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Enemies

1,951 bytes added, 12 June
Second pass on grammar. Focused mostly on bosses and "special" enemies. Also expanded some category descriptions and fixed minor inconsistencies in unit descriptions.
In Dungeon Defenders II, players must defend their [[Maps#ObjectivesCores and sub-cores|Main Cores and Sub Objectives]] from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.
==Common Enemies==
''Most of these enemies (with the exceptions of certain variants) will be first encountered from in Campaign and Adventures onwardsAdventure mode, with exceptions for certain variants.''
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{{Enemy Summary| icon = File:Goblin_Icon.png| name = Goblin| lane_type = Ground| enemy_types = Goblin, Melee.| variants = [[File:Goblin_IconGriblok_Icon.png|100px24px|link=https://wiki.dungeondefenders2.com/wiki/Goblins_(Regular)Griblok]]Griblok, Timmy, Carnival Goblin.| description = Light melee attacker.}}
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[[File:Goblin_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Goblins_(Regular)]]* '''{{Enemy Type :''' ''Gobu, Melee.''Summary* '''Variants :''' [[File:Griblok_Icon.png|24px|linkicon =https://wiki.dungeondefenders2.com/wiki/Griblok]] ''Griblok, Timmy.''* ''Light melee attacker.''|| [[File:Goblin_Bomber_IconBomb Goblin Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Goblins_(Bomb)]]Goblin||lane_type = Ground[[File:Bomb_Goblin_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Goblins_(Bomb)]]* '''Enemy Type :''' ''GobuGoblin, Ranged.''* '''Variants :''' ''| variants = Quibly, Sammie the Trapper, Carnival Bomb Goblin.''* ''| description = Light close-ranged attacker.''}}
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| [[{{Enemy Summary| icon = File:Warboar_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Warboars]] || lane_type = Ground[[File:Warboar_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Warboars]]* '''Enemy Type :''' ''Warboar, Melee.''* '''Variants :''' | variants = [[File:Warboar_Tier_3_Icon.png|24px|link=https://wiki.dungeondefenders2.com/wiki/Tuskar]] ''Tuskar, Dark Prophet.''* ''| description = Medium melee attacker.''|| [[File:Javelin_Thrower_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]}}
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[[{{Enemy Summary| icon = File:Javelin_Thrower_NameJavelin_Thrower_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]Javelin Throwers| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Ranged.''* '''Variants :''' ''| variants = Statch the Stalker, Pie Thrower.''* ''| description = Medium ranged attacker.''Projectiles pierces through defenses.}}
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| [[{{Enemy Summary| icon = File:Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Orcs]]|| lane_type = Ground[[File:Orc_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Orcs]]* '''Enemy Type :''' ''Orc, Melee.''* '''Variants :''' ''| variants = Steiner the Hunter, Zombie, Treet.''* ''| description = Heavy melee attacker that also deals knockback.''|| [[File:Drakin_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Drakins]]}}
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[[{{Enemy Summary| icon = File:Drakin_NameDrakin_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Drakins]]Drakin| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Ranged.''* ''| description = Heavy ranged attacker. Spits a volley of fireballs.''}}
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| [[{{Enemy Summary| icon = File:Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Ogre]]||lane_type = Ground[[File:Ogre_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Ogre]]* '''Enemy Type :''' ''Melee, Miniboss.''* '''Variants :''' | variants = [[File:MR._SKWISHSKWISH%27N_SMASH_Icon27N SMASH Icon.png|24px]] ''MR. SKWISH'N SMASH, Wyvern Enthusiast brothers.''* ''| description = Extreme melee attacker. Also deals Uses slam attacks for a small area damage and throws snot balls that slows slow heroes on hit''.}}
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[[{{Enemy Summary| icon = File:Wyvern_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Wyverns]]|lane_type = Air|enemy_types = Ranged.| variants = [[File:Flyer_Wyvern_NameSniper Wyvern Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Wyverns24px]]* '''Enemy Type :''' ''Ranged.''* '''Variants :''' ''Sniper Wyvern, Strange Wyvern.''* ''| description = Flying ranged attacker. }}
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[[{{Enemy Summary| icon = File:Lightning_Bug_Icon.png| name = Lightning Bug|100pxlane_type = Air|linkenemy_types =https://wiki.dungeondefenders2Ranged.com/wiki/Lightning_Bugs]]||variants = [[File:Flyer_Lightning_Nug_NameLava Bug Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Lightning_Bugs24px]]Lava Bug* '''Enemy Type :''' ''Ranged.''* ''| description = Flying ranged attacker. Fires lightning projectiles that bounces bounce between nearby targets.||[[File:Dark_Mage_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Dark_Mages]]}}
