIP || +x% Earth Damage to Minibosses. || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
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| ANTI-ORC SERVO EARTHEN POWER CHIP ([[Lavamancer]]) || +x% Damage to Orc Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
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| ANTI-RANGED SERVO ECHOING COMMAND CHIP ([[Abyss Lord]]) || +x% Damage to Ranged Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
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| ANTI-SKELETON SERVO EXPLODING LASHES CHIP ([[Mystic]]) || +x% Damage to Skeleton Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
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| ANTI-SUPPORT SERVO EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || +x% Damage to Support Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
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| ANTI-WARBOAR SERVO FIRE CHIP || +x% Fire Damage to Warboars. || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
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| BALLISTA BITE(SQUIRE) FOCUSED AP CHIP || +x Poison damage over y seconds when hit by Ballista. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| BOAR-BOOM SERVO FOCUSED POWER CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
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| CHAOS-BOOM SERVO FROST CHIP || Chaos enemies explode when killed dealing around X area damage, depending on enemy type+x% Damage to Frosty Enemies. || 18,019-279,279 Chaos 7 || 108,1089.06 -369,370 32.78 || 198,19812.94 -459,460 36.67 || 288,28816.83 -549,550 40.56 || 378,37920.72 -639,640 44.44 || 468,46924.61 -729,730 48.33 || 558,55928.5-819,820 52.22 || 648,64932.39-909,910 56.11 || 738,73936.28-1,000,000 60.00
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| CONTROLLER SERVO FROSTSPLOSION CHIP || +x% Damage to Crowd Controlled Enemies. N/A || Examplec N/A || 9.11-27.78% N/A || 13-31.67% N/A || 16.89-35.56% N/A || 20.78-39.44% N/A || 24.67-43.33% N/A || 28.56-47.22% N/A || 32.44-51.11% N/A || 36.32-55% N/A
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| CRIT DAMAGE SERVO FROSTY SHARD CHIP ([[Gun Witch]]) || +x% Critical Damage. N/A || ExampleC N/A || 7.44-19.44 N/A || 9,67-21.67% N/A || 11.89-23.89% N/A || 14.11-26.11% N/A || 16.33-28.33% N/A || 18.56-30.56% N/A || 20.78-32.78% N/A || 23-35% N/A
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| CRITICAL SERVO FROZEN PATH || +x Defense Critical Chance. N/A || ExampleC N/A || 2.7-14.16% N/A || 4.25-15.71% N/A || 5.8-17.26% N/A || 7.35-18.81% N/A || 8.9-20.35% N/A || 10.45-21.9% N/A || 11.99-23.45% N/A || example8 N/A
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| DAMAGE BUFF SERVO GOBLIN CHIP || +x Defense Power while buffed% Damage to Goblins. || ExampleC N/A || 8409.06 -2,870 32.78 || 1,54012.94 -3,570 36.67 || 2,24016.83 -4,270 40.56 || 2,94020.72 -4,970 44.44 || 3,64024.61 -5,670 48.33 || 4,34028.5-6,370 52.22 || 5,04032.39-7,070 56.11 || 5,74036.28-760.770 00
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| DEFENSE RANGE SERVO GOBSPLOSION CHIP || +x% Defense Attack Range. N/A || Examplec N/A || 6.83-18.33% N/A || 8.5-20% N/A || 10.17-21.67% N/A || 11.83-23.33% N/A || 13.5-25% N/A || 15.17-26.67% N/A || 16.83-28.33 N/A || 18.5-30% N/A
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| DEFENSE RATE SERVO LAST STAND CHIP || +x% Defense Attack Rate. N/A || Examplec N/A || 8.06-20.56% N/A || 10.83-23.33% N/A || 13.61-26.11% N/A || 16.39-28.89% N/A || 19.17-31.67% N/A || 21.94-34.44% N/A || 24.72-37.22 N/A || 27.5-40%N/A
