Difference between revisions of "Frozen"

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Frozen can be activated by using the [[:Category:Apprentice|Apprentice's]] [[Frostbite Tower]] alongside the [[Freeze]] Shard, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.
 
Frozen can be activated by using the [[:Category:Apprentice|Apprentice's]] [[Frostbite Tower]] alongside the [[Freeze]] Shard, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.
  
The [[:gun witch]] [[ice needle]] can freeze a target
+
The [[:gun witch]] [[ice needle]] can freeze a target.
  
Applieding cold to a drenched target will freeze them
+
Applying cold to a drenched target will freeze them.
  
 
On some maps (such as The Gates of Dragonfall) you have access to an [[Environmental Trap]] that can instantly freeze a group of enemies.
 
On some maps (such as The Gates of Dragonfall) you have access to an [[Environmental Trap]] that can instantly freeze a group of enemies.

Revision as of 02:28, 8 December 2019

Description

Frozen Effect.jpg

Frozen is a status condition that acts as a stun. An enemy becomes encased in ice, rending it unable to move or attack for a duration. It also allows them to be crushed.

Proc

Frozen can be activated by using the Apprentice's Frostbite Tower alongside the Freeze Shard, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.

The gun witch ice needle can freeze a target.

Applying cold to a drenched target will freeze them.

On some maps (such as The Gates of Dragonfall) you have access to an Environmental Trap that can instantly freeze a group of enemies.

Possible Combos

Shatter: any source of Crushing damage or fall damage will shatter the target. Flying units fall and will die if Frozen.