258
edits
Changes
Enemies
,Removed percentage from Drakenlord's bio - because of course it woudl change immediately after I added it in...
== Special Stage Enemies ==''Enemies with unique abilities, who are introduced in specific Incursions and Expeditions. Most can occasionally appear in other maps or gamemodes, substituting regular enemies or minibosses.'' {| style="overflow-x:auto;"|-|{{Enemy Summary| icon = File:Lava Guard Icon Prototype 2.png| name = Lava Guardian| lane_type = Ground| enemy_types = Ranged.| origin_stage = The Demon's Lair Incursion.| description = Attacks produce a line of AoE lava fissures that launch any heroes in its way upwards. Drops a lava boulder pickup on death.}}|width="55%"|{{Enemy Summary| icon = File:Bastille Master Icon.png| name = Bastille Master| lane_type = Ground| enemy_types = Melee, Miniboss.| origin_stage = Bastille Master Incursion.| description = Periodically applies a golden energy shield to herself and other nearby enemies. Shields multiply and reflect damage back to the source directly.}}|-|{{Enemy Summary| icon = File:Captain Dreadbones Icon.png| name = Captain Dreadbones| lane_type = Ground| enemy_types = Orc, Melee, Miniboss.| origin_stage = Dark Awakening Incursion.| description = Fast moving miniboss who buffs other nearby enemies. His attacks apply Curse on hit, causing targets to briefly take increased damage from all sources.}}|width="55%"|{{Enemy Summary| icon = File:Icon Windshaper.png| name = Windshaper| lane_type = Ground| enemy_types = Ranged, Support.| variants = [[File:Icon WindshaperBoss.png|24px]] Cyclone Shaper, Tornado Forger, Wind Lord.| origin_stage = Tornado Valley Region Expeditions| description = Casts large piercing cyclones that launches heroes up.}}|-<tabview id|{{Enemy Summary| icon = File:Stone Wolf Icon.png| name = Stone Wolf| lane_type = Ground| enemy_types = ???| variants = [[File:Elite Stone Wolf Icon.png|24px]] Elite Stone Wolf.| origin_stage = Malakai's Sewers and Malakai's Manor Expeditions| description = Periodically morphs into "Stone Form". In Stone Form, it is immune to damage and taunts nearby towers.}}|width="enemies55%">|{{Enemy Summary| icon = File:Frost Goblin Icon.png| name = Frost Goblin| lane_type = Ground| enemy_types = Frosty, Gobu, Melee.| origin_stage = Revenge of the Yeti Incursion.| description = Tougher and faster than regular goblins. Attacks slow their target. Has 50% resistance to water damage and takes double damage from fire.}}|-|{{Enemy SummaryGoblins (Regular)|Goblinsicon = File:Frost Goblin_Bomber Icon.pngGoblins (| name = Frost Bomb)Goblin| lane_type = Ground| enemy_types = Frosty, Gobu, Ranged.| origin_stage = Revenge of the Yeti Incursion.| description = Much more ferocious than regular bomb goblins. Attacks slow their target. Has 50% resistance to water damage and takes double damage from fire.}}|width="55%"|{{Enemy Summary| icon = File:Frost Orc Icon.png| name = Frost Orc| lane_type = Ground|Bomb Goblinsenemy_types = Frosty, Orc, Melee.Warboars| origin_stage = Revenge of the Yeti Incursion.| description = Emits a chilling aura that reduces nearby defenses' attack rate - Effect stacks with multiple Frost Orcs. Has 50% resistance to water damage and takes double damage from fire.}}|-|{{Enemy Summary| icon = File:Ice Mage Icon.png| name = Ice Mage| lane_type = Ground | enemy_types = Frosty, Support, Ranged.| origin_stage = Revenge of the Yeti Incursion.| description = Charged attack fires a large piercing snowball, which slows heroes and reduces defenses' attack rate. Has 50% resistance to water damage and takes double damage from fire.}}|width="55%"|{{Enemy Summary| icon = File:Drakin Skeleton Icon.png| name = Drakin Skeleton| lane_type = Ground | enemy_types = Frosty, Ranged.| origin_stage = Revenge of the Yeti Incursion.| description = Fires a volley of chilling snowballs, which slow heroes and reduce defenses' attack rate. Has 50% resistance to water damage and takes double damage from fire.}}|-|{{Enemy Summary| icon = File:Yeti Icon.png| name = Yeti| lane_type = Ground | enemy_types = Frosty, Melee, Miniboss.| origin_stage = Revenge of the Yeti Incursion.| description = Throws snowballs that immediately freeze both heroes and defenses. Has 50% resistance to water damage and takes double damage from fire. }}|width="55%"|Javelin Throwers{{Enemy SummaryKobolds | icon = File:The_Drakenlord Icon.png| name = Drakenlord| lane_type = Ground | enemy_types = Frosty, Melee, Miniboss.| origin_stage = Drakenfrost Keep Expeditions.| description = Covers himself with an icy aura which mitigates damage taken. Aura also rapidly slows and eventually freezes anything within its radius. After freezing them, he strikes heroes down with specters. Has 50% resistance to water damage and takes double damage from fire.}}|-|{{Enemy Summary| icon = File:Miscellaneous Enemy Icon.png| name = Spooky Heroes | lane_type = Ground | enemy_types = (Squire & Monk) - Skeleton, Melee. (RegularApprentice & Huntress)- Skeleton, Ranged.