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| DIVERSE LIFEBURN CD SERVO CHIP || +x% Defense Critical Damage for each unique Defense nearby. N/A || ExampleC N/A || 2.1-8% N/A || 3.1-9% N/A || 4.1-10% N/A || 5.1-11% N/A || 6.1-12% N/A || 7.1-13% N/A || 8.1-14% N/A || example8N/A
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| DIVERSE LIFEBURN CRITICAL SERVO CHIP || +x% Defense Critical Chance for each unique Defense nearby. N/A || ExampleC N/A || 1.47-6.89% N/A || 1.91-7.33% N/A || 2.36-7.78% N/A || 2.8-8.22% N/A || 3.24-8.67% N/A || 3.69-9.11% N/A || 4.13-9.56% N/A || example8 N/A
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| DIVERSE POWER SERVO MANA COMMAND CHIP ([[Abyss Lord]]) || +x Defense Power for each unique Defense nearby. N/A || ExampleC N/A || 456-1,558 N/A || 836-1,938 N/A || 1,216-2,318 N/A || 1,596-2,698 N/A || 1,976-3,078 N/A || 2,356-3,458 N/A || 2,736-3,838 N/A || example8 N/A
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| DRAIN AURA(MONK) MANA GAIN CHIP || Boost Aura damages enemies for x. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| EARTH SERVO MANA GROWTH CHIP || Attunes a non-elemental Tower to Earth and increases Defense Power by +xMana per second while inactive. || 70-1,085 N/A || 4208-1,435 20 || 77010-1,785 22 || 1,12012-2,135 24 || 1,47014-2,485 26 || 1,82016-2,835 28 || 2,17018-3,185 30 || 2,52020-3,535 32 || 2,870-3,885 C8
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| EMBERMOUNT FLAMES MARKNADO CHIP ([[Adept]],[[Apprentice]]) || ExampleD N/A || ExampleC prestigious || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| FIRE SERVO MELEE CHIP || Attunes a non-elemental Tower to Fire and increases Defense Power by x. N/A || 70-1,085 N/A || 4209.06 -1,435 32.78 || 77012.94 -1,785 36.67 || 1,12016.83 -2,135 40.56 || 1,47020.72 -2,485 44.44 || 1,82024.61 -2,835 48.33 || 2,17028.5-3,185 52.22 || 2,52032.39-3,535 56.11 || 2,87036.28-3,885 60.00
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| FORTITUDE SERVO MELEESPLOSION CHIP || +Melee enemies explode when killed dealing around x Defense Healthas area damage, depending on enemy type. || ExampleC N/A || 660-2,255 N/A || 1,210-2,805 N/A || 1,760-3,355 N/A || 2378,310379-3639,905 640 || 2,860-4,455 N/A || 3,410-5,005 N/A || 3,960-5,555 N/A || example8 N/A
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| FROSTY-BOOM SERVO MELTDOWN CHIP ([[Series EV2]]) || Frost enemies explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
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| GOBU-BOOM SERVO MINIBOSS CHIP || Goblins explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,2169.06 -738,739 32.78 || 397,39712.94 -91836.919 67 || 576,57716.83 -1,009,100 40.56 || 75620.75772 -1,279,280 44.44 || 92624.93761 -1,459,460 48.33 || 1,117,11828.5-1,639,640 52.22 || 1,297,29832.39-1,819,821 56.11 || 1,477,47836.28-2,000,001 60.00
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| HARDENED SERVO MINIBOSSPLOSION CHIP || -x% Damage Taken when under 20% Health. N/A || ExampleC N/A || 8.06-30.56% N/A || 10.83-33.33% N/A || 13.61-36.11 N/A || 16.39-38.89% N/A || 19.17-41.67% N/A || 21.94-44.44% N/A || 24.72-47.22% N/A || example8 N/A