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[[{{Enemy Summary| icon = File:Dark_Mage_NameDark_Mage_Icon.png| name = Dark Mage|linklane_type =https://wiki.dungeondefenders2.com/wiki/Dark_Mages]]Ground* '''Enemy Type :''' ''| enemy_types = Ranged, Support.''* '''Variants | variants = [[File:''' ''Mal%27Donis the Dark Icon.png|24px]] Maldonis the Dark, Malthius, Elemental Mages.''* ''Summons | description = Periodically summons skeletons from dead enemies while also healing , heals other nearby alliesenemies and fires projectiles that debuffs defenses. }}
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| [[{{Enemy Summary| icon = File:Skeleton_Goblin_Icon.png|100pxname = Skeleton|linklane_type =https://wikiGround| enemy_types = Skeleton, Melee.| description = Summoned by Dark Mages from dead enemies.dungeondefenders2Light melee attacker.com/wiki/Skeletons]]}}
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[[File:Goblin_Skeleton_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''{{Enemy Type :''' ''Skeleton, Melee.''* ''Summoned by Dark Mages from dead enemies. Light melee attacker.Summary|| [[icon = File:Skeleton_Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Skeletons]]Skeleton||lane_type = Ground[[File:Orc_Skeleton_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''Enemy Type :''' ''Skeleton, Melee.''* '''Variants :''' ''| variants = Slekeleon, Plagueing Plaguing Hulk, Trikk.''* ''| description = Summoned by Dark Mages from dead enemies. Moderate melee attacker. }}
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| [[{{Enemy Summary| icon = File:Whiterbeast_IconWitherbeast_Icon.png|100pxname = Witherbeast|linklane_type =https://wiki.dungeondefenders2Ground| enemy_types = Support.com/wiki/Witherbeasts]]||variants = [[File:Witherbeast_NameWitherbeast Gold Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Witherbeasts24px]]* '''Enemy Type :''' ''Support.''* '''Variants :''' ''Golden Witherbeast.''* ''| description = Damage resistant enemy that burrows underground to emit an aura that increases damage taken by defenses while also healing alliesother enemies.||[[File:Kobold_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Kobolds_(Regular)]]}}
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[[{{Enemy Summary| icon = File:Kobold_NameKobold_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Kobolds_(Regular)]]Kobold| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Support.''* '''Variants :''' ''| variants = Explodinator.''* ''| description = Suicidal enemy when near a target or on low health. Charges to its target at high speed and exploding explodes on contact, dealing a high amount of damage.}}
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[[{{Enemy Summary| icon = File:Kobold_Glider_IconKobold_Flier_Icon.png| name = Kobold Flier|100pxlane_type = Air|linkenemy_types =https://wikiSupport.| variants = Carnival Flyer.dungeondefenders2| description = Suicidal flying enemy that dive-bombs at high speed and explodes on contact when near a target, or at low health.com/wiki/Kobolds_(Flying)]]}}
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[[File:Flyer_Kobold_Flier_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Kobolds_(Flying)]]* '''{{Enemy Type :''' ''Support.''* ''Suicidal flying enemy that dive-bombs at high speed and exploding on contact when near a target or on low health.Summary|| [[icon = File:Goblin-Siege-Roller-Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]Goblin Siege Roller||lane_type = Ground[[File:Goblin_Siege_Roller_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]* '''Enemy Type :''' ''GobuGoblin, Miniboss.''* ''| description = Slow-paced war machine with a tanky exterior that's extremely resistant to damage. Attacks with rockets that targets random heroes and a frontal spiked roller that deals massive continuous damage to anything that blocks it.'' }}
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| [[{{Enemy Summary| icon = File:Cannon_Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]Cannon Ogre||lane_type = Ground[[File:Cannon_Ogre_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]* '''Enemy Type :''' ''Ranged, Miniboss.''* ''| description = Extreme ranged attacker. Uses a large cannon that deals a massive amount of burst damage. Also capable of using melee attacks on heroes if they are too close.''}}
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==Chaos Enemies==
''Unique enemies that requires different require alternate strategies to counter them. They are introduced gradually through the Chaos levels, and can appear in various Chaos difficulties of Onslaught, Expeditions, Incursions , Mastery and MasterySurvival modes.''
