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Wyverns

1,511 bytes added, 18:04, 6 October 2023
Fixing enemy infobox
{{Enemy Infobox
|image tier1_image = [[File:WyvrenWyvern_-_Tier_1.png|tier2_image = File:Wyvern_-_Tier_2.png|tier3_image = File:Wyvern_-_Tier_3.png|300px]]enemy_types = Ranged, Air|damage_type lane_type = PhysicalAir|damage appearances = ??All game modes|health schedule_icon = ??File:Wyvern_Icon.png
}}
== Description ==
The Wyvern is a ranged flying [[Enemies|enemy]] type that spits fireballs. They will mostly ignore [[Defense|defenses]] flying over them but will sometimes fly down to attack them. Once over its target it will spit fireballs at it hovering a short distance off the ground. There are three sizes of Wyvern:
*Small - Blue and green and very thin in appearance, these ones can be distracted the easiest by [[Defense#Types|blockades]] or [[Defense#Types|towers]].
*Medium - Pink and large in appearance with spiked tails, for the most part these one ignore [[Defense|defenses]], but any that are very close can still get their attention.
*Large - Red with a large horn on their head while being on fire in appearance, these ones tend to ignore all [[Defense|defenses]] and are the most dangerous of the three.
 
== Strategy ==
Placing Anti-Air types of [[Defense|defenses]] or any [[Defense|defense]] that has a blue targeting line that shows in the air can target and damage these enemies. Examples of [[Defense|defenses]] that can hit them are [[Monk#Defenses|Monk's Skyguard Tower]] being an Anti-Air defense or things like [[Squire#Defenses|Squire's Cannons]] or [[Huntress#Defenses|Huntress' Poison Dart Towers]] having a line that extends into the air. Some [[Defense|defenses]] like the [[Monk#Defenses|Monk's Flame Aura]] can also hit them since they have a Sphere Area of Effect.
{{stub}}
[[Category:Enemies]]
[[Category:Physical Damage]]
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