Difference between revisions of "Template:Enemy Infobox"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
(Standardizing image sizes (missed one last time), and updating the example)
(Simplifying if statement and fixing issue with schedule icon fallback, also updating documentation to reflect the template changes)
Line 16: Line 16:
 
             |-|Tier 3=[[{{{tier3_image|File:DefaultEnemy.png}}}|300px]]
 
             |-|Tier 3=[[{{{tier3_image|File:DefaultEnemy.png}}}|300px]]
 
           </tabber>
 
           </tabber>
         | {{#if: {{{image|}}}
+
         | [[{{{image|File:DefaultEnemy.png}}}|300px]]
            | [[{{{image}}}|300px]]
 
            | [[File:DefaultEnemy.png|300px]]
 
          }}
 
 
     }}
 
     }}
 
|-
 
|-
Line 45: Line 42:
 
|-
 
|-
 
| '''Schedule Icon'''
 
| '''Schedule Icon'''
| [[{{{schedule_icon|File:Miscellaneous Enemy Icon}}}|60px]]
+
| [[{{{schedule_icon|File:Miscellaneous Enemy Icon.png}}}|60px]]
 
|-
 
|-
 
|}<noinclude>
 
|}<noinclude>
Line 93: Line 90:
 
                 | name = Goblin
 
                 | name = Goblin
 
                 | subname = Bob
 
                 | subname = Bob
                 | image = [[File:Goblin - Tier 3.png|300px]]
+
                 | image = File:Goblin - Tier 3.png
                 | caption = a goblin with a sinister smile
+
                 | caption = a goblin with a sinister smile        
 
                 | enemy_types = Melee, Goblin
 
                 | enemy_types = Melee, Goblin
 
                 | lane_type = Ground
 
                 | lane_type = Ground
 
                 | appearances = All game modes
 
                 | appearances = All game modes
                 | schedule_icon = [[File:Goblin Icon.png|60px]]           
+
                 | schedule_icon = File:Goblin Icon.png
 
             }}
 
             }}
  

Revision as of 01:25, 11 February 2023

Enemy Infobox
DefaultEnemy.png
Information
Enemy Types ?
Lane Type ?
Appearances ?
Schedule Icon Miscellaneous Enemy Icon.png

Subname and caption do not appear if they are not set. Setting the tier_image parameters produces a tabber that can show 3 variants of an enemy.

Parameters

Parameter Description
name The name of the enemy.
subname The subname of the enemy, if needed. Shows up underneath the name in smaller text inside parenthesis.
image The image for the enemy. Do not use this parameter if you use the tier_image parameters.
tier1_image The image for the tier 1 version of the enemy. Do not use this parameter if you use the image parameter.
tier2_image The image for the tier 2 version of the enemy. Do not use this parameter if you use the image parameter.
tier3_image The image for the tier 3 version of the enemy. Do not use this parameter if you use the image parameter.
caption A caption for the image, if needed. Shows up underneath the image.
enemy_types The enemy's typing (such as Melee, Chaos, etc).
lane_type The type of lane the enemy appears in (Ground or Air).
appearances The game modes the enemy appears in.
schedule_icon The enemy's icon on the Schedule Board.
width A custom width for the info box. Default value is 23em.

Example

Wiki Text Result
{{Enemy Infobox | name = Goblin | subname = Bob | image = File:Goblin - Tier 3.png | caption = a goblin with a sinister smile | enemy_types = Melee, Goblin | lane_type = Ground | appearances = All game modes | schedule_icon = File:Goblin Icon.png }}
Goblin

(Bob)

Goblin - Tier 3.png
a goblin with a sinister smile
Information
Enemy Types Melee, Goblin
Lane Type Ground Spawn Symbol.png Ground
Appearances All game modes
Schedule Icon Goblin Icon.png