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| LINGERING HELLFIRE(ABYSS LORD) OIL CHIP || +x Fire Damage for y seconds when hit by Skeletal Ramster. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| MELEE-BOOM SERVO ORC CHIP || Melee enemies explode when killed dealing around X area damage, depending on enemy type. +x% Damage to Orcs || 18,019-279,279 N/A || 108,1089.06 -369,370 32.78 || 198,19812.94 -459,460 36.67 || 288,28816.83 -549,550 40.56 || 378,37920.72 -639,640 44.44 || 468,46924.61 -729,730 48.33 || 558,55928.5-819,820 52.22 || 648,64932.39-909,910 56.11 || 738,73936.28-1,000,000 60.00
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| MINIBOSS-BOOM SERVO ORCSPLOSION CHIP || Minibosses explode when killed dealing around X area damage, depending on enemy type. N/A || 18,019-279,279 N/A || 108,108-369,370 N/A || 198,198-459,460 N/A || 288,288-549,550 N/A || 378,379-639,640 N/A || 468,469-729,730 N/A || 558,559-819,820 N/A || 648,649-909,910 N/A || 738,739-1,000,000 N/A
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| PIERCER SERVO CHIP || Defense Hero projectiles pierce shields and do x% of their damage. || 5.5-60% N/A || 10.5-65% N/A || 15.5-70% N/A || 20.5-75% N/A || 35.5-80% N/A || 30.5-85% N/A || 35.5-90% N/A || 40.5-95% N/A || 45.5-100%N/A
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| PLANTERA'S BLESSINGPIERCING ICE CHIP (DRYAD[[Gun Witch]]) || +x Poison Damage for y seconds when hit by Harpies. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| POWER SERVO PRICKLY SHIELD CHIP ([[Squire]]) || +x Defense Power. N/A || ExampleC N/A || 660-2,255 N/A || 1,210-2,805 N/A || 1,760-3,355 N/A || 2,310-3,905 N/A || 2,860-4,455 N/A || 3,410-4,004 N/A || 3,960-5,555 N/A || example8 N/A
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| PROACTIVE TRAPS(HUNTRESS) RANGED CHIP || +x Defense Power per detonation of Explosive traps. Up % Damage to 100 timesRanged enemies. || ExampleC N/A || 249.06 -82 32.78 || 4412.94 -102 36.67 || 6416.83 -122 40.56 || 8420.72 -142 44.44 || 10424.61 -162 48.33 || 12428.5-182 52.22 || 14432.39-202 56.11 || example8 36.28-60.00
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| PROTECTIVE DOWNGRADE SERVO RANGESPLOSION CHIP || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. N/A || ExampleC N/A || 21-65% N/A || 26-70% N/A || 31-75% N/A || 36-80% N/A || 41-85% N/A || 46-90% N/A || 51-95% N/A || example8 N/A
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| RANGE-BOOM SERVO SEARING FLAMES CHIP ([[Huntress]]) || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. N/A || 18,019-279,279 N/A || 108,108-369,370 N/A || 198,198-459,460 N/A || 288,288-549,550 N/A || 378,379-639,640 N/A || 468,469-729,730 N/A || 558,559-819,820 N/A || 648,649-909,910 N/A || 738,739-1,000,000 N/A
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| REFUND SERVO SEISMIC LAUNCH CHIP ([[Squire]]) || Defense drops x% of its mana value when destroyed. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| SEISMIC FLAMESSHROOMITE CHIP (LAVAMANCER[[Dryad]]) || +x second ignite duration when hit by Fissure. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| SHATTERQUAKE(APPRENTICE) SKELETON CHIP || +x Area Earth damage for y seconds when hit by Earthshatter% Damage to Skeletons. || ExampleC N/A || Example1 9.06 - 32.78 || Example2 12.94 - 36.67 || Example3 16.83 - 40.56 || Example4 20.72 - 44.44 || Example5 24.61 - 48.33 || Example6 28.5-52.22 || Example7 32.39-56.11 || example8 36.28-60.00
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| SHOCKING REVELATION(SERIES EV2) SKELSPLOSION CHIP || +x Storm Damage and y% chance to stun Skeleton enemies for 1 seconds explode when hit by Weapon Manufacturerkilled dealing around x as area damage, depending on enemy type. || 1,090-38,695, y-y% N/A || 6,540-44,145, y-y% N/A || 11,990-49,595, y-y% N/A || 17,440-55,045, y-y% N/A || 22756,890757-601,495279, y-y% 280 || 28,340-65,945, y-y% N/A || 33,790-71,395, y-y% N/A || 39,240-76,845, y-33.33% N/A || 44,690-82,295, y-35%N/A