{|style="overflow-x:auto;"|-|{{Enemy Summary| icon = File:Vanguard Icon.png| name = Vanguard| lane_type = Ground| enemy_types = Gobu, Melee, Chaos.| variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]]| description = Chaos I enemy. Uses a shield to block all incoming frontal projectiles.}}|width="55%"|{{Enemy Summary| icon = File:Cybork Icon.png| name = Cybork| lane_type = Ground| enemy_types = Orc, Melee, Chaos.| variants = [[Cybork#Miniboss_Variant_-_Thorc_the_Terrible|Thorc the Terrible.]]| description = Chaos II enemy. Attacks sends out EMP bolts that disables Trap, Aura and Node-type defenses.}}|-|{{Enemy Summary| icon = File:Geode Icon.png| name = Geode| lane_type = Ground| enemy_types = Ranged, Support, Chaos.| variants = [[Shield Geode#Miniboss_Variant_-_Geode_Prime|Geode Prime.]]| description = Chaos III enemy. Encompassing bubble shield that deflects all projectiles in random directions.}}|width="55%"|{{Enemy Summary| icon = File:Berserker Orc Icon.png| name = Berserker Orc| lane_type = Ground| enemy_types = Orc, Melee, Chaos.| variants = [[File:Gnash.png|24px]] [[Berserker_Orc#Miniboss_Variant_-_Gnash_the_Flame_Lance|Gnash the Flame Lance.]]| description = Chaos IV enemy. Very speedy and potently resistant to slowing effects. Fierce heavy melee attacker.}}
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| [[{{Enemy Summary| icon = File:Vanguard_IconDark Assassin Icon.png|100pxname = Dark Assassin|linklane_type =https://wikiAir| enemy_types = Melee, Chaos.dungeondefenders2.com/wiki/Vanguard]] |variants = [[Dark_Assassin#Miniboss_Variant_-_Skarnash_the_Terrible| Skarnash the Terrible,]] [[File:Vanguard_Name.pngDark Assassin#Incursion_Variant_-_Altar_Assassin|link=https://wikiAltar Assassin.dungeondefenders2.com/wiki/Vanguard]] * '''Enemy Type :''' ''Gobu, Melee, | description = ChaosV enemy.''* '''Variants :''' ''Shield Goblin GorbstockTeleports and latches onto heroes, disabling their targets while attacking to deal damage.''* ''Chaos I enemy. Uses a frontal shield that blocks all projectiles.''}}|width="55%"| [[{{Enemy Summary| icon = File:Cybork_IconRegular Hex_Thrower Icon.png|100pxname = Hex Thrower|linklane_type =https://wikiGround| enemy_types = Ranged, Chaos.dungeondefenders2.com/wiki/Cybork]]|| variants = [[File:Cybork_NameRegular_Hex_Thrower_Icon.png|link=https://wiki24px]] [[Hex_Thrower#Miniboss_Variant_-_Sniper_Warbleed|Sniper Warbleed.dungeondefenders2.com/wiki/Cybork]]* '''Enemy Type :''' ''Orc, Melee, | description = ChaosVI enemy.''* '''Variants :''' ''Thorc Throws Javelins which produce curse marks on the Terrible.''* ''Chaos II enemy. Attacks sends out EMP bolts that disables Trap, Aura ground and Node-type debuffs defenses.''Has a longer attack range than regular Javelin Throwers.}}
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| [[{{Enemy Summary| icon = File:Geode_IconKobolt Icon.png| name = Kobolt|100pxlane_type = Air|linkenemy_types =https://wiki.dungeondefenders2Support, Chaos.com/wiki/Shield_Geode]] || variants = [[File:Geode_NameZapper_Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Shield_Geode24px]]* '''Enemy Type :''' ''Support, ChaosZapper.''* '''Variants :''' ''Geode Prime.''* ''| description = Chaos III VII enemy. Encompassing bubble shield Dive-bombs towards targets when aggroed, exploding in an EMP burst that deflects all projectiles in random directionsdisables Tower-type defenses while dealing high damage.''}}|width="55%"|{{Enemy Summary| [[icon = File:Berserker_Orc_IconDeathWeaverHeadIcon.png| name = Death Weaver|100pxlane_type = Ground |linkenemy_types =https://wiki.dungeondefenders2Melee, Chaos.com/wiki/Berserker_Orc]]|| variants = [[File:Berserker_NameQueenDeathWeaverHeadIcon.png|link=https://wiki.dungeondefenders2.com/wiki/Berserker_Orc24px]] [[Queen Death Weaver]].* '''Enemy Type :''' ''Orc| description = Chaos VIII enemy. Attacks web heroes on hit, Melee, Chaosslowing move speed.''* '''Variants :''' ''Gnash Leaves behind a large spiderweb on the Flame Lance.''* ''Chaos IV enemyground when defeated, debuffing defenses - Effect stacks. Very speedy and potently Highly resistant to slowing crowd control effects. Fierce heavy melee attacker.''}}
