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Template:Passives/Squire

1,137 bytes added, 06:20, 19 October 2015
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''List of [[Squire]]-specific [[:Category:Items|Item]] [[Passives]]'':
*{| class="wikitable" style="width:80%; text-align:center;"! rowspan="2" style="width:9%; text-align:center;" | Name ! rowspan="2" style="width:50%; text-align:center;" | Effect ! colspan="7" style="width:21%; text-align:center;" | Item|-! style="width:3%;" | Weapon! style="width:3%;" | Shield! style="width:3%;" | Armor ! style="width:3%;" | Boots! style="width:3%;" | Gloves! style="width:3%;" | Helmet! style="width:3%;" | Relic|-| Aftershock - || [[Seismic Slam]] [[stun]] duration increased by X%. (Shield, Relic)|| {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}|-*| Black Arrow - || [[Ballista]] has a 30% chance on hit to deal X% extra magical damage. (Weapon)|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}|-*| Full Hearts - || [[Sword Beam]] damage increased by X%. (Weapon, Relic)|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-*| Hearty Blockade - || X% of your [[Hero Health ]] is added to the [[Spike Blockade]]'s Health. (Shield, Helmet, Chest, Boots, Gloves)|| {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}}|-*| Hearty Harpoon - || X% of your [[Defense Health ]] is added to the [[Harpoon Tower]]'s [[Defense Attack Rate]]. (Weapon, Relic)|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-*| Perpetual Motion - || 25% chance on hit [[Spike Blockade]] repairs itself for X% of damage dealthdealt. (Weapon, Helmet, Relic)|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}}|-*| Shellshock - || [[Cannonball Tower]] has a X% chance on hit to [[stun]] for 2s.|| || || || || || || |-*| Splody Harpoon - || [[Harpoon Tower ]] detonates on each enemy hit dealing X% of [[Defense Health ]] as Damage around it. (Weapon)|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}|-*| Trollface - || [[Provoke]] duration increased by Xs. (Shield, Relic)|| {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-*| || Whenever the [[Squire ]] swings his sword in the air, it fires a sonic projectile that does XX damage. (Weapon)|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}|-*| || Increase [[Defense Power ]] by XX to all Defenses around the [[Squire]]. (Weapon)|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}|-|}
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