Difference between revisions of "Concussive Shots"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
m
m
Line 9: Line 9:
 
|Status=Stun
 
|Status=Stun
 
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.<br />
 
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.<br />
Firing while airborne concentrates all arrows at a ranged point.<br />
+
Firing while airborne concentrates all arrows at maximum range.<br />
 
Splash damage varies based on distance from explosion locations.
 
Splash damage varies based on distance from explosion locations.
 
|Damage= 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%]
 
|Damage= 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%]
 
}}
 
}}

Revision as of 21:17, 22 July 2019

Concussive Shots
Huntress concussive shots.png
The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies.
Ability Statistics
Hero: Huntress
Mana Cost: 25
Base Recharge: 5
Damage Type: Physical
Damage Scalar: 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%]
Status Effect: Stun

Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.
Firing while airborne concentrates all arrows at maximum range.
Splash damage varies based on distance from explosion locations.