150
edits
Changes
Shards
,→Shards list: Added 20 c6 and 24 c7 shards, updated values of plenty other shards
! style="width:3%;" | Relic
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| {{Defense Hero Shard|Defensive Critical DamageRamster Power}} || Increases the damage of Ramster Direct Command by 5-35% || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Gloves}}|-| {{Defense Shard|Flaming Death}} || EV2’s mega death laser sets enemies it hits on fire dealing 50-2,050% of EV2’s Ability Power stat as damage over 10 seconds. || 20 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|-| {{Defense Crit Shard|Laser Boost}} || Picking up Mega Death Laser increases EV2's movements speed by 50-350 and Hero Damage of the affected tower by 24-40% for 15 seconds. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|-| {{Defense Shard|Oil Spill}} || Gives oil geyser a 5-25% chance to stun all enemies hit for 2s || 10 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Hero Shard|Drenching Broomnado}} || Broom Nado damage increased by 4-40% and its hits have 1-25% chance to drench enemies and slow them by 30% for 1-5 seconds. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}|-| {{Hero Shard|Enduring Slam}} || Seismic Slam stun duration increased by 0.5-5 seconds. || 15 || Chaos 7 || {{Valid for Squire}} || {{Valid for Shield}}|-| {{Defense Shard|Oily Entrapment}} || Increases Oil Geyser slow rate by 3-3415%. || 16 12 || Campaign Chaos 7 || {{Valid for ALLLavamancer}} || {{Valid for Relic}}
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| {{Defense Hero Shard|FortificationHowling Feast}} || Increases Defense Health of the affected tower Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by 2-3430%. One stack wears off every 3 seconds || 16 14 || Campaign Chaos 6 || {{Valid for ALLDryad}}{{Valid for Squire}} || {{Valid for RelicWeapon}}
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| {{Hero Defense Shard|Concussive ChiSplody Harpoon}} || Secondary attacks Ballista projictiles have a 110-2530% chance to stun targets for 1detonate on each target hit dealing 150-4.6 seconds350% of the Ballista's defence power stat as extra damage in small area. || 12 20 || Campaign Chaos 7 || {{Valid for MonkSquire}} || {{Valid for WeaponRelic}}
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| {{Hero Defense Shard|Concussive ShockHealth Pylon}} || Increases the stun duration of Concussive Shot by 4Defense Health of nearby defenses to 102-40130%. Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 12 20 || Campaign Chaos 7 || {{Valid for HuntressALL}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|ConstructionSnipe Critical Power}} || Increases repair and upgrade speed during Combat Phase the total critical damage of Snipe by 25104-75140%. || 20 12 || Campaign Chaos 7 || {{Valid for ALLGunwitch}} || {{Valid for GlovesWeapon}}
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| {{Hero Shard|Corruption’s FortificationShattering Stones}} || Armor buff of Dryad’s Blessing is increased by 4After an Abyss Stone expires, it detonates dealing 40-40400% in purification formof your Ability Power as crushing damage to nearby enemies. || 12 18 || Campaign Chaos 6 || {{Valid for DryadAbyssLord}} || {{Valid for ChestBoots}}
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| {{Hero Defense Shard|Drenching StrikesManufacturer’s Overcharge}} || Your primary attacks have a 2Weapon Manufacturer charges 4-3040% chance on hit to drench enemies for 3-10 secondsfaster. || 14 12 || Campaign Chaos 7 || {{Valid for ALLSeriesEV2}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|Enduring TornadoPower Gambit}} || Increases the knockup duration of Tornado your Hero Damage by 110-50%, but increase damage taken from enemies by 60-6 seconds20%. || 10 20 || Campaign Chaos 7 || {{Valid for ApprenticeALL}} || {{Valid for GlovesChest}}
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| {{Hero Shard|Enhanced DecoyBrain Of Confusion}} || EV2s decoy deals and extra 20When you take damage you have a 3-42015% damage chance to confuse nearby enemiesfor 3 seconds. This effect has a 15 second cooldown. || 20 12 || Campaign Chaos 6 || {{Valid for SeriesEV2ALL}} || {{Valid for BootsHelmet}}
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| {{Hero Defense Shard|Fountain Of SpeedPower Pylon}} || Abyss Fountain increases allied movement speed by 50Increases the Defense Power of nearby defenses to 102-650 for 5 seconds120%. Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 12 18 || Campaign Chaos 7 || {{Valid for AbyssLordALL}} || {{Valid for BootsRelic}}
