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Template:Passives/Monk

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<font size=4>''List of [[Monk]]-specific [[:Category:Items|Item]] [[PassivesMods]]'':</font>
{| class="wikitable" style="width:77%; text-align:center;"
! style="width:3%;" | Relic
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| Chi Stomp Height Drain Aura || Chi Stomp deals greater Damage the higher it's activated. Approx. +% at double jump heightBoost Aura damages enemies for X. || {{yesno}} || {{yesno}} || {{yesno}} || {{yesno}} || {{yesno}} || {{noyes}}
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| STOMP STUN Tidal Wave Chip || Chi Stomp stuns Heroic Wave deals X damage to nearby enemies for X seconds. || {{yes}} || {{yesno}} || {{yesno}} || {{yesno}} || {{yesno}} || {{no}}
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| Boost Aura Damage || Boost Aura deals x to enemies around it. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-| HEROIC BLAST || Heroic Stunning Wave deals X damage to nearby enemies. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}|-| HEROIC STUN Chip || Heroic Wave stuns enemies for X seconds. || {{yes}} || {{yesno}} || {{yesno}} || {{yesno}} || {{yesno}} || {{no}}
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<font size=4>''List of [[Monk]]-specific [[Tavern#Wayfarer| Wayfarer]] [[Weapons]]'':</font>
 <font size=4>Special Passives that can only roll on specific weapons:</font> {| class="wikitable" style="width:9077%; text-align:center;"! rowspan="1" style="width:1213%; text-align:center;" | Name ! rowspan="1" style="width:12%; text-align:center;" | Weapon ! rowspan="1" style="width:1513%; text-align:center;" | Localisation Fixed Mod! rowspan="1" style="width:5051%; text-align:center;" | Effect |-| Purge Evil || Infernal Combuster || Malthius Incursion || Enemies defeated inside [[Serenity Aura]] explode dealing 200%-400% of defense power as damage to nearby enemies. Enemies killed by Purge Evil also explode.|-| Smiting Fists || Harbinger's Punch || Dragonfall Sewers Defense || X% chance [[Lightning Strikes Aura]] deals Y% Defense Power as damage, then Z% Defense Power as damage to nearby targets.|-| Mighty Smash || Harbinger's Punch || The Ramparts Defense || Pole Smash spawns a fist dealing X% Ability Power as damage.<br> After a short delay, another fist emerges dealing X% Ability Power as damage.
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| Haunting || Wailing Glaive of the Storms || Random map StormRider || Melee Ride a cloud that changes your attacks add Ghost Stacks. Ghost Stacks increase Hero to lightning dealing X Ability Power as Storm Damage by 0for 15s.5%. At 10 stacks, fires Ghosts dealing Enemies under get drenched and are hit for X% physical Hero of Ability Power as Storm Damage for 3 seconds. Ghosts spawn once per 5 secondsevery 2s.
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| Walking Tempest<br>Storm Rider North Pole || Glaive Of The Storms Pole Launcher || Power Surge Incursion || Walking Tempest - 40% increased movement speed. Basic attack Secondary Attacks fire additional North Poles that deal ~36X% Hero Damage as Magical Storm Frost Damage.<br>Storm Rider - Glide on a Storm Cloud for ~28s drenching , pierces 2 enemies under you. Every 2s the Storm Cloud strikes targets and slows them by 40% for ~1,380% of Ability Power as Magical Storm Damage.<br>While gliding, your primary attack is ranged lighting bolts that deal ~338% Ability Power as Magical Storm DamageX seconds.
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| Thunderball Sky Dragon's Fury || Sky Dragon's Fury || The Wyvern Den || X% chance on hit secondary Secondary attacks will spawn a lighting area, lightning ball dealing Yx% of your Hero Ability Power as Storm Damage stat as storm damage 2.5 times a second for Z y seconds. Ocurs every 8 seconds.
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