Changes

Jump to: navigation, search

Defense

789 bytes added, 18:25, 18 April 2015
m
Speed: Added details to content
===Speed===
[[Defense Speed]] is a Hero Stat that directly affects the [[Tower]] Attack Rate, [[Trap]] rearming time, and [[Aura]] effect rate of Defenses. [[Defense Speed]] applies as a percentage increase to the base number of attacks per second on a defense. The formula for Base Attack Rate of a Damage Type Defense does not change with the upgrade tier of the Defense. The [[Data Table/Defense (Speed)|Data Table]] on Defense Speed can offer more information. The way that the game calculates a Defense's attack rate, rearm time, and effect rate is directed by the following formula: APS(attacks per second) = bDS(Defense's base attacks per second) * ( 1 + ( DS (Defense Speed) - 250 ) / 300 ) Which is consistent for all Defensesbasically saying that every 300 points of Defense Speed you have over 250 increases your Defense's attacks per second by 100% of the base value. For example, a [[Flameburst Tower]] has a Base attack rate of 2.5 seconds, or 0.4 Attacks per Second. At 250 DS the Flameburst Tower will be at that base value of 0.4 APS. At 550 DS the Flameburst Tower will be at 0.8 APS. At 850 DS the Flameburst Tower will be at 1.2 APS, etc.
===Special===
343
edits

Navigation menu