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Stats

491 bytes removed, 23:20, 23 January 2019
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==Build AttributesStats==
Attributes fall into one of the following groups:
*[[:Category:Heroes|Hero]]: The playable character.
*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects.
==Build Specs==Each [[:Category:Heroes|Hero]] has their own selection of [[:Category:Specs|Specs]] to enhance their active stat build:*[[:Category:Apprentice#Specs|Apprentice]]*[[:Category:Huntress#Specs|Huntress]]*[[:Category:Monk#Specs|Monk]]*[[:Category:Squire#Specs|Squire]] ==Build PassivesMods==
Certain [[:Category:Weapons#Passives|Weapons]] and [[:Category:Relics#Passives|Relics]] have special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build.
*[[Data_Table/Hero_(Stats)|Hero (Stats)]]
*[[Data_Table/Defense_(Stats)|Defense (Stats)]]
 
==Stat Allocation Data==
For every stat there is a class specific soft cap, after which the benefits from investing further skill points is greatly reduced.
[[Stat Allocation System]]
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