Difference between revisions of "Apprentice"
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| − | {{ | + | {{Hero Infobox |
| − | == | + | |image = [[File:Apprentice_render.png|200px]] |
| + | |race = Human | ||
| + | |gender = Male | ||
| + | |weapon = [[Staves]] | ||
| + | |damage = Magical | ||
| + | |dp = 250 | ||
| + | |dh = 100 | ||
| + | |ds = 250 | ||
| + | |hd = 251.6 | ||
| + | |hh = 600 | ||
| + | |ap = 100 | ||
| + | |hcd = 70 | ||
| + | |dcd = 70 | ||
| + | |sp-dp = 642 | ||
| + | |sp-dh = 349 | ||
| + | |sp-ds = 250 | ||
| + | |sp-hd = 349.6 | ||
| + | |sp-hh = 2,805 | ||
| + | |sp-ap = 198 | ||
| + | |sp-hcd = 241.5 | ||
| + | |sp-dcd = 241.5 | ||
| + | }} | ||
The Apprentice is a ranged hero that excels in multi-target attacks. [[Primary Attacks]] deal [[:Category:Magical Damage|Magical Damage]] and [[Magical Mark|Mark]] enemies while Abilities consume marks. [[Secondary Attacks]] can be charged and pierces through multiple enemies. | The Apprentice is a ranged hero that excels in multi-target attacks. [[Primary Attacks]] deal [[:Category:Magical Damage|Magical Damage]] and [[Magical Mark|Mark]] enemies while Abilities consume marks. [[Secondary Attacks]] can be charged and pierces through multiple enemies. | ||
| − | == | + | == Defense's == |
| − | + | {| class="wikitable" width=78% | |
| − | |||
| − | {| | ||
|- | |- | ||
| − | + | ! Defense !! Description | |
|- | |- | ||
| − | + | | [[File:Flameburst.jpg|link=http://wiki.dungeondefenders2.com/wiki/Flameburst_Tower|100px]]|| [[Flameburst_Tower|Flameburst Tower]]: Shoots a flaming projectile at an enemy. When the projectile strikes an enemy, it bursts, dealing Magical Fire Damage in a small area. | |
|- | |- | ||
| − | + | | [[File:Barrier.jpg|link=http://wiki.dungeondefenders2.com/wiki/Arcane_Barrier|100px]] || [[Spike_Blockade|Spike Blockade]]: Blocks enemies. After losing 25% of its max health, self-destructs, dealing Magical Damage. Regenerates after a delay, knocking enemies backwards. Draws extra attention from enemies. | |
| + | |- | ||
| + | | [[File:Frostbite.jpg|link=http://wiki.dungeondefenders2.com/wiki/Frostbite_Tower|100px]] || [[Frostbite_Tower|Frostbite Tower]]: Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies. | ||
| + | |- | ||
| + | | [[File:Earthshatter.jpg|link=http://wiki.dungeondefenders2.com/wiki/Earthshatter_Tower|100px]] || [[Earthshatter_Tower|Earthshatter Tower]]: Sends forth a long-range homing projectile at a ground enemy. When the projectile strikes an enemy, it erupts dealing Magical Earth Damage in a small area. | ||
|} | |} | ||
| − | | | + | |
| − | + | == Abilities == | |
| + | |||
| + | {| class="wikitable" width=78% | ||
| + | |- | ||
| + | ! Defense !! Description | ||
|- | |- | ||
| − | + | | [[File:Arcane.jpg|link=http://wiki.dungeondefenders2.com/wiki/Arcane_Volley|100px]]|| [[Arcane_Volley|Arcane Volley]]: The Apprentice fires up to five homing bolts at his Marked enemies, dealing Magical Damage to each. | |
|- | |- | ||
| − | + | | [[File:Tornado.jpg|link=http://wiki.dungeondefenders2.com/wiki/Tornado|100px]] || [[Tornado]]: The Apprentice hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies. | |
|- | |- | ||
| − | + | | [[File:Mana.jpg|link=http://wiki.dungeondefenders2.com/wiki/Mana_Bomb|100px]] || [[Mana_Bomb|Mana Bomb]]: The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies. | |
|- | |- | ||
| − | + | | [[File:Heal.jpg|link=http://wiki.dungeondefenders2.com/wiki/Heal_Self|100px]] || [[Heal_Self|Heal Self]]: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage. | |
|} | |} | ||
| − | |||
| − | |||
| − | |||
Revision as of 23:14, 21 August 2015
| Apprentice
| |||
|---|---|---|---|
| |||
| Information | |||
| Race | Human | ||
| Gender | Male | ||
| Weapon | Staves | ||
| Damage Type | Magical | ||
| Base Stats (lvl 1) | |||
| Defense Power | 250 | ||
| Defense Health | 100 | ||
| Defense Speed | 250 | ||
| Hero Damage | 251.6 | ||
| Hero Health | 600 | ||
| Ability Power | 100 | ||
| Hero Crit Damage | 70 | ||
| Defense Crit Damage | 70 | ||
| Base Stats (lvl 50) | |||
| Defense Power | 642 | ||
| Defense Health | 349 | ||
| Defense Speed | 250 | ||
| Hero Damage | 349.6 | ||
| Hero Health | 2,805 | ||
| Ability Power | 198 | ||
| Hero Crit Damage | 241.5 | ||
| Defense Crit Damage | 241.5 | ||
The Apprentice is a ranged hero that excels in multi-target attacks. Primary Attacks deal Magical Damage and Mark enemies while Abilities consume marks. Secondary Attacks can be charged and pierces through multiple enemies.
Defense's
| Defense | Description |
|---|---|
| 100px | Flameburst Tower: Shoots a flaming projectile at an enemy. When the projectile strikes an enemy, it bursts, dealing Magical Fire Damage in a small area. |
| 100px | Spike Blockade: Blocks enemies. After losing 25% of its max health, self-destructs, dealing Magical Damage. Regenerates after a delay, knocking enemies backwards. Draws extra attention from enemies. |
| 100px | Frostbite Tower: Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies. |
| 100px | Earthshatter Tower: Sends forth a long-range homing projectile at a ground enemy. When the projectile strikes an enemy, it erupts dealing Magical Earth Damage in a small area. |
Abilities
| Defense | Description |
|---|---|
| 100px | Arcane Volley: The Apprentice fires up to five homing bolts at his Marked enemies, dealing Magical Damage to each. |
| 100px | Tornado: The Apprentice hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies. |
| 100px | Mana Bomb: The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies. |
| 100px | Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage. |