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| {{Hero Shard|RetributionCharged Shot}} || When you take damage, you Your primary attacks have a 25-2015% chance of dealing 125-425% of your Armor as damage to your attackerfire a fully charged secondary attack. || 20 10 || Campaign Chaos 7 || {{Valid for ALLHuntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}} || {{Valid for ChestWeapon}}
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| {{Hero Defense Shard|Speed BoostMark Targets}} || Increases your movement speed by 100This defence has a 5-50045% chance to place an Apprentice Mark on its target. || 8 20 || Campaign Chaos 6 || {{Valid for ALLApprentice}} || {{Valid for BootsRelic}}
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| {{Hero Defense Shard|Support Magic SpecialistNode Increase}} || Decreases the cost of Broom Vault and Book Drop by 4EV2 can create 1-40%4 extra node(s) in any single Weapon Manufacturer chain. || 12 6 || Campaign Chaos 7 || {{Valid for GunwitchSeriesEV2}} || {{Valid for HelmetRelic}}
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| {{Hero Shard|Swift ProvocationProton Supercharge}} || Provoke movement speed buff EV2's Proton Charge deals an extra 10-210% of your ability power stat as damage while its max range is increased by 105-15425%. || 12 20 || Campaign Chaos 7 || {{Valid for SquireSeriesEV2}} || {{Valid for BootsWeapon}}
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| {{Hero Shard|Worm ScarfSerpent’s Kiss}} || Reduces the damage you take from Secondary Attacks inflict poison on enemies by 3, dealing 10-15210%of Hero Health as damage per second for 1-5 seconds. || 12 20 || Campaign Chaos 7 || {{Valid for ALLMystic}} || {{Valid for HelmetGloves}}
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| {{Defense Hero Shard|Crumbling StoneTwice As Bright}} || Enemies petrified by Maw of the Earth Drake receive 2Eruption now increases Defense Power to 10-2270% more damage and explode on death for 10, but the duration is reduced by -250% Defense Power magical damage5 seconds. || 20 || Chaos 1 7 || {{Valid for Lavamancer}} || {{Valid for RelicHelmet}}
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| {{Defense Hero Shard|DestructionProton Canon Insulator}} || Increases Defense Power Reduces the heat generation rate of the affected tower Proton Charge by 2-3420%. || 16 12 || Chaos 1 7 || {{Valid for ALLSeriesEV2}} || {{Valid for RelicWeapon}}
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| {{Defense Hero Shard|Electric FingersConstrictor}} || Skeletal Orcs have 3Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 1-30% chance on hit to deal an additional 405s. While stunned, enemies take 50-400450% of their Defense Health Ability Power as storm magical damage. Bounces each second for 3 timesseconds. || 18 20 || Chaos 1 7 || {{Valid for AbyssLordMystic}} || {{Valid for RelicWeapon}}
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| {{Defense Shard|Empowered FlameObelisk Shield}} || Flamethrower tower has a 1-15% chance Obelisk Shield absorption increased to hit the target again for 2010-18070% damage. || 20 15 || Chaos 1 7 || {{Valid for ApprenticeMystic}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Laser BoostTectonic Breaker}} || Picking up Mega Death Laser increases EV2's movements speed by 50While Hardened, deal 10-370% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10-X and 370% Hero Damage by 4-X% for 15 secondsas Fire damage every 3rd primary attack. || 20 || Chaos 1 7 || {{Valid for SeriesEV2Lavamancer}} || {{Valid for RelicChest}}
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| {{Defense Hero Shard|Rippling ExplosionsHeroic Boost}} || Enemies that die inside the boost aura have a 5-25% chance to detonate, dealing 20Increases Heroic Wave's healing done by 4-8040% of the Boost aura's Tower Damage stat as damage in a small area around the enemy. || 20 12 || Chaos 1 7 || {{Valid for Monk}} || {{Valid for RelicHelmet}}
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| {{Defense Hero Shard|Stun FireFiery Brimstone}} || Cannonball Tower has a 2Adds 4-1712% chance on hit Hero Damage to stun target for 1-2.4 secondsYour Attacks as Magical Fire Damage. || 14 10 || Chaos 1 7 || {{Valid for SquireALL}} || {{Valid for RelicWeapon}}
