Difference between revisions of "World Tree"
From Dungeon Defenders 2 Wiki
m (I don't know the specifics on this thing, I just wanted to read about it ('it can't die' doesn't sound right). Fixed grammatical errors.) |
|||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{{{#ifeq:{{PAGENAME}}|World Tree|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq: | + | {{{{#ifeq:{{PAGENAME}}|World Tree|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq: {{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}} |
− | {{PAGENAME}}|Dryad|: | ||
|Name=World Tree | |Name=World Tree | ||
|Hero=Dryad | |Hero=Dryad | ||
− | |Type= | + | |Type=Blockade |
− | |Overview= | + | |Overview= |
+ | * The World Tree is required to place the Dryad's defenses. If a World Tree reaches 0 health instead of being destroyed and disappearing, it will instead disappear and spawn a seed in its place. Heros can use this seed to rebuild the World Tree instead of placing a new World Tree. Hero's that stay within the World Trees range receive a bonus Hero Crit Chance, Hero Crit Damage, and health over time buff. | ||
+ | * The World Tree's range increases with each upgrade. | ||
+ | * The World Tree is the only defense in the game to not disappear during the Power Surge [[Incursions]]. | ||
|Icon=Dryad_WorldTree.png | |Icon=Dryad_WorldTree.png | ||
|Description=The World Tree provides the power that the Dryad needs to summon her defenses. It restores 5% of a hero's max HP over time while giving +20% Hero Crit Damage and +10% Hero Crit Chance. | |Description=The World Tree provides the power that the Dryad needs to summon her defenses. It restores 5% of a hero's max HP over time while giving +20% Hero Crit Damage and +10% Hero Crit Chance. | ||
+ | |Range=Tree Range | ||
+ | |R1=+0.00<noinclude>x</noinclude> | ||
+ | |R2=+0.04<noinclude>x</noinclude> | ||
+ | |R3=+0.08<noinclude>x</noinclude> | ||
+ | |R4=+0.12<noinclude>x</noinclude> | ||
+ | |R5=+0.16<noinclude>x</noinclude> | ||
|Health=Max Health | |Health=Max Health | ||
− | |H1= | + | |H1=15.0<noinclude>x</noinclude> |
− | |H2= | + | |H2=19.5<noinclude>x</noinclude> |
− | |H3= | + | |H3=24.0<noinclude>x</noinclude> |
− | |H4= | + | |H4=28.5<noinclude>x</noinclude> |
− | |H5= | + | |H5=33.0<noinclude>x</noinclude> |
|Level=1 | |Level=1 | ||
− | |Mana= | + | |Mana=20 |
|Element=[[Healing]] | |Element=[[Healing]] | ||
|Status=None | |Status=None | ||
}} | }} |
Latest revision as of 03:46, 10 August 2024
World Tree | ||||||||||||
The World Tree provides the power that the Dryad needs to summon her defenses. It restores 5% of a hero's max HP over time while giving +20% Hero Crit Damage and +10% Hero Crit Chance. | ||||||||||||
Defense Statistics | ||||||||||||
|
- The World Tree is required to place the Dryad's defenses. If a World Tree reaches 0 health instead of being destroyed and disappearing, it will instead disappear and spawn a seed in its place. Heros can use this seed to rebuild the World Tree instead of placing a new World Tree. Hero's that stay within the World Trees range receive a bonus Hero Crit Chance, Hero Crit Damage, and health over time buff.
- The World Tree's range increases with each upgrade.
- The World Tree is the only defense in the game to not disappear during the Power Surge Incursions.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Max Health Defense Health (x) |
15.0x | 19.5x | 24.0x | 28.5x | 33.0x |
Tree Range Special |
+0.00x | +0.04x | +0.08x | +0.12x | +0.16x |