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Shards

32 bytes added, 17:24, 14 March 2020
Hyper Shards
! style="width:3%;" | Relic
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| {{Defense Shard|Mass Destruction}} || Increases the Defense Power of the affected tower by 2-70% . || 34 || 50 Stars || N/A Completing all prime maps || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Vicious Strikes}} || Increases the Defense Range of the affected tower by x-2275 units. || 12 || 155 Stars || N/A Prime 6 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Radiant Critical Power}} || Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%. || 5 || 260 Stars || Prime 4 || {{Valid for ALL}} || {{Valid for Boots}}
| {{Defense Shard|Explosive Shielding Guard}} || When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard. || 20 || 365 Stars || Prime 2 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Thunderstruck}} || Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm. || 12 || 470 Stars || Prime 3 || {{Valid for ALL}} || {{Valid for RelicWeapon}}
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| {{Defense Shard|Destructive Pylon}} || Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon. || ? 18 || 575 Stars || Prime 1 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Automation}} || Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds. || 20 || 680 Stars || N/A Prime 5 || {{Valid for ALL}} || {{Valid for Relic}}
|- style="opacity:.5"
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