| description = Four minibosses - skeleton versions of the original four heroes. Each deals moderate damage, hits can knockback.}}|Kobolds} == Bosses ==''Large major enemies with challenging special mechanics. Most bosses are immune to, or cannot be directly targeted by the majority of placed Defenses. Heroes will need to attack personally to defeat them! Essentially... these are boss fights!'' Wyverns* <span style="font-size:90%"> '''Stationary boss fight''' - ''The boss remains in one or several specific spots during its attack phase, players will need to go to the boss to defeat them.''</span>Kobolds * <span style="font-size:90%"> '''Free-roaming boss fight''' - ''The boss is mobile. Players will be able to aggro them to various areas in the map. If all players are dead or out of range, boss may proceed towards (Flyingand attack)the Eternia Crystal.''</span> {| |-|{{Enemy Summary| icon = File:Betsy_Icon.png| name = Betsy| lane_type = Boss| encounter = The Wyvern's Den Campaign or Prime VI Incursion 5th wave.| description = Stationary boss fight. Within the giant wyvern's arena, heroes will have to deal with her devastating firebreath/fireball attacks, summoned wyverns and deadly melee claw swipes. Periodically, she will leave the arena to attack the core or other targets within the map.}}||{{Enemy Summary| icon = File:The_Harbinger_Icon.png| name = Harbinger| lane_type = Boss| encounter = Harbinger's Warship Adventures or Prime VII Incursion.| description = Semi-stationary/free-roaming boss fight that adds an additional attack pattern with each passing phase which includes various vicious melee and range attacks. Also utilizes functions of his warship such as firing his cannons at the Core or opening a hatch that vacuums nearby heroes into the brig. }}|-|{{Enemy Summary| icon = File:Demon_Lord_Icon.png| name = Demon Lord| lane_type = Boss| encounter = The Demon's Lair Chaos IV or Prime II Incursion.| description = Stationary boss fight. Can only be damaged when stunned by catapult-launched lava balls. Attack patterns involves frequently throwing three giant lava boulders at heroes, defenses or core - and setting everyone ablaze with roars, dealing minimal damage over time.}}||Flying KoboldsDrakins{{Enemy Summary| icon = File:Icon Phoenix.pngDark Mages| name = Phoenix| lane_type = Boss| encounter = Embermount Volcano Expeditions 6th wave.| description = Free-roaming boss fight. Battles with an insane flurry of melee and ranged based attacks. Creates flame trails, spits lava boulders, breathes fire, drops chunks of rock, executes core-damaging chasm dives & full-bodied physical charges. Incredibly resistant to damage.}}|-|{{Enemy Summary| icon = File:Icon GenieKing.png| name = Genie King| lane_type = Boss| encounter = Tornado Highlands Expeditions 6th wave.| description = Stationary boss fight. Fires precision eyebeams and homing bolts of various elements that inflict crowd control effects. Whenever a health breakpoint has been reached, a damage immunity shield is placed on the boss which can be removed by defeating the Wind Lords acting as conduits. Unable damage core.}}|| {{Enemy Summary| icon = File:Lava Beast Icon.pngSkeletons| name = Lava BeastWitherbeasts| lane_type = BossOgres| encounter = Crystal Mine Expeditions 6th wave.Lightning | description = Free-roaming boss fight. Large witherbeast with unique melee and ranged attack abilities that focuses on dealing high knockback and stuns. Other periodic abilities include an instant-death burrow attack and summoning [[Lava Bugs]] as minions. Incredibly resistant to damage.}}|-|{{Enemy Summary| icon = File:Lord Malakai Icon.png| name = Lord Malakai| lane_type = Boss| encounter = Malakai's Manor Expeditions 6th wave.Lady Orcs| description = Free-roaming boss fight. Uses a mace and shield to perform various smashing and bashing attacks that specialize in moving defenses. Projectile attack has homing properties and passes through terrain. Incredibly resistant to frontal damage.}}||{{Enemy Summary| icon = File:Eye_of_Cthulhu_Terraria_Icon.png| name = Eye Of Cthulhu| lane_type = Boss</tabview>| encounter = Dawn of the Blood Moon in Chaos III or Prime VI Incursion 5th wave.| variants = [[CategoryFile:MapsDemon_Eye_Terraria_Icon.png|24px]]Demon Eye.| description = Free-roaming boss fight, With two phases - The First Phase has the Eye maintain a distance from heroes while spawning Demon Eyes. The Second Phase begins at half health, and involves dive attacks and an increase in movement speed.}}|} == Miscellaneous ==''These enemies are only exclusive to certain Incursions only. They do not appear in Onslaught, Expeditions, Mastery or Survival.'' {||-|{{Enemy Summary| icon = File:Lady_Orc_Icon.png| name = Lady Orcs| lane_type = Ground| variants = Sturgis the Falconer.| description = Female version of an Orc in appearance. (Currently only existing as Sturgis the Falconer in Forest Poachers Incursion)}}|}