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Sand Viper

704 bytes added, 07:45, 20 August 2024
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{{{{#ifeq:{{PAGENAME}}|Sand Viper|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|:MysticHero/List|:Test_Table/Data}}}}}}
|Hero=Mystic
|Type=Tower
|Name=Sand Viper
|Overview=Sand Viper deals damage to one enemy. His attack damage starts at 1x dmg and every next tick done on the same target deals 10% more damage up to 8 ticks (1.8x damage). With the shard Ramping Beam, every next tick done on the same target deals 20% more damage up to 8 ticks (2.6x damage).
|Description=The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.
|Attack=Attack Damage
|A1=6.98<noinclude>x</noinclude>
|A2=10.46<noinclude>x</noinclude>
|A3=13.95<noinclude>x</noinclude>
|A4=17.44<noinclude>x</noinclude>
|A5=20.93<noinclude>x</noinclude>
|Health=Max Health
|H1=30<noinclude>x</noinclude>
|H2=34.5<noinclude>x</noinclude>
|H3=39<noinclude>x</noinclude>
|H4=43.5<noinclude>x</noinclude>
|H5=48<noinclude>x</noinclude>
|Icon=Mystic_SandViper.png
|Level=1
|Mana=?30|Element=?[[Magical]]|ISpeed=2|Status=None
}}
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