Difference between revisions of "Ice Needle"

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(Created page with "{{{{#ifeq:{{PAGENAME}}|Ice Needle|Hero_Ability|{{#ifeq:{{PAGENAME}}|Gun Witch|:Gun Witch/List|}}}} |Name=Ice Needle |Icon=GunWitch_IceNeedle.png |Description=Fires a magical i...")
 
(Updating ability stats and adding some additional information)
 
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{{{{#ifeq:{{PAGENAME}}|Ice Needle|Hero_Ability|{{#ifeq:{{PAGENAME}}|Gun Witch|:Gun Witch/List|}}}}
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{{{{#ifeq:{{PAGENAME}}|Ice Needle|Hero_Ability|{{#ifeq:{{PAGENAME}}|Gunwitch|:Hero/List|}}}}
 
|Name=Ice Needle
 
|Name=Ice Needle
 
|Icon=GunWitch_IceNeedle.png
 
|Icon=GunWitch_IceNeedle.png
 
|Description=Fires a magical ice needle, dealing magic frost damage and freezing the first enemy hit.
 
|Description=Fires a magical ice needle, dealing magic frost damage and freezing the first enemy hit.
|Hero=Gun Witch
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|Hero=Gunwitch
|Mana=0
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|Mana=50
|ISpeed=0
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|ISpeed=2
|Element=0
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|Element=[[Magical]]
|Status=
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|Status=[[Freeze]]
|Overview=0
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|Damage=33x [[Ability Power]]
|Damage=
+
|Overview=
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* Despite being called Ice Needle, it does not actually seem to do [[Ice]] damage. Rather, it just does [[Magical]] damage and freezes enemies on hit.
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* Pierces through enemies (not shields) and can hit up to 3 enemies by default. Each enemy the ability passes through reduces the ability's damage by 1/3. Although, this is rounded up, so the 2nd enemy takes 67% of the original damage and the 3rd enemy takes 34% of the original damage.
 
}}
 
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Latest revision as of 20:13, 1 October 2022

Ice Needle
GunWitch IceNeedle.png
Fires a magical ice needle, dealing magic frost damage and freezing the first enemy hit.
Ability Statistics
Hero: Gunwitch
Mana Cost: 50
Base Recharge: 2
Damage Type: Magical
Damage Scalar: 33x Ability Power
Status Effect: Freeze
  • Despite being called Ice Needle, it does not actually seem to do Ice damage. Rather, it just does Magical damage and freezes enemies on hit.
  • Pierces through enemies (not shields) and can hit up to 3 enemies by default. Each enemy the ability passes through reduces the ability's damage by 1/3. Although, this is rounded up, so the 2nd enemy takes 67% of the original damage and the 3rd enemy takes 34% of the original damage.