Difference between pages "World Tree" and "Template:Monk Defenses"

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{{{{#ifeq:{{PAGENAME}}|World Tree|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq: {{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}
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''List of [[Monk]]-specific [[Defenses|Defenses]]'':
|Name=World Tree
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{| class="wikitable" style="width:95%; text-align:center;"
|Hero=Dryad
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! rowspan="2" colspan="2" style="width:5%; text-align:center;" | Tower
|Type=Blockade
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! rowspan="2" style="width:3%; text-align:center;" | Type
|Overview=
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! rowspan="2" style="width:50%; text-align:center;" | Description
* The World Tree is required to place the Dryad's defenses. If a World Tree reaches 0 health instead of being destroyed and disappearing, it will instead disappear and spawn a seed in its place.  Heros can use this seed to rebuild the World Tree instead of placing a new World Tree.  Hero's that stay within the World Trees range receive a bonus Hero Crit Chance, Hero Crit Damage, and health over time buff.
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! colspan="3" style="width:15%; text-align:center;" | Additional info
* The World Tree's range increases with each upgrade.
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|-
* The World Tree is the only defense in the game to not disappear during the Power Surge [[Incursions]].
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! style="width:3%;" |Mana cost||Damage Type||Targets
|Icon=Dryad_WorldTree.png
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|-
|Description=The World Tree provides the power that the Dryad needs to summon her defenses. It restores 5% of a hero's max HP over time while giving +20% Hero Crit Damage and +10% Hero Crit Chance.
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|[[file:Monk_flame_aura.png|48px]]
|Range=Tree Range
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    |[[Flame Aura]]
|R1=+0.00<noinclude>x</noinclude>
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    |[[Defenses#Auras|Aura]]
|R2=+0.04<noinclude>x</noinclude>
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    |Summons forth waves of fire to scorch enemies within. [[Shards#Monk|Empowering Aura]] shard can be used to Buff nearby Hero DPS.
|R3=+0.08<noinclude>x</noinclude>
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    |30
|R4=+0.12<noinclude>x</noinclude>
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    |[[Elements|Fire]]
|R5=+0.16<noinclude>x</noinclude>
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    |First 10
|Health=Max Health
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|-
|H1=15.0<noinclude>x</noinclude>
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|[[file:Monk_boost_aura.png|48px]]
|H2=19.5<noinclude>x</noinclude>
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    |[[Boost Aura]]
|H3=24.0<noinclude>x</noinclude>
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    |[[Defenses#Auras|Aura]]
|H4=28.5<noinclude>x</noinclude>
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    |Boosts the '''Defense Power''' and '''Defense Critical Damage''' of Non-Boosting defenses inside its area by a 10% of its own Defense Power and 25% of its own Defense Critical Damage.
|H5=33.0<noinclude>x</noinclude>
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    |40
|Level=1
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    |None
|Mana=20
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    |None
|Element=[[Healing]]
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|-
|Status=None
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|[[file:Monk_sky_guard.png|48px]]
}}
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    |[[Sky Guard Tower]]
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    |[[Defenses#Towers|Tower]]
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    |Fires a projectile at each nearby airborne enemy, dealing magical damage. Any enemy struck is slowed for 5 seconds.
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    |50
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    |[[Magical]]
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    |Flying
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|-
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|[[file:LightningStrikesAura.jpg|48px]]
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    |[[Lightning Strikes Aura]]
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    |[[Defenses#Auras|Aura]]
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    |Deals powerful storm damage to a single enemy within its radius. [[Shards#Monk|Electric Arcing]] shard can be used to increase target limit to 5.
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    |20
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    |[[Elements|Storm]]
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    |First 1
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|-
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|}<!--
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--><noinclude>[[Category:Defenses|Hero]]</noinclude>

Latest revision as of 14:08, 6 August 2024

List of Monk-specific Defenses:

Tower Type Description Additional info
Mana cost Damage Type Targets
Monk flame aura.png Flame Aura Aura Summons forth waves of fire to scorch enemies within. Empowering Aura shard can be used to Buff nearby Hero DPS. 30 Fire First 10
Monk boost aura.png Boost Aura Aura Boosts the Defense Power and Defense Critical Damage of Non-Boosting defenses inside its area by a 10% of its own Defense Power and 25% of its own Defense Critical Damage. 40 None None
Monk sky guard.png Sky Guard Tower Tower Fires a projectile at each nearby airborne enemy, dealing magical damage. Any enemy struck is slowed for 5 seconds. 50 Magical Flying
LightningStrikesAura.jpg Lightning Strikes Aura Aura Deals powerful storm damage to a single enemy within its radius. Electric Arcing shard can be used to increase target limit to 5. 20 Storm First 1