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| [[{{Enemy Summary| icon = File:Dark_Assassin_IconElderWyvernHeadIcon.png| name = Elder Wyvern|100pxlane_type = Ground |linkenemy_types =https://wikiRanged, Support, Chaos.dungeondefenders2.com/wiki/Dark_Assassin]]|| variants = [[File:Dark_Assassin_NameAncientWyvern.png|link=https://wiki.dungeondefenders2.com/wiki/Dark_Assassin24px]]* '''Enemy Type :''' ''Melee, ChaosAncient Wyvern.''* '''Variants :''' ''Skarnash the Terrible, Altar Assassin.''* ''| description = Chaos V IX enemy. Teleports Emits an aura that grants other enemies additional resistance to damage and latches to heroes from spawn, disabling their targets while at the same time attacking immunity to deal damagecrowd control effects. ''}}|width="55%"|{{Enemy Summary| [[icon = File:Regular_Hex_Thrower_IconBerserker Goblin Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Hex_Throwers]] Berserker Goblin|| lane_type = Ground [[File:Hex_Thrower_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Hex_Throwers]]* '''Enemy Type :''' ''RangedGobu, Melee, Support, Chaos.''* '''Variants :''' [[File:Hex_Thrower_Icon.png|24px]] ''Sniper Warbleed.''* ''description = Chaos VI X War Party enemy. Javelins produces curse marks Immune to slow effects. Carries an explosive that detonates on the ground that debuffs death which will stun any nearby defenses. Has more coverage for projectile throwing distance than regular Javelin Throwers.''}}
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| [[{{Enemy Summary| icon = File:Kobolt_IconOrc Queen Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Kobolts]] Orc Queen|| lane_type = Ground [[File:Kobolt_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Kobolts]]* '''Enemy Type :''' ''SupportOrc, Melee, Chaos.''* '''Variants :''' [[File:Zapper_Icon.png|24px]] ''Zapper.''* ''description = Chaos VII X War Party enemy. Dive-bombs towards targets when aggroed, exploding in an EMP burst that disables Tower-type defenses while also dealing high damageBerserker Orcs with the addition of having potent resistance to stun effects.''}}|width="55%"| [[{{Enemy Summary| icon = File:Death_Weaver_IconOrc Chieftain Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Death Weaver]] Orc Chieftain || lane_type = Ground [[File:Death_Weaver_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Death Weaver]]* '''Enemy Type :''' ''???Orc, Melee, Chaos.''* '''Variants :''' | variants = [[File:Queen_Death_Weaver_IconOrc Warlord Icon.png|24px]] ''Queen Death WeaverOrc Warlord.''* ''| description = Chaos VIII X War Party enemy. Attacks will web heroes down on hitUnleashes a warcry at low health, slowing them down. granting themselves increased speed, healing over time and massive resistance to damage for a short period of time - Also leaves behind buffs nearby goblins and orcs in a large spiderweb on the ground when defeated - any defenses within the webbing will be debuffedslightly different way. Highly resistant to crowd control effects.''}}
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== Special Level Stage Enemies ==''Enemies with unique abilities that originates from special levels or , who are introduced in specific Incursionsand Expeditions. Some of them will also Most can occasionally appear in Onslaught and Expeditionsother maps or gamemodes, substituting regular enemies or minibosses.''
