Difference between revisions of "Concussive Shots"
From Dungeon Defenders 2 Wiki
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|Status=Stun | |Status=Stun | ||
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.<br /> | |Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.<br /> | ||
− | Firing while airborne concentrates all arrows at | + | Firing while airborne concentrates all arrows at maximum range.<br /> |
Splash damage varies based on distance from explosion locations. | Splash damage varies based on distance from explosion locations. | ||
|Damage= 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%] | |Damage= 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%] | ||
}} | }} |
Revision as of 21:17, 22 July 2019
Concussive Shots | ||||||||||||
The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies. | ||||||||||||
Ability Statistics | ||||||||||||
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Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.
Firing while airborne concentrates all arrows at maximum range.
Splash damage varies based on distance from explosion locations.