Difference between revisions of "Template:Shards/Huntress"

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(Color coded shards - added Gilded values - tagged elements and status effects.)
(Added missing Oil Slick shard to list)
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| {{Hero Shard|Concussive Shock}} || Increases the [[Status Effects|stun]] duration of [[Concussive Shots]] by '''0.3-1.5 (1.9)''' seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}     
 
| {{Hero Shard|Concussive Shock}} || Increases the [[Status Effects|stun]] duration of [[Concussive Shots]] by '''0.3-1.5 (1.9)''' seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}     
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| {{Hero Shard|Oil Slick}} || Increases the duration of [[Oil Flask]] by '''1-9% (12%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}   
 
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| {{Hero Shard|Piercing}} || [[Concussive Shots]] also fires a piercing shard dealing '''50-350% (410%)''' of Ability Power as damage, then explodes dealing '''25-225% (265%)''' of Ability Power as unresisted damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
| {{Hero Shard|Piercing}} || [[Concussive Shots]] also fires a piercing shard dealing '''50-350% (410%)''' of Ability Power as damage, then explodes dealing '''25-225% (265%)''' of Ability Power as unresisted damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}

Revision as of 12:37, 21 June 2024

List of Huntress-specific Item Shards:

Name Effect (Gilded value in brackets) Item
Weapon Helmet Chest Boots Gloves Relic
Caustic Oil Increases the damage of Oil Flask by 3-39% (52%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Charged Restoration Charged secondary attacks restore 1-7 (10) mana. Can only activate once per second. CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Concussive Power Increases the damage of Concussive Shots by 3-39% (52%). CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Concussive Shock Increases the stun duration of Concussive Shots by 0.3-1.5 (1.9) seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Oil Slick Increases the duration of Oil Flask by 1-9% (12%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Piercing Concussive Shots also fires a piercing shard dealing 50-350% (410%) of Ability Power as damage, then explodes dealing 25-225% (265%) of Ability Power as unresisted damage. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Piercing Power Increases the damage of Piercing Shot by 3-39% (52%). CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Rainbow Flask Increases the damage of Oil Flask by 3-27% (35%) and has a chance to drench, ignite, or poison enemies on hit. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Blazing Phoenix Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing 1000-5000% (5800%) Defense Power as magical fire damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Broad Head Arrows Poison Dart Tower now pierces through shields and an additional target, and its Defense Damage is increased by 5-13% (15%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Drenched After your Geyser Trap drenches an enemy, the Geyser Trap next attack deals 103-135% (143%) of its tower damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Enhanced Poison Increases the rate of the Poison Dart Tower's poison by 4-39% (52%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Explosive Poison If an enemy poisoned by the Poison Dart Tower is killed, it detonates dealing 10-150% (178%) of the tower's damage stat as damage in a small area around the enemy. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Explosive Surprise Geyser Trap has a 10-50% (58%) chance to fire an exploding shard dealing 200-220% (224%) Defense Damage as damage in an area. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Fire For Effect Your Explosive Trap has a 15-45% (51%) chance to detonate twice without consuming an additional charge. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Freezing Rain Geyser Traps have a 10-42% (50%) chance to freeze all targets. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png