Difference between revisions of "Template:Shards/Huntress"
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m (Add Sortable Class) |
(Color coded shards - added Gilded values - tagged elements and status effects.) |
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{| class="wikitable sortable" style="width:80%; text-align:center;" | {| class="wikitable sortable" style="width:80%; text-align:center;" | ||
! rowspan="2" style="width:12%; text-align:center;" | Name | ! rowspan="2" style="width:12%; text-align:center;" | Name | ||
− | ! rowspan="2" style="width:50%; text-align:center;" | Effect | + | ! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets) |
! colspan="7" style="width:18%; text-align:center;" | Item | ! colspan="7" style="width:18%; text-align:center;" | Item | ||
|- | |- | ||
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! style="width:3%;" | Relic | ! style="width:3%;" | Relic | ||
|- | |- | ||
− | | Caustic Oil || Increases the damage of [[Oil Flask]] by 3-39%. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | + | | {{Hero Shard|Caustic Oil}} || Increases the damage of [[Oil Flask]] by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Charged Restoration || Charged secondary attacks restore 1-7 mana. Can only activate once per second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} | + | | {{Hero Shard|Charged Restoration}} || Charged secondary attacks restore '''1-7 (10)''' mana. Can only activate once per second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Concussive Power || Increases the damage of [[Concussive Shots]] by 3-39%. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} | + | | {{Hero Shard|Concussive Power}} || Increases the damage of [[Concussive Shots]] by '''3-39% (52%)'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Concussive Shock || Increases the stun duration of [[Concussive Shots]] by 0.3-1. | + | | {{Hero Shard|Concussive Shock}} || Increases the [[Status Effects|stun]] duration of [[Concussive Shots]] by '''0.3-1.5 (1.9)''' seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Piercing || [[Concussive Shots]] also fires a piercing shard dealing 50-350% of Ability Power as damage, then explodes dealing 25-225% of Ability Power as unresisted damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} | + | | {{Hero Shard|Piercing}} || [[Concussive Shots]] also fires a piercing shard dealing '''50-350% (410%)''' of Ability Power as damage, then explodes dealing '''25-225% (265%)''' of Ability Power as unresisted damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Piercing Power || Increases the damage of [[Piercing Shot]] by 3-39%. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | + | | {{Hero Shard|Piercing Power}} || Increases the damage of [[Piercing Shot]] by '''3-39% (52%)'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Rainbow Flask || Increases the damage of [[Oil Flask]] by 3-27% and has a chance to drench, ignite, or poison enemies on hit. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | + | | {{Hero Shard|Rainbow Flask}} || Increases the damage of [[Oil Flask]] by '''3-27% (35%)''' and has a chance to [[Elements|drench, ignite, or poison]] enemies on hit. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Blazing Phoenix || Shortly after a [[Blaze Balloon]] triggers, a Phoenix emerges dealing 1000-5000% Defense Power as magical fire damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Blazing Phoenix}} || Shortly after a [[Blaze Balloon]] triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Broad Head Arrows || [[Poison Dart Tower]] now pierces through shields and an additional target, and its Defense Damage is increased by 5-13%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Broad Head Arrows}} || [[Poison Dart Tower]] now pierces through shields and an additional target, and its Defense Damage is increased by '''5-13% (15%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Drenched || After your [[Geyser Trap]] drenches an enemy, the Geyser Trap next attack deals 103-135% of its tower damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Drenched}} || After your [[Geyser Trap]] [[Elements|drenches]] an enemy, the Geyser Trap next attack deals '''103-135% (143%)''' of its tower damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Enhanced Poison || Increases the rate of the [[Poison Dart Tower]]'s poison by 4-39%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Enhanced Poison}} || Increases the rate of the [[Poison Dart Tower]]'s [[Elements|poison]] by '''4-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Explosive Poison || If an enemy poisoned by the [[Poison Dart Tower]] is killed, it detonates dealing 10-150% of the tower's damage stat as damage in a small area around the enemy. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Explosive Poison}} || If an enemy poisoned by the [[Poison Dart Tower]] is killed, it detonates dealing '''10-150% (178%)''' of the tower's damage stat as damage in a small area around the enemy. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Explosive Surprise || [[Geyser Trap]] has a 10-50% chance to fire an exploding shard dealing 200-220% Defense Damage as damage in an area. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Explosive Surprise}} || [[Geyser Trap]] has a '''10-50% (58%)''' chance to fire an exploding shard dealing '''200-220% (224%)''' Defense Damage as damage in an area. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Fire For Effect || Your [[Explosive Trap]] has a 15-45% chance to detonate twice without consuming an additional charge. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Fire For Effect}} || Your [[Explosive Trap]] has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Freezing Rain || [[Geyser Trap|Geyser Traps]] have a 10-42% chance to freeze all targets. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | + | | {{Defense Shard|Freezing Rain}} || [[Geyser Trap|Geyser Traps]] have a '''10-42% (50%)''' chance to [[Elements|freeze]] all targets. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
|} | |} |
Revision as of 12:20, 21 June 2024
List of Huntress-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Helmet | Chest | Boots | Gloves | Relic | |||
Caustic Oil | Increases the damage of Oil Flask by 3-39% (52%). | |||||||
Charged Restoration | Charged secondary attacks restore 1-7 (10) mana. Can only activate once per second. | |||||||
Concussive Power | Increases the damage of Concussive Shots by 3-39% (52%). | |||||||
Concussive Shock | Increases the stun duration of Concussive Shots by 0.3-1.5 (1.9) seconds. | |||||||
Piercing | Concussive Shots also fires a piercing shard dealing 50-350% (410%) of Ability Power as damage, then explodes dealing 25-225% (265%) of Ability Power as unresisted damage. | |||||||
Piercing Power | Increases the damage of Piercing Shot by 3-39% (52%). | |||||||
Rainbow Flask | Increases the damage of Oil Flask by 3-27% (35%) and has a chance to drench, ignite, or poison enemies on hit. | |||||||
Blazing Phoenix | Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing 1000-5000% (5800%) Defense Power as magical fire damage. | |||||||
Broad Head Arrows | Poison Dart Tower now pierces through shields and an additional target, and its Defense Damage is increased by 5-13% (15%). | |||||||
Drenched | After your Geyser Trap drenches an enemy, the Geyser Trap next attack deals 103-135% (143%) of its tower damage. | |||||||
Enhanced Poison | Increases the rate of the Poison Dart Tower's poison by 4-39% (52%). | |||||||
Explosive Poison | If an enemy poisoned by the Poison Dart Tower is killed, it detonates dealing 10-150% (178%) of the tower's damage stat as damage in a small area around the enemy. | |||||||
Explosive Surprise | Geyser Trap has a 10-50% (58%) chance to fire an exploding shard dealing 200-220% (224%) Defense Damage as damage in an area. | |||||||
Fire For Effect | Your Explosive Trap has a 15-45% (51%) chance to detonate twice without consuming an additional charge. | |||||||
Freezing Rain | Geyser Traps have a 10-42% (50%) chance to freeze all targets. |