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| SKELE-BOOM SERVO SNAKE ZEALOT CHIP ([[Mystic]]) || Skeletons explode when killed dealing around Can Place X area damage, depending on enemy type. Serpant Coils || 36,036-558,559 prestigious || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
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| STORM SERVO STANCE DANCER CHIP ([[Barbarian]]) || Attunes a non-elemental Tower to Storm and increases Defense Power by xX Hero damage for 5 seconds each time you switch stances. stack 3 times || 70-1,085 prestigious || 420-1,435 N/A || 770-1,785 N/A || 1,120-2,135 N/A || 1,470-2,485 N/A || 1,820-2,835 N/A || 2,170-3,185 N/A || 2,520-3,535 N/A || 2,870-3,885 N/A
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| SUPPORT-BOOM SERVO STOMP STRIKE CHIP ([[Initiate]]) || Support enemies explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
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| TENACITY SERVO STORM CHIP || -+x% Duration of Negative Status EffectsStorm Damage. || 5.5-60% N/A || 10.5-65% N/A || 15.5,600-70% 10,675 || 20.5-75% N/A || 35.5-80% N/A || 30.5-85% N/A || 35.5-90% N/A || 40.5-95% N/A || 45.5-100%N/A
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| UNIQUE CD SERVO SUPPORT CHIP || +x% Defense Critical Damage if only one is built. N/A || ExampleC N/A || Example1 9.06 - 32.78 || Example2 12.94 - 36.67 || Example3 16.83 - 40.56 || Example4 20.72 - 44.44 || Example5 24.61 - 48.33 || Example6 28.5-52.22 || 2532.7839-3756.78 11 || example8 36.28-60.00
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| UNIQUE CRITICAL SERVO SUPPSPLOSION CHIP || +x% Defense Critical Chance if only one is built. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || 16.93-28.44 N/A || example8 N/A
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| UNIQUE POWER SERVO THUNDERING STOMP CHIP ([[Initiate]]) || +x Defense Power if only one is built. N/A || ExampleC N/A || 2,160-7,560 N/A || 3,960-9,360 N/A || 5,760-11,160 N/A || 7,560-12,960 N/A || 9,360-14,760 N/A || 11,160-16,560 N/A || 12,960-18,360 N/A || example8 N/A
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| VENOMOUS VIPERTIDAL WAVE CHIP (MAYSTIC[[Monk]]) || +x Poison damage over y seconds when hit by Sand Viper. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
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| WATER SERVO TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A ||N/A | Attunes a non-elemental Tower to Water, drenching targets for | WARBOAR CHIP || N/A || N/A || 9[seconds] and increases Defense Power by x. 06 - 32.78 || 7012.94 -1,085 36.67 || 42016.83 -1,435 40.56 || 77020.72 -1,785 44.44 || 1,12024.61 -2,135 48.33 || 1,47028.5-2,485 52.22 || 1,82032.39-2,835 56.11 || 2,17036.28-3,185 60.00 |-| WATER CHIP || N/A || N/A ||N/A | 2,520-3,535 | N/A || N/A || N/A || N/A || N/A || N/A || 2,870-3,885 N/A
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===Weapon Mods (Fixed M.O.D.S)===Incursion Weapons with fixed M.O.DMods that can't be removed or replaced.S. that Some are sold by by the [[The Wayfarer]] for 500 for 500 [[Defender Medals]]. The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.
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43
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