Difference between revisions of "Stats"

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==Build Attributes==
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Attributes fall into one of the following groups:
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*[[:Category:Heroes|Hero]]: The playable character.
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*[[:Category:Ability|Ability]]: The usable abilities of the Hero.
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*[[:Category:Defense|Defense]]: The defenses in use from that Hero.
  
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These Attributes will also include one of the following subgroups:
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*Power ([[:Category:Heroes#Power|Hero]], [[:Category:Ability#Power|Ability]], [[:Category:Defense#Power|Defense]]): The amount of damage possible for that source.
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*Health ([[:Category:Heroes#Health|Hero]], [[:Category:Defense#Health|Defense]]): The total [[Health|lifespan]] of that source.
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*Speed ([[:Category:Defense#Speed|Defense]]): The attack rate of that source.
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The following unique attributes exist only from very specific sources:
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*[[:Category:Heroes#Resistance|Resistance]] ([[:Category:Magical Damage|Magic]]/[[:Category:Physical Damage|Physical]]) - Defensive Gear: Damage Reduction of specific types for the Hero.
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*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects.
  
 
==Build Specs==
 
==Build Specs==

Revision as of 16:28, 21 February 2017

Build Attributes

Attributes fall into one of the following groups:

  • Hero: The playable character.
  • Ability: The usable abilities of the Hero.
  • Defense: The defenses in use from that Hero.

These Attributes will also include one of the following subgroups:

The following unique attributes exist only from very specific sources:

Build Specs

Each Hero has their own selection of Specs to enhance their active stat build:

Build Passives

Certain Weapons and Relics have special Passives after a certain Quality, as another way to adjust the active stat build.

Stat Tables

The following tables compare the stats available to different heroes:

Stat Allocation Data

For every stat there is a class specific soft cap, after which the benefit from investing further skill points is greatly reduced.