{|style="overflow-x:auto;"|-|{{Enemy Summary| icon = File:Lava Guard Icon Prototype 2.png| name = Lava Guardian| lane_type = Ground| enemy_types = Ranged.| origin_stage = The Demon's Lair Incursion.| description = Attacks produce a line of AoE lava fissures that launch any heroes in its way upwards. Drops a lava boulder pickup on death.}}|width="55%"|{{Enemy Summary| icon = File:Bastille Master Icon.png| name = Bastille Master| lane_type = Ground| enemy_types = Melee, Miniboss.| origin_stage = Bastille Master Incursion.| description = Periodically applies a golden energy shield to herself and other nearby enemies. Shields multiply and reflect damage back to the source directly.}}
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| [[{{Enemy Summary| icon = File:Lava_Guard_Icon_Prototype_2Captain Dreadbones Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Lava_Guardians]] Captain Dreadbones|| lane_type = Ground[[File:Lava_Guardian_Name.png|linkenemy_types =https://wikiOrc, Melee, Miniboss.dungeondefenders2.com/wiki/Lava_Guardians]]* '''Enemy Type :''' ''Ranged.''* '''Original Level :''' ''The Demon's Lair | origin_stage = Dark Awakening Incursion.''* ''Attacks produces an AoE line of damaging lava fissures that also launches any heroes in its way upwards| description = Fast moving miniboss who buffs other nearby enemies. Drops a lava ball that grants a speed boost His attacks apply Curse on deathhit, causing targets to briefly take increased damage from all sources.''}}|width="55%"|{{Enemy Summary| [[icon = File:Bastille_Master_IconIcon Windshaper.png|110px]]name = Windshaper|lane_type = Ground| enemy_types = Ranged, Support.| variants = [[File:Bastille_Master_NameIcon WindshaperBoss.png|24px]]* '''Enemy Type :''' ''MeleeCyclone Shaper, Tornado Forger, MinibossWind Lord.''* '''Original Level :''' ''Bastille Master Incursion.''| origin_stage = Tornado Valley Region Expeditions* ''Periodically puts | description = Casts large piercing cyclones that launches heroes up golden energy shields around her and any surrounding allies that multiplies any damage taken, before reflecting it back to the source.'' }}
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| [[{{Enemy Summary| icon = File:Captain_Dreadbones_IconStone Wolf Icon.png|110px]]name = Stone Wolf|lane_type = Ground| enemy_types = ???| variants = [[File:Captain_Dreadbones_NameElite Stone Wolf Icon.png|Captain_Dreadbones_Name.png24px]]Elite Stone Wolf.* '''Enemy Type :''' ''Orc, Melee, Miniboss.| origin_stage = Malakai's Sewers and Malakai's Manor Expeditions* '''Original Level :''' ''Dark Awakening Incursion| description = Periodically morphs into "Stone Form".''* ''Cursed power buffs In Stone Form, it is immune to damage and taunts nearby allies and also debuffs heroes when they are struck by his scythetowers. Very speedy.'' }}|width="55%"|{{Enemy Summary| [[icon = File:Frost_Goblin_IconFrost Goblin Icon.png|100px]]name = Frost Goblin|lane_type = Ground| [[File:Frost_Goblin_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Gobu, Melee.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti incursionIncursion.''* ''| description = Tougher and faster than regular goblins. Attacks produces chill effects that slows slow their target.''Has 50% resistance to water damage and takes double damage from fire.}}
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| [[{{Enemy Summary| icon = File:Frost_Goblin_Bomber_IconFrost Goblin_Bomber Icon.png|100px]]name = Frost Bomb Goblin|lane_type = Ground| [[File:Frost_Bomb_Goblin_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Gobu, Ranged.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''More | description = Much more ferocious than regular bomb goblins. Attacks produces chill effects that slows slow their target.''Has 50% resistance to water damage and takes double damage from fire.}}|width="55%"|{{Enemy Summary| [[icon = File:Frost_Orc_IconFrost Orc Icon.png|100px]] name = Frost Orc|lane_type = Ground| [[File:Frost_Orc_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Orc, Melee.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''| description = Emits a chilling aura that slows reduces nearby defenses down' attack rate - Effect stacks with multiple Frost Orcs.''Has 50% resistance to water damage and takes double damage from fire.}}