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| {{Hero Shard|AnnoyanceRavenhost}} || Taints nearby enemies for 1Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing 10-4 seconds every 8 seconds210% of your Ability Power as damage. Bounces 5 times. || 10 20 || Chaos 1 7 || {{Valid for ALL}} || {{Valid for ChestWeapon}}
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| {{Hero Shard|Bots Of OilLife Leech}} || EV2 switches her Grav Bots Your primary attacks heal you for those of Oil0. When they explode, they also oil targets for 2-1-8 second(s). If a fire source damages the target, the target burns for 20-220% of your ability power for 1-5 second(s)max health. || 20 || Chaos 1 7 || {{Valid for SeriesEV2ALL}} || {{Valid for ChestWeapon}}
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| {{Hero Defense Shard|Broomnado PowerSharpened Spikes}} || Increases Broom Nado damage by 4Blockade has a 2-4030%chance to stun enemies hit for 1-4 seconds. || 12 14 || Chaos 1 6 || {{Valid for GunwitchALL}} || {{Valid for BootsRelic}}
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| {{Hero Defense Shard|BulwarkMegarock}} || Increases armor by 4Volcano launches a huge rock dealing 150-401150%Defense Power damage once every 10 volleys. || 12 20 || Chaos 1 6 || {{Valid for ALLLavamancer}} || {{Valid for ChestRelic}}
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| {{Hero Shard|Concussive PowerSerpent God’s Fury}} || Increases When you crit with a primary attack, reduce the damage cooldown of Concussive Shots all your abilities by 4-40%0.1-1 seconds. The effect has a cooldown of 1 seconds. || 12 18 || Chaos 1 || {{Valid for HuntressALL}} || {{Valid for HelmetWeapon}}
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| {{Hero Shard|Crane StanceMana Capacitor}} || Each secondary attack increases the damage of the next primary attack Increases your maximum ability resource by 10-90%. Stacks up to 6 times100. || 20 18 || Chaos 1 7 || {{Valid for Dryad}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for Lavamancer}}{{Valid for Gunwitch}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}} || {{Valid for BootsHelmet}}
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| {{Hero Defense Shard|Critical StrikeColossal Fissure}} || Increases Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% of your Hero Crit Chance Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 330-1070% . Usable once every 60 seconds. || 7 20 || Chaos 1 6 || {{Valid for ALLAbyssLord}} || {{Valid for GlovesRelic}}
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| {{Hero Defense Shard|HauntingFrosty Power}} || Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing Frostbite tower passes 10-25050% of your Ability its Defense Power as damage. The effect has a cooldown of 5 secondsstat to defenses within its frost aura. || 20 || Chaos 1 6 || {{Valid for ALLApprentice}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|Lashing PowerRestoring Snipe}} || Increases Lash Out damage by Snipe critical hits restore 4-40%Broom Power. || 12 18 || Chaos 1 7 || {{Valid for MysticGunwitch}} || {{Valid for ChestWeapon}}
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| {{Hero Shard|Molten StrikerNightmare Fuel}} || Molten Core deals more impact damage the farther it travels, up to +Enemies affected by Lash Out poison take 20-200320% more Hero Damage as magical damagewhen hit by Dark Torment. || 20 || Chaos 1 6 || {{Valid for LavamancerMystic}} || {{Valid for GlovesWeapon}}
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| {{Hero Defense Shard|Power VolleySerpent God’s Protection}} || Increases Tower's and Blockades near the damage of Arcane Volley by 4Obelisk take -401%damage. || 12 9 || Chaos 1 6 || {{Valid for ApprenticeMystic}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|Shroom DoomSnipe Critical Strike}} || Corrupt form powder toss damage increased Increases the Crit Chance of Snipe by 42-4030%.. || 12 14 || Chaos 1 6 || {{Valid for DryadGunwitch}} || {{Valid for GlovesWeapon}}
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| {{Hero Shard|Thundering CallPower Of Storms}} || Increases Call You have a x-10% chance on hit to Madness range by 4restore x-40%20 mana per second for 3 seconds. 10 seconds cooldown. || 12 || Chaos 1 6 || {{Valid for MysticHuntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLord}} || {{Valid for WeaponHelmet}}
