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Mods

10,995 bytes added, 07:01, 25 August 2019
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M.O.D.S (Magical Offensive/Defensive Subroutines), or simply "Mods" , are passives to on most equipment that can be moved to equipment of the same type Slot Type, eg. Helmet to helmetHelmet,weapon Weapon to any weaponWeapon, but not helmet Helmet to bootsBoots. More M.o.d.s Mods can be found throughout the game, with more available in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient powerdifficulties.
 ===Chips==Armor Mods=Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.
{| class="wikitable"
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! Name !! Effect !! Campaign M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8|-| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8
|-
| piercer chip DAMAGE BUFF CHIP || hero projectiles pierce shields and do X% of their damage +x Hero Damage while buffed. || Example N/A || Example 840-2,870 || Example 1,540-3,570 || Example 2,240-4,270 || Example 2,940-4,970 || Example 3,640-5,670 || Example 4,340-6,370 || Example 5,040-7,070 || example |C8
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| tripal chip EXPLOIT WEAKNESS CHIP || +X damage x% Damage to triple projectile weapons Weak Points. || Example N/A || Example 10.5%-40% || Example 15.5%-45% || Example 20.5%-50% || Example 25.5%-55% || Example 30.5%-60% || Example 35.5%-65% || Example 40.5-70% || example |C8
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| tenacity chipHEALTHY AP CHIP || +Xx Ability Power when at 90% duration of negative status effects |+ Health. | Example |N/A | Example |840-2,870 | Example |1,540-3,570 | Example |2,240-4,270 | Example |2,940-4,970 | Example |3,640-5,670 | Example |4,340-6,370 | Example |5,040-7,070 | example |C8
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| exploit weakness chip HEALTHY POWER CHIP || +Xx Hero Damage when at 90% damage to weak points |+ Health. | Example |N/A | Example |840-2,870 | Example |1,540-3,570 | Example |2,240-4,270 | Example |2,940-4,970 | Example |3,640-5,670 | Example |4,340-6,370 | Example |5,040-7,070 | example |C8
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| example HEAVY CHIP || Example +x Damage with Heavy Weapons. || Example Campaign+ || Example 110-2,255 || Example 660-2,805 || Example 1,210-3,355 || Example 2,310-3,905 || Example 2,860-4,455 || Example 3,410-5,005 || Example 3,960-5,555 || example |C8
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| example LIFEBURN ARMOR CHIP || Example +x Hero Armor when under 20% Health. || Example N/A || Example 360-1,230 || Example 660-1,530 || Example 960-1,830 || Example 1,260-2,130 || Example 1,560-2,430 || Example 1,860-2,730 || Example 2,160-3,030 || example C8|-| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| NORMAL AP CHIP || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8|-| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8|-| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8|-| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || 7.26%-18.78% || C5 || C6 || 11.93-23.44% || C8|-| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8
|}
===Servo==Relic Mods=Servos are M.O.D.S Mods for defenses only. they Most can be identified by having the Servo suffix servo . Elemental Mods and being Boom Mods can not be stacked on relicsa single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types).
{| class="wikitable"
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%
|-
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || N/A Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%
|-
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885
|-
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || N/A Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001
|-
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%
|}
=Weapon Mods=Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types). {| class=Fixed "wikitable"|-! Name !! Effect !! M.O.D.S===. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 |-| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| CHAOS CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 |-| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| EARTH CHIP || +x% Earth Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| FIRE CHIP || +x% Fire Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00|-| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| GOBLIN CHIP || +x% Damage to Goblins. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 |-| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| MANA COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| MANA GROWTH CHIP || +x Mana per second while inactive. || N/A || 8-20 || 10-22 || 12-24 || 14-26 || 16-28 || 18-30 || 20-32 || C8 |-| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| MELEE CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00|-| MELEESPLOSION CHIP || Melee enemies explode when killed dealing around x as area damage, depending on enemy type. || N/A || N/A || N/A || N/A || 378,379-639,640 || N/A || N/A || N/A || N/A |-| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| MINIBOSS CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00|-| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| ORC CHIP || +x% Damage to Orcs || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 |-| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| PIERCER CHIP || Hero projectiles pierce shields and do x% of their damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| RANGED CHIP || +x% Damage to Ranged enemies. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00|-| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| SKELETON CHIP || +x% Damage to Skeletons. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 |-| SKELSPLOSION CHIP || Skeleton enemies explode when killed dealing around x as area damage, depending on enemy type. || N/A || N/A || N/A || N/A || 756,757-1,279,280 || N/A || N/A || N/A || N/A |-| SNAKE ZEALOT CHIP ([[Mystic]]) || Can Place X Serpant Coils || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| STANCE DANCER CHIP ([[Barbarian]]) || X Hero damage for 5 seconds each time you switch stances. stack 3 times || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| STORM CHIP || +x Storm Damage. || N/A || N/A || 5,600-10,675 || N/A || N/A || N/A || N/A || N/A || N/A |-Incursion Weapons with fixed M| SUPPORT CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.O39-56.D11 || 36.S28-60. that are sold by 00 |-| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| THUNDERING STOMP CHIP ([[The WayfarerInitiate]] for 500 ) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| TIDAL WAVE CHIP ([[Defender MedalsMonk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| WARBOAR CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 |-| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |}
===Weapon Mods (Fixed)===
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.
{| class="wikitable"
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