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| [[{{Enemy Summary| icon = File:Ice_Mage_IconIce Mage Icon.png|100px]]name = Ice Mage|lane_type = Ground | [[File:Ice_Mage_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Support'', Ranged.* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''| description = Charged attack fires a large chilling piercing snowball that passes through , which slows heroes and slowing down reduces defenses as well' attack rate. Has 50% resistance to water damage and takes double damage from fire.''}}|width="55%"| [[{{Enemy Summary| icon = File:Drakin_Skeleton_IconDrakin Skeleton Icon.png|100px]]name = Drakin Skeleton|lane_type = Ground |[[File:Drakin_Skeleton_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Ranged.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''| description = Fires a volley of chilling snowballs that slows both , which slow heroes and reduce defenses on hit' attack rate. Has 50% resistance to water damage and takes double damage from fire.''}}
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| [[{{Enemy Summary| icon = File:Yeti_IconYeti Icon.png|100px]]name = Yeti|lane_type = Ground | [[File:Yeti_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Melee, Miniboss.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''Furry Ogre that throws | description = Throws snowballs that completely freezes immediately freeze both heroes and defenses alike instead of a snot ball.'' Has 50% resistance to water damage and takes double damage from fire. }}|width="55%"| [[{{Enemy Summary| icon = File:The_Drakenlord_IconThe_Drakenlord Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Drakenlord]]|| lane_type = Ground [[File:The_Drakenlord_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Drakenlord]]* '''Enemy Type :''' ''Frosty, Melee, Miniboss.''* '''Original Level :''' ''| origin_stage = Drakenfrost Keep Expeditions.''* ''| description = Covers himself with an icy spherical aura that greatly which reduces any all damage taken while by 99%. Aura also chilling rapidly slows and eventually freezing freezes anything within its radius. Frozen After freezing them, he strikes heroes within the sphere will shortly be struck down by with specters.''Has 50% resistance to water damage and takes double damage from fire.}}
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| [[{{Enemy Summary| icon = File:Miscellaneous_Enemy_IconMiscellaneous Enemy Icon.png|100px]] name = Spooky Heroes || lane_type = Ground [[File:Skeleton_Heroes_Enemy_Name.png||linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Skeleton_Heroes_(EnemySquire & Monk)]]* '''Enemy Type :''' ''???- Skeleton, MinibossMelee.''* '''Original Level :''' ''Return of Maldonis and Dawn of the Blood Moon Incursions(Apprentice & Huntress) - Skeleton, The Wildest West ExpeditionsRanged.''* ''| description = Four minibosses - skeleton versions of the original four heroes. Deals a good amount of Each deals moderate damage and , hits can knockback.'' }}
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== Bosses ==
''Large major enemies with challenging special mechanics. Most bosses are immune to, or cannot be directly targeted by the majority of placed Defenses. Heroes will need to attack personally to defeat them! Essentially... these are boss fights!''
