Difference between revisions of "Defense Health"
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Revision as of 11:19, 13 April 2015
Overview
Defense Health is a Hero Stat that directly determines the Tower Health, Aura battery life, and Trap charge count.
Defense Health ratios
{[ class=wikitable +Tower Health !Defense !Tier 1 !Tier 2 !Tier 3 !Tier 4 !Tier 5 |+ |Cannonball Tower |10 |12.5 |15 |17.5 |20 |+ |Ballista |10 |12.5 |15 |17.5 |20 |+ |Spike Blockade |22.5 |28.125 |33.75 |39.375 |45 |+ |Training Dummy |16 |20 |24 |28 |32 |+ |Flameburst Tower |8.5 |10.6 |12.75 |14.75 |17 |+ |Frostbite Tower |10 |12.5 |15 |17.5 |20 |+ |Arcane Barrier |18 |22.5 |27 |31.5 |36 |+ |Earthshatter Tower |12 |15 |18 |21 |24 |+ |Sky Guard Tower |8.5 |10.6 |12.75 |14.75 |17 |}