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| {{Hero Shard|Withering FountainPole Power}} || Abyss Fountain withers enemies inside it reducing Increases the damage they deal of Pole Smash by 24-2040%. || 9 12 || Chaos 1 6 || {{Valid for AbyssLordMonk}} || {{Valid for BootsGloves}}
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| {{Defense Shard|Atomic CapacityBoosted Power}} || This shard gives your Atomic Launcher an additional missile when Increases the shard is upgraded to 4/8 and then another at 8/8power of the Boost Aura by 2-20%. || 8 18 || Chaos 2 6 || {{Valid for SeriesEV2Monk}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Berserk MasterHeat Dispenser Module}} || Increases the duration of Direct Command on your Skeletal Orcs by 1EV2 upgrades her gun with a new heat dispenser module that drains 4-5 seconds40% more heat with each primary attack. || 8 12 || Chaos 2 6 || {{Valid for AbyssLordSeriesEV2}} || {{Valid for RelicWeapon}}
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| {{Defense Hero Shard|Blazing PhoenixScatter Striker}} || A Phoenix emerges from Increases the flames range of a Blaze Balloon after a short delay, dealing 150Scatter Sweep by 4-55040% of the tower's damage stat as damage. || 20 12 || Chaos 2 6 || {{Valid for HuntressGunwitch}} || {{Valid for RelicWeapon}}
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| {{Defense Hero Shard|Combined PowerFlaming Retribution}} || Enemies affected by both Serpent's Coil and Sand Viper receive 25When you take damage, you have a 2-38520% Defense Power chance of dealing 125-425% of your Armor as magical fire damage each secondto your attacker. || 18 20 || Chaos 2 6 || {{Valid for MysticALL}} || {{Valid for RelicGloves}}
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| {{Defense Shard|Defensive Critical StrikeEnhanced Poison}} || Increases Modifies the Defense Crit Chance poison proc rate of the affected tower Poison Dart Tower's poison by an additional 21-1525%. || 12 || Chaos 2 6 || {{Valid for ALLHuntress}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Encroaching FlamesUnholy Fire}} || Flame aura has Blocking unleashes flames that deal 150-750% of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. || 20 || Chaos 6 || {{Valid for Squire}} || {{Valid for Shield}}|- style="opacity:.5"| {{Hero Shard|Harbinger’s Powered Block}} || Blocking reduces the cooldown of Seismic Slam by -0.2 to -0.7 seconds. Happens a max of 3 times a second. || 10 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}|-25% chance to deal 4style="opacity:.5"| {{Hero Shard|Spider’s Kiss}} || Snipe hits inflict poison, dealing 50-40450% more Ability Power as magical earth damageper second for 5s. || 12 20 || Chaos 2 5 || {{Valid for MonkGunwitch}} || {{Valid for RelicWeapon}}
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| {{Defense Hero Shard|Frosty DuetBetsy’s Empowered Beam}} || Reduce Frost towers range to 60Primary attacks now fire a sonic projectile that deals 105-35150%. When fully upgraded this shard allows the frost tower to slow an additional targetof your Hero Damage stat as damage. || 10 15 || Chaos 2 4 || {{Valid for ApprenticeSquire}} || {{Valid for RelicWeapon}}
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| {{Defense Shard|Magma MaelstromEmpowered Bolts}} || Rate at which Fissures of Embermount generate Molten Power reduced by 4Ballista has a 5-30% chance on hit to deal full damage to all targets pierced for the next 10-40%seconds. || 12 10 || Chaos 2 3 || {{Valid for LavamancerSquire}} || {{Valid for Relic}}
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| {{Hero Shard|Corruption’s Blessing}} || Damage of Dryad's Blessing is increase by 4-40% in corrupt form. || 12 || Chaos 3 || {{Valid for Dryad}} || {{Valid for Boots}}|- style="opacity:.5"| {{Defense Shard|Panic FireHarbinger’s Exile}} || When the affected tower takes damage, it Training Dummy has a 51-159% chance to increase it's Attack Rate by 50% for 1-4 seconds. Does not work with Auras and Trapsteleport targets back to spawner. || 10 20 || Chaos 2 5 || {{Valid for ALLSquire}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Power BoltsCorruption’s Embrace}} || Ballista has a Starfall damage is increased by 4-40% chance on hit to deal 5-50% extra magical damage. in corrupt form || 15 12 || Chaos 2 5 || {{Valid for SquireDryad}} || {{Valid for RelicHelmet}}
