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Shards

102 bytes removed, 21:03, 8 July 2017
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Shards list: another markup correction
| {{Defense Shard|Enduring Bubble}} || Increases Viper's Fang bubble duration by '''1-2''' seconds. || 10 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Relic}}
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| {{Defense Shard|Laser Boost}} || Picking up Mega Death Laser increases EV'''2'''EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Rippling Explosions}} || Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy. || 20 || Chaos 1 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}
| {{Hero Shard|Lashing Power}} || Increases Lash Out damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}
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| {{Hero Shard|Molten Striker}} || Molten Core deals more impact damage the farther it travels, up to +'''20-200%''' more damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}
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| {{Hero Shard|Power Volley}} || Increases the damage of Arcane Volley by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Weapon}}
| {{Defense Shard|Empowering Blasphemy}} || Obelisk Hero Stat boost increased to '''10-50%''' and polymorph duration increased by '''1-6''' seconds. || 10 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}
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| {{Defense Shard|Numerous Reflection}} || Increases the nodes of EV'''2'''’s EV2’s Reflect Beam can sustain by '''1-6'''. || 5 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Oil Spill}} || Gives oil geyser a '''5-30%''' chance to stun all enemies hit for '''22s'''s. || 10 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Relic}}
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| {{Defense Shard|Rain Of Oil}} || Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds. || 20 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Relic}}
| {{Hero Shard|Jackpot}} || You have a '''2-10%''' chance when picking up gold to quadruple the amaunt. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Chest}}
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| {{Hero Shard|Lava Floor}} || Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''55s'''s. || 20 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Weapon}}
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| {{Hero Shard|Oil Slick}} || Increases the duration of oil flask by '''1-9%'''. || 8 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Gloves}}
| {{Hero Shard|Overwhelm}} || Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}
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| {{Hero Shard|Overwhelming Buster}} || Adds '''0.5-4.55s'''s to Blunder Broom Buster duration. || 8 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
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| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by '''4-40%'''. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Gloves}}
| {{Hero Shard|Celestial Attunement}} || The dyrad can hold '''1-4''' more stacks of starfall. || 6 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Helmet}}
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| {{Hero Shard|Charge Blast V2}} || Reduces the cost of EV'''2'''’s EV2’s secondary attacks by '''5-95%'''. || 18 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
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| {{Hero Shard|Darkest Syphon}} || Increases the angle of Dark Syphon by '''3-30'''. || 9 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}
| {{Hero Shard|Electric Retribution}} || When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Helmet}}
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| {{Hero Shard|Enduring Drop}} || Increases Book Drop duration by '''0.5-7.55s'''s. || 14 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}
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| {{Hero Shard|Enduring Lash}} || Increases Lash Out poison duration by '''0.5-4.5''' s. || 8 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}
| {{Hero Shard|Fan Of Knights}} || Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage. || 20 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Gloves}}
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| {{Hero Shard|Freeze Buster}} || Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-44s'''s, allowing them to be shattered by Crushing damage. || 10 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
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| {{Hero Shard|Frozen Core}} || Increases Ice Needle damage by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}
| {{Defense Shard|Fire For Effect}} || Your explosive Trap has a '''15-45%''' chance to detonate twice without consuming an additional charge. || 20 || Chaos 5 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Frosty Beams}} || '''25%''' chance for Proton Node to freeze all enemies it touches for '''1-2''' seconds. || 20 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Frosty Bind}} || Frostbite slow strength increased by '''1-10%'''. || 12 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Relic}}
| {{Defense Shard|Heavy Cannonball}} || Cannonball tower has a '''5-20%''' chance to spawn a heavy cannonball that pierces up to '''1-10''' target(s) stunning them for '''1-2''' second and dealing '''120-1250%''' of the Cannonball tower's damage. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}
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| {{Defense Shard|Snakes On A Plane}} || Obelisk spawns a snake every '''33s'''s that flies into an enemy dealing '''25-3000%''' Defense Power as magical Earth damage. || 20 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}
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| {{Defense Shard|Split Vipers}} || Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage. || 10 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}
| {{Defense Shard|Vampiric Empowerment}} || Increases the Defense Power of the affected tower by '''4-60%''' of its Defense Health. || 14 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Volcanic Shock}} || Volcano has a '''2-20%''' chance to stun all enemies hit for '''1-2.88s'''s. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Relic}}
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| {{Hero Shard|Anti Air}} || Deals '''4-40%''' additional damage to flying enemies. || 12 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}
| {{Hero Shard|Betsy Cluster Nades}} || When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Helmet}}
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| {{Hero Shard|Burning Strikes}} || '''2-20%''' chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}
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| {{Hero Shard|Chi Burst}} || Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''. || 12 || Chaos 5 || {{Valid for Initiate}} || {{Valid for Helmet}}
| {{Hero Shard|Heroic Power}} || Increases Heroic Wave’s hero damage boost by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Chest}}
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| {{Hero Shard|Madness’ Embrace}} || Increases Call to Madness duration by '''0.5-7.55s'''s. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Weapon}}
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| {{Hero Shard|Mana Leech}} || Dark Syphon drains '''4-40%''' additional mana. || 12 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Gloves}}