 
* <span style="font-size:90%"> '''Stationary boss fight''' - ''The boss remains in one or several specific spots during its attack phase, players will need to go to the boss to defeat them.''</span>
* <span style="font-size:90%"> '''Free-roaming boss fight''' - ''The boss is mobile. Players will be able to aggro them to various areas in the map. If all players are dead or out of range, boss may proceed towards (and attack) the Eternia Crystal.''</span>
== Bosses ==
''Large major enemies with challenging special mechanics that heavily defines specifics rounds. Essentially....these are boss fights!''
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| [[{{Enemy Summary| icon = File:Betsy_Icon.png| name = Betsy| lane_type = Boss| encounter = The Wyvern's Den Campaign or Prime VI Incursion 5th wave.| description = Stationary boss fight. Within the giant wyvern's arena, heroes will have to deal with her devastating firebreath/fireball attacks, summoned wyverns and deadly melee claw swipes. Periodically, she will leave the arena to attack the core or other targets within the map.}}|100px|link{{Enemy Summary| icon =httpsFile:The_Harbinger_Icon.png| name = Harbinger| lane_type = Boss| encounter = Harbinger's Warship Adventures or Prime VII Incursion.| description = Semi-stationary//wikifree-roaming boss fight that adds an additional attack pattern with each passing phase which includes various vicious melee and range attacks. Also utilizes functions of his warship such as firing his cannons at the Core or opening a hatch that vacuums nearby heroes into the brig. }}|-|{{Enemy Summary| icon = File:Demon_Lord_Icon.png| name = Demon Lord| lane_type = Boss| encounter = The Demon's Lair Chaos IV or Prime II Incursion.| description = Stationary boss fight. Can only be damaged when stunned by catapult-launched lava balls. Attack patterns involves frequently throwing three giant lava boulders at heroes, defenses or core - and setting everyone ablaze with roars, dealing minimal damage over time.}}||{{Enemy Summary| icon = File:Icon Phoenix.png| name = Phoenix| lane_type = Boss| encounter = Embermount Volcano Expeditions 6th wave.| description = Free-roaming boss fight. Battles with an insane flurry of melee and ranged based attacks. Creates flame trails, spits lava boulders, breathes fire, drops chunks of rock, executes core-damaging chasm dives & full-bodied physical charges. Incredibly resistant to damage.}}|-|{{Enemy Summary| icon = File:Icon GenieKing.png| name = Genie King| lane_type = Boss| encounter = Tornado Highlands Expeditions 6th wave.| description = Stationary boss fight. Fires precision eyebeams and homing bolts of various elements that inflict crowd control effects. Whenever a health breakpoint has been reached, a damage immunity shield is placed on the boss which can be removed by defeating the Wind Lords acting as conduits.dungeondefenders2Unable damage core.com/wiki/Betsy]] }}
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[[File:Betsy_Names.png{{Enemy Summary|linkicon =https://wiki.dungeondefenders2.com/wiki/Betsy]]* '''Encountered in :''' ''The Wyvern's Den in Campaign or Prime VI Incursion.''* ''Mostly being passive aggressive during the first four waves, supporting her allies through speeding them up, placing curse marks, overloading heroes, summoning wyverns and raining fireballs. She will finally be able to be damaged during the fifth wave but heroes will also be dealing with her devastating firebreaths and deadly melee swipe attacks.''|| [[File:The_Harbinger_IconLava Beast Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Harbinger]]Lava Beast|| lane_type = Boss[[File:The_Harbinger_Names.png|linkencounter =https://wiki.dungeondefenders2.com/wiki/Harbinger]]* '''Encountered in :''' ''Harbinger's Warship in AdventuresCrystal Mine Expeditions 6th wave.''