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| {{Defense Shard|Press Your LuckCthulu’s Influence}} || When While under the affected tower takes damageeffects of corruption, it Angry Nimbus has a 53-1527% chance to increase it's Critical Hit Chance by 30% charm enemies for 1-4 7 seconds. Does not work with Auras and Traps. || 10 12 || Chaos 2 5 || {{Valid for ALLDryad}} || {{Valid for Relic}}
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| {{Defense Hero Shard|World Tree McbuffersonMadness’ Embrace}} || Every 20 seconds, the world tree places a leafy shield on a blockade within its influence that absorbs 10Increases Call to Madness duration by 0.5-210% of the Dryad's Defense Health stat and lasts 10 seconds7.5s. || 20 14 || Chaos 2 5 || {{Valid for DryadMystic}} || {{Valid for RelicWeapon}}
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| {{Hero Shard|Batter UpLet’s Rock}} || Increases Activating Harden/Inflame gives the damage of Molten Core by 4Lavamancer a shield lasting for 6-30 seconds that absorbs 20-40140% each time it is redirected. Happens 3 timesHero Health incoming damage. || 12 || Chaos 2 4 || {{Valid for Lavamancer}} || {{Valid for GlovesChest}}
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| {{Hero Shard|Corruption’s HarmonyBetsy’s Empowered Lightning}} || Reduces Corruption form’s Celestial Every 8 seconds, secondary attacks spawn a lightning ball that deals 125-325% of your Ability Power drain by -stat as storm damage for 1 to -35 seconds at the rate of 2.5 hits per second. || 10 20 || Chaos 2 3 || {{Valid for DryadMonk}} || {{Valid for ChestWeapon}}
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| {{Hero Shard|Critical RestorationBetsy’s Curse}} || Primary Attack critical hits restore 1attacks leave a curse zone that reduces the damage enemies deal by 5-25%. You can place up to 3 zones and each zones lasts 20-5 Broom Power100 seconds. || 8 20 || Chaos 2 3 || {{Valid for GunwitchApprentice}} || {{Valid for Weapon}}
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| {{Hero Shard|Dewey Deathimal SystemManabomb’s Aid}} || Book drop duration is increased 1Manabomb places a shield on you that absorbs 150-3 second and 750% of your ability power Stat. Enemies that hit the extra damage they take is increased 5shield are burned for 150-15550% while under it's effectof your ability power over 3 seconds. || 20 || Chaos 2 4 || {{Valid for GunwitchApprentice}} || {{Valid for GlovesWeapon}}
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| {{Hero Shard|Dragon StanceCorruption’s Bargain}} || Each melee primary attack increases the damage When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of the next ranged secondary attack by 10-90%. Stacks up to 6 times2 in corruption form. || 20 10 || Chaos 2 3 || {{Valid for MonkDryad}} || {{Valid for WeaponChest}}
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| {{Hero Shard|Dummies And BotsCorruption’s Harmony}} || EV2's Death From Above ability now spawns 4 of her Anti Gravity Bots in a plus formation around her dummy that all deal 20Reduces Corruption form’s Celestial Power drain by -220% Ability Power stat in a 1001 to -500 unit radius. Theses do not count toward the cap on the number of Bots she can hold3. || 20 10 || Chaos 2 || {{Valid for SeriesEV2Dryad}} || {{Valid for BootsChest}}
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| {{Hero Shard|Empowered MarkAbyss Knight’s Bargain}} || Increases Reduces the max number mana cost of Knight of the Apprentice's marked targets Abyss by 24-3040%. || 28 12 || Chaos 2 3 || {{Valid for ApprenticeAbyssLord}} || {{Valid for WeaponHelmet}}
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| {{Hero Shard|Harbinger’s Slam Power}} || During Provoke, Seismic Slam damage increased by 130-410% of your Ability Power stat. || 20 || Chaos 2 || {{Valid for Squire}} || {{Valid for Gloves}}
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| {{Hero Shard|InspirationCorruption’s Fortification}} || Reduces the cooldown Armor buff of your abilities Dryad’s Blessing is increased by 4-40% in purification form. || 12 || Campaign || {{Valid for Dryad}} || {{Valid for Chest}}|-| {{Hero Shard|Serpent’s Appeasement}} || Increases Appeasement gained by 4-40%. || 12 || Chaos 2 || {{Valid for ALLMystic}} || {{Valid for Helmet}}|-| {{Hero Shard|Concussive Chi}} || Secondary attacks have a 1-25% chance to stun targets for 1-4.6 seconds. || 12 || Campaign || {{Valid for Monk}} || {{Valid for Weapon}}|-| {{Defense Shard|Sandstorm Warrior}} || The Snaking Sands sandstorm increases Hero Damge and Ability Power by 101-125% for 1-25 seconds. || 12 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Relic}}