| {{Hero Shard|Meteor Rain}} || Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect. || 20 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Weapon}}
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| {{Hero Shard|Mine Heat Compensator}} || The cost of EV'''2'''’s EV2’s Anti Gravity Bots is reduced by '''4-40%'''. || 12 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Chest}}
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| {{Hero Shard|Molten Charge Power}} || Increases Molten Charge damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}
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| {{Hero Shard|Molten Stun}} || Increases Molten Charge stun duration by '''0.5-4.55s'''s. || 8 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}
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| {{Hero Shard|One With Chi}} || Increases the damage of Chi Blast by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Gloves}}
| {{Hero Shard|Poison Leaves}} || Dryad’s poison attacks deal '''2-20%''' more damage. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Weapon}}
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| {{Hero Shard|Read Or Die}} || Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''33s'''s. Transmogrified enemies take increased damage. || 10 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Gloves}}
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| {{Hero Shard|Scatter Power}} || Increases Scatter Sweep damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}
| {{Defense Shard|Enhanced Poison}} || Increases the rate of the Poison Dart Tower's poison by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Flaming Death}} || EV'''2'''’s EV2’s mega death laser sets enemies it hits on fire dealing '''50-2''','''050%''' of EV'''2'''’s EV2’s Ability Power stat as damage over '''10''' seconds. || 20 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Frosty Power}} || Frostbite tower passes '''10-50%''' of its Defense Power stat to defenses within its frost aura. || 20 || Chaos 6 || {{Valid for Apprentice}} || {{Valid for Relic}}
| {{Hero Shard|Flaming Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker. || 20 || Chaos 6 || {{Valid for ALL}} || {{Valid for Gloves}}
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| {{Hero Shard|Heat Dispenser Module}} || EV'''2''' EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack. || 12 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
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| {{Hero Shard|Howling Feast}} || Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds. || 14 || Chaos 6 || {{Valid for Dryad}}{{Valid for Squire}} || {{Valid for Weapon}}
| {{Defense Shard|Manufacturer’s Overcharge}} || Weapon Manufacturer charges '''4-40%''' faster. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Node Increase}} || EV'''2''' EV2 can create '''1-4''' extra node(s) in any single Weapon Manufacturer chain. || 6 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Obelisk Shield}} || Obelisk Shield absorption increased to '''10-70%'''. || 15 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Relic}}
| {{Hero Shard|Chi Supercharge}} || Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''. || 12 || Chaos 7 || {{Valid for Initiate}} || {{Valid for Chest}}
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| {{Hero Shard|Constrictor}} || Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-55s'''s. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds. || 20 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Weapon}}
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| {{Hero Shard|Enduring Slam}} || Seismic Slam stun duration increased by '''0.5-5''' seconds. || 15 || Chaos 7 || {{Valid for Squire}} || {{Valid for Shield}}
| {{Hero Shard|Proton Canon Insulator}} || Reduces the heat generation rate of Proton Charge by '''2-20%'''. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
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| {{Hero Shard|Proton Supercharge}} || EV'''2'''EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''. || 20 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
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| {{Hero Shard|Ramster Power}} || Increases the damage of Ramster Direct Command by '''5-35%'''. || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Gloves}}
| {{Hero Shard|Price Of Power}} || Increases damage of Two at Twice the Price by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Gloves}}
|- style="opacity:.5"
| {{Hero Shard|Regeneration}} || Restores '''1.5-3%''' of your Max Health every '''33s'''s. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Boots}}
|- style="opacity:.5"
| {{Hero Shard|Submerging Blast}} || Increases Submerge's Emerge damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Boots}}
| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by '''4-40%'''. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Hero Shard|Enduring Price}} || Two at Twice the Price lasts '''1-77s'''s longer. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Lingering Core}} || Increases Molten Core lifespan by '''1-8''' seconds. || 14 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Defense Shard|Vengeance}} || '''4-40%''' of the damage taken by the Spike Blockade is returned in its next attack. || 18 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by '''4-40%'''. || 12 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
| {{Hero Shard|Pumpkinator}} || Primary attacks Pumpkin enemies. When enemy Dies explode doing '''10-210%''' ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-30''' for '''5''' sec. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Snake Bomb}} || When a Dark Torment serpent expires, it explodes dealing '''20-1''','''020%''' Ability Power as magical damage to nearby enemies. || 20 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Submerging Speed}} || Increases movement speed while Submerged by '''4-40%''' and adds a knockup on Emerge. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Boots}}
| {{Hero Shard|Zero Entropy}} || Ice Needle only affects a single target, but damage is increased by '''4-40%''' and duration is increased by '''1-7''' seconds. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Helmet}}
|- style="opacity:.5"
| {{Defense Shard|Shattering Torpedo}} || Ev'''2'''Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional '''20-500%''' defense power as crushing earth damage. || 20 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Defense Shard|Water Elemental}} || The affected tower has has '''5-25%''' chance on hit to deal '''3-30%''' additional damage and drench enemies for '''5''' seconds. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}
| {{Hero Shard|Lightning Touch}} || Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Proton Flame Charge}} || EV'''2'''EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits. || 14 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}
|- style="opacity:.5"
| {{Hero Shard|Taser Suit}} || When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for '''1-5''' second. || 15 || Chaos 4 || {{Valid for ALL}} || {{Valid for Chest}}
| {{Hero Shard|Skeletal Bind}} || When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges. || 10 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Spider’s Kiss}} || Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical earth damage per second for '''55s'''s. || 20 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
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