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Shards

437 bytes added, 17:44, 23 March 2017
Shards list: Enduring Tornado
| {{Hero Shard|Insulated Decoy}} || Decreases heat generated from Death from Above by 4-40%. || || Chaos 3 || {{Valid for SeriesEV2}} ||
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| {{Hero Shard|Enhanced Decoy}} || EV2's decoy deals an extra 20-X420% damage to enemies. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Boots}}
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| {{Hero Shard|Mana Leech}} || Dark Syphon drains 4-40% additional mana. || 12 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Gloves}}
| {{Hero Shard|Darkest Syphon}} || Increases the angle of Dark Syphon by 3-30. || 9 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Chest}}
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| {{Hero Shard|Debilitating Madness}} || Call to Madness increase the target's damage taken by 3-X45%. || 14 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Gloves}}
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| {{Hero Shard|Madness' Embrace}} || Increase Call to Madness duration by .5-Xs. || 14 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Weapon}}
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| {{Hero Shard|Power Volley}} || Increases the damage of Arcane Volley by x-40% || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Weapon}}
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| {{Defense Shard|Shielding Guard}} || When the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-250% of its Defense Health for 5 seconds. Does not work with Auras or Traps. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Hero Shard|Enduring Tornado}} || Increases the Knockup Duration of Tornado by 1-6 seconds. || 10 || Chaos 2 || {{Valid for Apprentice}} || {{Valid for Gloves}}
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