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| {{Hero Shard|PiercingHaunting}} || Concussive Shots also fires a piercing shard Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 5010-350250% of your Ability Power as damage, then explodes dealing 25-225% . The effect has a cooldown of Ability Power as unresisted damage5 seconds. || 20 || Chaos 2 1 || {{Valid for HuntressALL}} || {{Valid for Weapon}}
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| {{Hero Shard|Power Fountain Of The KnightSpeed}} || Increases the damage of Knight of the Abyss Fountain increases allied movement speed by 450-40%650 for 5 seconds. || 12 || Chaos 2 Campaign || {{Valid for AbyssLord}} || {{Valid for GlovesBoots}}
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| {{Hero Shard|QuakeElectric Retribution}} || You When you take damage, you have a 102-3025% chance when landing to deal 50of dealing 125-250450% of your Ability Power Armour as earth storm damage to nearby enemiesyour attacker. || 20 || Chaos 2 4 || {{Valid for ALL}} || {{Valid for BootsHelmet}}
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| {{Hero Defense Shard|Serpent’s AppeasementStun Fire}} || Increases Appeasement gained by 4Cannonball Tower has a 2-4017%chance on hit to stun target for 1-2.4 seconds. || 12 14 || Chaos 2 1 || {{Valid for MysticSquire}} || {{Valid for HelmetRelic}}
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| {{Defense Shard|Boosted GraspDefense Rate}} || Enemies move at 90Increases the Attack Rate of the affected tower by 1-6033% speed when they are within the Boost Aura. || 10 12 || Chaos 3 4 || {{Valid for MonkALL}} || {{Valid for Relic}}
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| {{Defense Shard|Deadly StrikesEarth Toss}} || Increases the Defense Range of the affected Earthshatter tower by has an 4-4030%chance to launch enemies into the air. || 12 18 || Chaos 3 4 || {{Valid for ALLApprentice}} || {{Valid for Relic}}
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| {{Defense Hero Shard|DrenchedAnti Air}} || After your Geyser Trap drenches an enemy, the next source of damages deals an additional 3Deals 4-3540% additional damageto flying enemies. || 16 12 || Chaos 3 5 || {{Valid for HuntressALL}} || {{Valid for RelicWeapon}}
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| {{Defense Shard|Empowered BoltsElectric Fingers}} || Ballista has a 5Skeletal Orcs have 3-30% chance on hit to deal full an additional 40-400% of their Defense Health as storm damage to all targets pierced for the next 10-40 seconds. Bounces 3 times. || 10 18 || Chaos 3 1 || {{Valid for SquireAbyssLord}} || {{Valid for Relic}}
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| {{Defense Shard|Empowered FrostbiteFrosty Bind}} || Frostbite has a 5slow strength increased by 1-4510% to freeze the target for 1-7 seconds. || 20 12 || Chaos 3 5 || {{Valid for Apprentice}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Empowering BlasphemyQuake}} || Obelisk Hero Stat boost increased to You have a 10-30% chance when landing to deal 50-250% and polymorph duration increased by 1-6 secondsof your Ability Power as earth damage to nearby enemies. || 10 20 || Chaos 3 2 || {{Valid for MysticALL}} || {{Valid for RelicBoots}}
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| {{Defense Shard|Numerous Reflection}} || Increases the nodes of EV2’s Reflect Beam can sustain by 1-6. || 5 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Oil SpillFrozen Core}} || Gives oil geyser a 5Increases Ice Needle damage by 4-40% chance . || 12 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}|-| {{Hero Shard|Enhanced Decoy}} || EV2s decoy deals and extra 20-420% damage to enemies. || 20 || Campaign || {{Valid for SeriesEV2}} || {{Valid for Boots}}|-| {{Hero Shard|Support Magic Specialist}} || Decreases the cost of Broom Vault and Book Drop by 4-40%. || 12 || Campaign || {{Valid for Gunwitch}} || {{Valid for Helmet}}|-| {{Hero Shard|Concussive Shock}} || Increases the stun all enemies hit foe 2s duration of Concussive Shot by 4-40%. || 12 || Campaign || {{Valid for Huntress}} || {{Valid for Weapon}}|-| {{Hero Shard|Enduring Tornado}} || Increases the knockup duration of Tornado by 1-6 seconds. || 10 || Chaos 3 Campaign || {{Valid for LavamancerApprentice}} || {{Valid for RelicGloves}}
