Difference between revisions of "Ascension"

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| Broom Swarm Radius || Broom Swarm Radius increased by 5%. || 20
 
| Broom Swarm Radius || Broom Swarm Radius increased by 5%. || 20
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|}
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|}
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|-|Lavamancer=
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{|
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'''Offense'''
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{| class="wikitable" style="width:100%;
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|-
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! Power Name !! Description !! Points Cap
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|-
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| Hero Health || Hero gains 80 Hero Health. || 200
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|-
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| Hero Damage || Hero gains 80 Hero Damage. || 200
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|-
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| Molten Core Damage || Molten Core gains 30 Ability Power. || 200
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|-
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| Inflame Damage || Inflame gains 45 Ability Power. || 200
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|-
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| Eruption Damage || Eruption gains 30 Ability Power. || 200
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|-
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| Inflame Duration || Inflame Duration increased by 0.1 seconds. || 20
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|}
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|-
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'''Defense'''
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{| class="wikitable" style="width:100%;
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|-
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! Power Name !! Description !! Points Cap
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|-
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| Maw Petrify Duration || Maw of the Earth Drake’s petrify duration increased by 0.1 seconds.. || 20
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|-
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| Earth Drake Health || Maw of the Earth Drake gains 30 Defense Health. || 200
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|-
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| Oil Geyser Damage || Oil Geyser gains 20 Defense Power. || 200
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|-
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| Oil Geyser Charges  || Oil Geyser gains 15 Defense Health. || 200
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|-
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| Volcano Damage || Volcano gains 20 Defense Power. || 200
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|-
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| Volcano Health || Volcano gains 20 Defense Health. || 200
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|-
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| Fissure Of Embermount Damage || Fissure of Embermount gains 20 Defense Power. || 200
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|-
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| Defense Speed || All Defenses gain 1.75% Attack Rate. || 20
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|}
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|-
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'''Utility'''
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{| class="wikitable" style="width:100%;
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|-
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! Power Name !! Description !! Points Cap
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|-
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| Molten Energy || Maximum Molten Energy increased by 5. || 20
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|-
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| Movement Speed || Movement Speed increased by 10. || 20
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|-
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| Hero Crit Chance || Hero gains 1% Hero Crit Chance. || 20
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|-
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| Hero Crit Damage || Hero gains 1% Hero Crit Damage. || 20
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|-
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| Defense Crit Chance || All Defenses gain 1% Hero Crit Chance. || 20
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|-
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| Defense Crit Damage || All Defenses gain 1% Defense Crit Damage. || 20
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|-
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| Oil Geyser Slow || Oil Geyser Slow increased by 1%. || 20
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|-
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| Fissure Range Gambit || Fissure of Embermount gains 30 Defense Power and loses -30 Defense Power. || 50
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|-
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| Oil Geyser Range Gambit || Oil Geyser gains 30 Defense Power and loses -30 Defense Power. || 50
 +
|-
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| Volcano Range Gambit || Volcano gains 30 Defense Power and loses -30 Defense Power. || 50
 
|-
 
|-
 
|}
 
|}
 
|}
 
|}
 
</tabber>
 
</tabber>

Revision as of 20:06, 10 June 2023

Not to be confused with the Ascension patch, part of the Open Alpha release

Ascension is an account-wide system in which players continue to gain virtually limitless power past level 50. It was added in the Trials: Endgame Update.

Description

The Ascension system allows players to upgrade their Heroes and Defense stats in unique ways through the use of Ascension points. Once any Hero in an account reaches level 50, experience will go into increasing Ascension Level. An Ascension Point is earned for every Ascension Level increase. Heroes under level 50 cannot apply any ascension points, however, upon reaching level 50, heroes can apply all ascension points that have been earned on that account.

Ascension points are spent on Ascension Powers by accessing the "Ascension" tab on a hero in the inventory. Once ascension points have been spent, they cannot be recovered unless the player pays a fee of either 200 Defender Medals or 50 Gems to reset the ascension points on a hero.

Ascension points are awarded every time the player levels up and fall into one of three categories: Offense, Defense and Utility. Offense deals with hero and ability stats, Defense focuses on defense power and health and utility focuses on miscellaneous upgrades such as movement speed and ability mana.

Ascension Powers

Offense
Power Name Description Points Cap
Hero Health Hero gains 80 Hero Health. 200
Hero Damage Hero gains 80 Hero Damage. 200
Arcane Volley Damage Arcane Volley gains 30 Ability Power. 200
Tornado Damage Tornado gains 30 Ability Power. 200
Mana Bomb Damage Mana Bomb gains 30 Ability Power. 200
Tornado Duration Tornado Knockup duration increased by 0.1 seconds. 20

Defense

Power Name Description Points Cap
Flamethrower Damage Flamethrower Tower gains 20 Defense Power. 200
Flamethrower Health Flamethrower Tower gains 15 Defense Health. 200
Arcane Barrier Damage Arcane Barrier gains 15 Defense Power. 200
Arcane Barrier Health Arcane Barrier gains 30 Defense Health. 200
Frostbite Slow Frostbite Tower slow increased by 0.5%. 20
Frostbite Health Frostbite Tower gains 15 Defense Health. 200
Earthshatter Damage Earthshatter Tower gains 20 Defense Power. 200
Earthshatter Health Earthshatter Tower gains 15 Defense Health. 200
Defense Speed All Defenses gain 1.75% Attack Rate. 20

Utility

Power Name Description Points Cap
Ability Mana Maximum Ability Mana increased by 5. 20
Movement Speed Movement Speed increased by 10. 20
Hero Crit Chance Hero gains 1% Hero Crit Chance. 20
Hero Crit Damage Hero gains 1% Hero Crit Damage. 20
Defense Crit Chance All Defenses gain 1% Defense Crit Chance. 20
Defense Crit Damage All Defenses gain 1% Defense Crit Damage. 20
Earthshatter Range Gambit Earthshatter Tower gains 30 Defense Range and loses -30 Defense power. 50
Flamethrower Range Gambit Flamethrower gains 30 Defense Range and loses -30 Defense power 50