Difference between revisions of "Mutators"
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− | * Mutators are modifiers to enemies that spawn in the [[Onslaught|Onslaught game mode]]. You will be able to see with what lanes get x modifier(s) before starting. These can be an advantage or disadvantage to the enemies or can grant additional effects. | + | * Mutators are modifiers to enemies that spawn in the [[Onslaught|Onslaught game mode]] and [[Incursions]]. You will be able to see with what lanes get x modifier(s) before starting. These can be an advantage or disadvantage to the enemies or can grant additional effects. |
− | * Double Mutators start at floor 22. | + | * Onslaught Double Mutators start at floor 22. |
− | * As of the Shifting Sands Update Pain Aura has been removed due to poor performance. To compensate, Bloodlust, Trollblood, Speed Demons, Berserked, and Reckless has been added to the game. | + | * As of the Shifting Sands Update Pain Aura has been removed due to poor performance. To compensate, Bloodlust, Trollblood, Speed Demons, Berserked, and Reckless has been added to the game for Onslaught. |
+ | * [[Incursions|Incursion]] modifiers often change between waves while [[onslaught]] modifiers stay the entire match. | ||
'''Credits to community members Arti and Exglint for finding the numbers''' | '''Credits to community members Arti and Exglint for finding the numbers''' | ||
− | {| class= | + | <tabber>Onslaught Modifiers={| class=wikitable |
− | |||
! Name !! Icon !! Description !! First Floor Found on || Notes | ! Name !! Icon !! Description !! First Floor Found on || Notes | ||
|- | |- | ||
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| Reckless || [[File:Reckless.png|50px]] || Enemies now have +50% Movement Speed and +50% Damage taken. || ? || | | Reckless || [[File:Reckless.png|50px]] || Enemies now have +50% Movement Speed and +50% Damage taken. || ? || | ||
|} | |} | ||
+ | |-|Incursion Modifiers={| class=wikitable | ||
+ | ! Name !! Icon !! Description | ||
+ | |- | ||
+ | | Healthy || [[File:Healthy.png|50px]] || +35% Health. | ||
+ | |- | ||
+ | | Tenacious || [[File:Tenacious.png|50px]] || +70% Crowd Control Resilience. | ||
+ | |- | ||
+ | | Grounded || [[File:Grounded.png|50px]] || Cannot be knocked up. | ||
+ | |- | ||
+ | | Trollblood || [[File:Trollblood Incursion.png|50px]] || +150HP/Sec. | ||
+ | |- | ||
+ | | Mighty || [[File:Mighty.png|50px]] || +35% Attack Damage. | ||
+ | |- | ||
+ | | Speedy || [[File:Speedy.png|50px]] || +35% Movement Speed. | ||
+ | |} | ||
+ | </tabber> |
Revision as of 18:07, 18 January 2023
- Mutators are modifiers to enemies that spawn in the Onslaught game mode and Incursions. You will be able to see with what lanes get x modifier(s) before starting. These can be an advantage or disadvantage to the enemies or can grant additional effects.
- Onslaught Double Mutators start at floor 22.
- As of the Shifting Sands Update Pain Aura has been removed due to poor performance. To compensate, Bloodlust, Trollblood, Speed Demons, Berserked, and Reckless has been added to the game for Onslaught.
- Incursion modifiers often change between waves while onslaught modifiers stay the entire match.
Credits to community members Arti and Exglint for finding the numbers