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| {{Defense Hero Shard|Rain Of OilBatter Up}} || Skeletal Archer's Direct Command now oils enemies, slowing them Increases the damage of Molten Core by 504-40% for 2-12 secondseach time it is redirected. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-11 secondsHappens 3 times. || 20 12 || Chaos 3 2 || {{Valid for AbyssLordLavamancer}} || {{Valid for RelicGloves}}
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| {{Defense Hero Shard|Shielding GuardEmpowered Mark}} || When Increases the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-250% max number of itthe Apprentice's Defense Health for 5 seconds. Does not work with Auras or Trapsmarked targets by 2-30. || 20 28 || Chaos 3 2 || {{Valid for ALLApprentice}} || {{Valid for RelicWeapon}}
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| {{Hero Defense Shard|Abyss Knight’s BargainFrosty Duet}} || Reduces the mana cost of Knight of the Abyss by 4Reduce Frost towers range to 60-4035%. When fully upgraded this shard allows the frost tower to slow an additional target. || 12 10 || Chaos 3 2 || {{Valid for AbyssLordApprentice}} || {{Valid for HelmetRelic}}
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| {{Hero Shard|Abyss Stone Attunement}} || Reduces the mana cost of Abyss Stone by 1-15%. || 14 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Boots}}
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| {{Defense Shard|Atomic Capacity}} || This shard gives your Atomic Launcher an additional missile when the shard is upgraded to 4/8 and then another at 8/8. || 8 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|-| {{Hero Shard|Aerial MasteryWithering Fountain}} || Increases Abyss Fountain withers enemies inside it reducing the damage they deal by 2-20%. || 9 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Boots}}|-| {{Defense Shard|Empowered Flame}} || Flamethrower tower has a 1-15% chance to hit the target again for 20-180% damage. || 20 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Relic}}|-| {{Hero Shard|Dummies And Bots}} || EV2's Death From Above’s Duration Above ability now spawns 4 of her Anti Gravity Bots in a plus formation around her dummy that all deal 20-220% Ability Power stat in a 100-500 unit radius. Theses do not count toward the cap on the number of Bots she can hold. || 20 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Boots}}|-| {{Hero Shard|Annoyance}} || Taints nearby enemies for 1-4 seconds every 8 seconds. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Bulwark}} || Increases armor by 4-40%. || 12 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}|-| {{Hero Shard|Critical Strike}} || Increases your Hero Crit Chance by 3-10% || 7 || Chaos 1 || {{Valid for ALL}} || {{Valid for Gloves}}|-| {{Hero Shard|Inspiration}} || Reduces the cooldown of your abilities by 4-40%. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Helmet}}|-| {{Defense Shard|Crumbling Stone}} || Enemies petrified by Maw of the Earth Drake receive 2-22% more damage and explode on death for 10-250% Defense Power magical damage. || 20 || Chaos 1|| {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Defense Shard|Magma Maelstrom}} || Rate at which Fissures of Embermount generate Molten Power reduced by 4-40%. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Relic}}|-| {{Hero Shard|Thundering Call}} || Increases Call to Madness range by 4-40%. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Weapon}}|-| {{Defense Shard|Berserk Master}} || Increases the duration of Direct Command on your Skeletal Orcs by 1-5 seconds. || 8 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Relic}}|-| {{Hero Shard|Power Of The Knight}} || Increases the damage of Knight of the Abyss by 4-40%. || 12 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Gloves}}|-| {{Hero Shard|Critical Restoration}} || Primary Attack critical hits restore 1-5 Broom Power. || 8 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|-| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by 10-90%. Stacks up to 6 times. || 20 || Chaos 2 || {{Valid for Monk}} || {{Valid for Weapon}}|-| {{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by 2-34%. || 16 || Chaos 1 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Defensive Critical Strike}} || Increases the Defense Crit Chance of the affected tower by an additional 2-15%. