Difference between revisions of "Mystic"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
(Moving Serpent's Coil to defenses tabber since it's literally a defense :))
(Added Shards and Mods section headers for future filling.)
 
Line 28: Line 28:
 
|{{Appeasement Buffs}}
 
|{{Appeasement Buffs}}
 
|}
 
|}
 +
|-|Shards=
 +
{{Datafield|Shards/Mystic|swap}}
 +
|-|Mods=
 +
{{Datafield|Passives/Mystic|swap}}
 
</tabber>
 
</tabber>

Latest revision as of 13:17, 4 July 2024

Mystic
Mystic
Primary Attack: Fierce serpent-imbued melee slashes dealing physical damage.
Secondary Attack: A ranged purple serpent-like projectile dealing magical damage.
Usable Weapons: Daggers
Lore: The Mystic possesses great power from her dark master. Instead of using mana, she must appease the Serpent God by sacrificing the souls of fallen enemies to gain powerful buffs that can increase her stats, heal her on hit, and reduces her cooldowns. When fully appeased, the Serpent God appears around her and her Obelisk unleashing devastating power. Her appeasement decreases over time and if any of her defenses are destroyed.
Hero Damage Scalar: 0.35
Hero Health Scalar: 1.3
Base Damage Reduction: 0%

Information

Mystic LashOut.png Lash Out: The Mystic invokes the serpent god to lash out at enemies in front of her damaging and poisoning them. Scales with ability power.
Mystic CallToMadness.png Call To Madness: The Mystic summons an image of the Serpent God to persist in an area causing enemies to go mad and attack one another for a duration.
Mystic DarkTorment.png Dark Torment: The Mystic hurls a dagger that impales her target dealing damage over time and increasing all damage from the Mystic and her towers by 75% to impaled enemies. If the target dies, a defense appears and attacks enemies.

Mystic SerpentsCoil.png Serpent's Coil: Summon a coiled serpent that attacks nearby enemies. Should they die, a healing orb spawns where they perish. If collected by a hero, this orb heals for 60% of their max health.
Mystic SnakingSands.png Snaking Sands: The Mystic places a trap that when triggered slows enemies and pulls them into the ground. After a while, it deals damage to them and stuns them for a duration.
Mystic SandViper.png Sand Viper: The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.
Mystic VipersFangs.png Viper's Fangs: Summons a blockade that can bubble up to three targets lifting them into the sky. The Mystic can use her secondary attack to pop the bubbles and rain poison down on enemies.
Mystic Obelisk.png Obelisk: Deals damage over a wide range that has a chance to tranform it's targets into snakes for a short time. Can additionally buff heroes, increasing damage and resistance.

The Mystic gains buffs while at a certain percentage of appeasement:

1% or more Appeasement

  • Ability Power increases by 20%.
  • Hero Damage increases by 20%.
  • Damage Reduction increases by 20%.
  • Tower Damage increases by 20%.

25% or more Appeasement

  • Basic attacks have lifesteal.

50% or more Appeasement

  • Basic attacks lower the Mystic's active cooldowns.

100% Appeasement

  • AOE damage buff that deals 1,000% Ability Power damage per second.
  • Movement Speed increases by 50%
  • Basic attacks make enemies take 10% more damage for 3 seconds.

Advanced EditList of Mystic-specific Item Shards:

Name Effect (gilded value in brackets) Item
Weapon Helmet Chest Boots Gloves Relic
Constrictor Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 1-5 seconds. While stunned, enemies take 50-450% (530%) Ability Power as magical damage each second for 3 seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Debilitating Madness Call To Madness increase the target's damage taken by 2-16% (20%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Enduring Effigy Increases the lifespan of the Dark Torment serpent by 4-16 (20) seconds, and increase its damage by 4-40% (52%). CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Lash Increases Lash Out poison duration by 0.5-4.5 (6.5) seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Hemolytic Poison Lash Out cooldown increased to 200-159% (152%) of what it was but allows it to stack 0-2 times and increases its duration by 3-7 (8) seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Lashing Power Increases Lash Out damage by 4-46% (60%). CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Madness’ Embrace Increases Call To Madness duration by 1-3 (3.2) seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Nightmare Fuel Enemies affected by Lash Out poison take 20-320% (380%) Hero Damage as magical damage when hit by Dark Torment. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Serpent’s Appeasement Increases Appeasement gained by 60-300% (380%). CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Serpent’s Kiss Secondary Attacks inflict poison on enemies, dealing 10-210% (250%) of Hero Health as damage per second for 1-5 seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Snake Bomb When a Dark Torment serpent expires, it explodes dealing 20-1,020% (1220%) Ability Power as magical damage to nearby enemies. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Tempered Anger Mystic loses appeasement 3-39% (52%) slower and take 0-100% less appeasement damage when at 0 appeasement. CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Thundering Call Increases Call To Madness range by 4-40% (52%). TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Tormented Power Increases Dark Torment damage by 3-39% (52%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Bubble Beam Sand Vipers have an 11-25% (29%) chance on hit to bubble the target for 2-4 (5) seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Combined Power Serpent's Coil deals 9-45% (53%) Defense Damage as magical damage each second when an enemy is also affected by Sand Viper. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Empowering Blasphemy Obelisk Hero Stat boost increased to 10-50% (66%) and polymorph duration increased by 1-6 seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Enduring Bubble Increases Viper's Fangs bubble duration by 1-2 (2.4) seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Focused Vipers Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by 50-82% (90%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Obelisk Shield Obelisk Shield absorption increased to 10-70% (86%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Ramping Beam Sand Viper Damage Ramp up per stack is increased by 3-8% (10%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Sandstorm Warrior The Snaking Sands sandstorm increases Hero Damage and Ability Power by 1-25% for 1-25 (33) seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Serpent God’s Protection Towers and Blockades near the Obelisk take 1%-10% (14%) less damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Snakes on a plane Obelisk spawns a snake every 3 seconds that flies into an enemy dealing 100-325% (370%) Defense Damage as magical Earth damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png

Advanced Edit List of Mystic-specific Item Passives:

Name Effect Item
Dagger Helmet Chest Boots Gloves Relic
MORE SNAKES The Mystic can now place X Serpents Coil towers. TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png
EXPLOSIVE LASH OUT If an enemy poisoned by Lash Out is killed, it detonates dealing X Damage and applying poison in a small area around the enemy. TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png
Viper Poison The Mystic's Sand Viper poisons enemies dealing x poison damage over x seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png