Difference between revisions of "Direct Command"
From Dungeon Defenders 2 Wiki
Harambedd2 (talk | contribs) |
Harambedd2 (talk | contribs) |
||
Line 11: | Line 11: | ||
|Overview=*[[Orc Blockade]] Deals 1918% more damage and gets a speed increase. | |Overview=*[[Orc Blockade]] Deals 1918% more damage and gets a speed increase. | ||
*[[Skeletal Ramster]] Fire which covers its entire attack range in the direction its facing, dealing 12% increased damage. | *[[Skeletal Ramster]] Fire which covers its entire attack range in the direction its facing, dealing 12% increased damage. | ||
− | *[[Skeletal Archers]] Shoots arrows which fall | + | *[[Skeletal Archers]] Shoots arrows which fall from the sky, damaging in an area dealing 50% less damage, but hits up to 14 targets. |
*[[The Colossus]] Slams ground sending enemies airborne, dealing 750% more damage. | *[[The Colossus]] Slams ground sending enemies airborne, dealing 750% more damage. | ||
Revision as of 00:50, 7 October 2023
Direct Command | ||||||||||||
The Abyss Lord commands his defenses within a radius to perform a devastating special move. Each defense has a unique special move. | ||||||||||||
Ability Statistics | ||||||||||||
|
- Orc Blockade Deals 1918% more damage and gets a speed increase.
- Skeletal Ramster Fire which covers its entire attack range in the direction its facing, dealing 12% increased damage.
- Skeletal Archers Shoots arrows which fall from the sky, damaging in an area dealing 50% less damage, but hits up to 14 targets.
- The Colossus Slams ground sending enemies airborne, dealing 750% more damage.