Difference between revisions of "Defense"

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(Entering tower unlock levels into a table to be more organized and easily readable.)
(Entering tower unlock levels into a table to be more organized and easily readable.)
Line 20: Line 20:
 
| 14 || [[Earthshatter Tower]] || [[Blaze Balloon]] || [[ Sky Guard Tower]] || [[Training Dummy]]
 
| 14 || [[Earthshatter Tower]] || [[Blaze Balloon]] || [[ Sky Guard Tower]] || [[Training Dummy]]
 
|}
 
|}
 
#Level 1: [[Cannonball Tower]] {{!}} [[Flameburst Tower]] {{!}} [[Lightning Aura]] {{!}} [[Explosive Trap]]
 
#Level 2: [[Spike Blockade]] {{!}} [[Arcane Barrier]] {{!}} [[Boost Aura]] {{!}} [[Geyser Trap]]
 
#Level 7: [[Ballista]] {{!}} [[Frostbite Tower]] {{!}} [[Serenity Aura]] {{!}} [[Poison Dart Tower]]
 
#Level 14: [[Training Dummy]] {{!}} [[Earthshatter Tower]] {{!}} [[Sky Guard Tower]] {{!}} [[Blaze Balloon]]
 
  
 
====Repair====
 
====Repair====

Revision as of 11:28, 26 October 2015

Defense Interaction
Heroes can interact with defenses in a few particular ways: Building, Repairing, and Upgrading. The base range a hero must be to interact with a defense is 1500 unreal units, or 28.57m.

Build

Each Defense costs a specific amount of Green Mana to Build. The Mana consumed to build a defense is also reduced from the current Defense Limit Capacity. The Defense Limit lost from building a defense is refunded when the defense is either lost or sold.

Build Unlock Levels

Each Defense is unlocked at specific levels:

{