From Dungeon Defenders 2 Wiki
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− | ==Overview==
| + | #REDIRECT [[Cores and sub-cores]] |
− | [[File:Grey Shield.png|thumb|right]] | |
− | Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.
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− | ==Sub Objective Mechanics==
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− | *Sub Objectives can be identified by the spinning Grey shield above them.
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− | *Sub Objectives are marked on the mini-map with a Grey Shield Icon.[[File:Grey Shield Icon.png]]
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− | *Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.
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− | *The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point.
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− | *Having a Sub Objective get destroyed does not end the map.
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− | *[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed.
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− | *Sub Objectives and the extra spawn points they open are fixed for each map and wont change.
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− | *Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]]
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Latest revision as of 18:14, 18 April 2023