Difference between revisions of "Template:Enemy Summary"
From Dungeon Defenders 2 Wiki
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{{#switch: {{{lane_type|}}} | {{#switch: {{{lane_type|}}} | ||
| Ground = [[File:Custom Ground Enemy Icon.png|35px]] | | Ground = [[File:Custom Ground Enemy Icon.png|35px]] | ||
− | | Air = [[File:Custom Air Enemy Icon.png| | + | | Air = [[File:Custom Air Enemy Icon.png|55px]] |
| Boss = [[File:Custom Boss Enemy Icon.png|35px]] | | Boss = [[File:Custom Boss Enemy Icon.png|35px]] | ||
| {{{lane_type|Lane Type?}}} | | {{{lane_type|Lane Type?}}} |
Latest revision as of 23:32, 12 June 2024
Lane Type? Name?
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Parameters
Parameter | Description |
---|---|
icon | The icon of the enemy. |
name | The name of the enemy. |
lane_type | The type of lane the enemy spawns in. Could either be Ground, Air or Boss. |
enemy_types | The enemy's typing (such as Melee, Chaos, etc). |
variants | The variant of a particular enemy, could be a miniboss etc. |
origin_stage | The main region, map, or incursion an enemy is originally from. Only include this field for Special Stage Enemies. |
encounter | The map the enemy is encountered in. Only used for bosses and certain special enemies. |
description | Short description for the enemy. |
Example
Wiki Text | Result | ||
---|---|---|---|
{{Enemy Summary
| icon = File:Vanguard Icon.png
| name = Vanguard
| lane_type = Ground
| enemy_types = Gobu, Melee, Chaos.
| variants = [[Shield Goblin Gorbstock]].
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
}}
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