* ''A quadruple| description = Free-phased roaming boss fight . Large witherbeast with unique melee and ranged attack abilities that adds focuses on dealing high knockback and stuns. Other periodic abilities include an additional instant-death burrow attack pattern with each passing phase which includes dealing vicious punches, shard-erupting ground pounds, homing missiles, and summoning of meteors on targets and damaging power drains[[Lava Bugs]] as minions. Also utilizes functions of his warship such as using his cannons Incredibly resistant to fire at the Core or the opening of a hatch that vacuums nearby heroes into the brigdamage.'' }}
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| [[{{Enemy Summary| icon = File:Demon_Lord_IconLord Malakai Icon.png|100px]] name = Lord Malakai|lane_type = Boss| [[File:Demon_Lord_Names.png]]* '''Encountered in :''' ''The Demonencounter = Malakai's Lair in Chaos IV or Prime II IncursionManor Expeditions 6th wave.''* ''A triple| description = Free-phased roaming boss fight, in which a phase can only end when a third of his health has been removed. Can only be damaged when stunned by Uses a catapult-launched lava ball dropped by lava guardiansmace and shield to perform various smashing and bashing attacks that specialize in moving defenses. Attack patterns includes frequently throwing three giant lava boulders at heroes, defenses Projectile attack has homing properties and corepasses through terrain. He also sets everyone ablaze with his roar dealing very minimal chipping Incredibly resistant to frontal damage.''}}|| [[{{Enemy Summary| icon = File:Eye_of_Cthulhu_Terraria_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Eye_Of_Cthulhu]]Eye Of Cthulhu|| lane_type = Boss[[File:Eye_of_Cthulhu_Name.png|linkencounter =https://wiki.dungeondefenders2.com/wiki/Eye_Of_Cthulhu]]* '''Encountered in :''' ''Dawn of the Blood Moon in Chaos III or Prime VI Incursion5th wave.| variants = [[File:Demon_Eye_Terraria_Icon.png|24px]] Demon Eye.''* ''Giant flying | description = Free-roaming boss that appears only in wave 5. Goes through fight, With two phases of attack patterns - The first phase will have First Phase has the Eye keeping maintain a short distance from heroes while spawning Demon Eyes from its iris. The second phase starts when the Eye is damaged to less than Second Phase begins at half of its health resulting , and involves dive attacks and an increase in its movement speed being increased and executing physical charges at heroes.''}}
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== Miscellaneous ==
''These enemies are only exclusive to certain Incursions only. They do not appear in Onslaught, Expeditions , Mastery or MasterySurvival.''
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| [[{{Enemy Summary| icon = File:Lady_Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Lady_Orcs]] Lady Orcs|| lane_type = Ground[[File:Lady_Orc_Name.png|linkvariants =https://wiki.dungeondefenders2.com/wiki/Lady_Orcs]]* '''Variants :''' ''Sturgis the Falconer.''* ''| description = Female version of an Orc in appearance. (Currently only existing as Sturgis the Falconer in Forest Poachers Incursion)''|| [[File:Mal%27Donis_the_Dark_Icon.png|100px]]|| [[File:Maldonis_the_Dark_Name.png]]* '''Encountered in :''' ''Return of Maldonis in Adventures and Incursions.''* ''Puts out Dark Marks on the ground that damages any heroes standing on it while at the same time spawning Trikk and Treet minibosses each wave. Similar to Malthius or Dark Mages in general.''|-| [[File:Demon_Eye_Terraria_Icon.png|100px]] || [[File:Demon_Eye_Name.png]]* '''Encountered in :''' ''Dawn of the Blood Moon Incursion.''* ''Small flying eyeballs that targets heroes in a swarm, ignoring Cores and defenses.''}}
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