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Shards

19 bytes removed, 02:22, 7 June 2017
Reverting some false changes (Power transfer IS still chaos 4)
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| {{Hero Shard|Power Volley}} || Increases the damage of Arcane Volley by 4-40%. || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Weapon}}
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| {{Hero Shard|Serpent God’s Fury}} || When you crit with a primary attack, reduce the cooldown of all your abilities by -0.1-1 seconds. The effect has a cooldown of 1 seconds. || 18 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}
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| {{Defense Shard|Lateral Blast}} || Volcano attacks spawn three random meteors that drop nearby, each dealing 125% Defense Power as magical Fire damage. || 20 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}
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| {{Defense Shard|Power Transfer}} || Increases the Defense Crit Damage of the affected tower by 4-60% of its Defense Power. || 14 || Chaos 7 4 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Puncturing Bolts}} || Ballista can now pierce an additional 1-4 targets. || 6 || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}
20
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