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Panic Fire}} || When the affected tower takes damage, it has a 5-15% chance to increase it's Attack Rate by 50% for 1-4 seconds. Does not work with Auras and Traps. || 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Defense Shard|Press Your Luck}} || When the affected tower takes damage, it has a 5-15% chance to increase it's Critical Hit Chance by 30% for 1-4 seconds. Does not work with Auras and Traps. || 10 || Chaos 3 2 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Hero Shard|Piercing}} || Concussive Shots also fires a piercing shard dealing 50-350% of Ability Power as damage, then explodes dealing 25-225% of Ability Power as unresisted damage. || 20 || Chaos 2 || {{Valid for SeriesEV2Huntress}} || {{Valid for BootsWeapon}}
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| {{Hero Shard|Betsy’s CurseDewey Deathimal System}} || Primary attacks leave a curse zone that reduces Book drop duration is increased 1-3 second and the extra damage enemies deal by they take is increased 5-2515%. You can place up to 3 zones and each zones lasts 20-100 secondswhile under it's effect. || 20 || Chaos 3 2 || {{Valid for ApprenticeGunwitch}} || {{Valid for WeaponGloves}}
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| {{Hero Defense Shard|Betsy’s Empowered LightningEncroaching Flames}} || Every 8 seconds, secondary attacks spawn Flame aura has a lightning ball that deals 1255-32525% of your Ability Power stat as storm chance to deal 4-40% more damage for 1-5 seconds at the rate of 2.5 hits per second. || 20 12 || Chaos 3 2 || {{Valid for Monk}} || {{Valid for WeaponRelic}}
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| {{Hero Defense Shard|Bewitching HourRippling Explosions}} || Each Snipe hit adds 4Enemies that die inside the boost aura have a 5-4025% chance to detonate, dealing 20-80% of the Boost aura's Tower Damage stat as damage of in a small area around the next Primary Attack hit. Stacks up to 5 timesenemy. || 12 20 || Chaos 3 1 || {{Valid for GunwitchMonk}} || {{Valid for WeaponRelic}}
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| {{Hero Defense Shard|Big BoyCombined Power}} || The first mine you place will always be a Big Boy. Big Boy mines do an additional 100Enemies affected by both Serpent's Coil and Sand Viper receive 25-1100385% of Hero Damage Defense Power as magical damage to enemies in double the areaeach second. || 20 18 || Chaos 3 2 || {{Valid for SeriesEV2Mystic}} || {{Valid for GlovesRelic}}
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| {{Hero Defense Shard|CataclysmWorld Tree Mcbufferson}} || Increases Eruption damage by 4Every 20 seconds, the world tree places a leafy shield on a blockade within its influence that absorbs 10-40210%of the Dryad's Defense Health stat and lasts 10 seconds. || 12 20 || Chaos 3 2 || {{Valid for LavamancerDryad}} || {{Valid for ChestRelic}}
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| {{Hero Defense Shard|ChannelBlazing Phoenix}} || Restores 1A Phoenix emerges from the flames of a Blaze Balloon after a short delay, dealing 150-15 550% of your ability resources every 5 secondsthe tower's damage stat as damage. || 14 20 || Chaos 3 2 || {{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLord}} || {{Valid for HelmetRelic}}
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| {{Hero Shard|Corruption’s BargainBots Of Oil}} || EV2 switches her Grav Bots for those of Oil. When this shard is fully upgradedthey explode, Dryad'they also oil targets for 1-8 second(s Blessing costs no celestial ). If a fire source damages the target, the target burns for 20-220% of your ability power in purification form and costs for 1 celestial power power per -5 second instead of 2 in corruption form(s). || 10 20 || Chaos 3 1 || {{Valid for DryadSeriesEV2}} || {{Valid for Chest}}
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| {{Hero Shard|Corruption’s BlessingSwift Provocation}} || Damage of Dryad's Blessing is increase Provoke movement speed buff increased by 410-40% in corrupt form154. || 12 || Chaos 3 Campaign || {{Valid for DryadSquire}} || {{Valid for Boots}}
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| {{Hero Defense Shard|Fight Me NotPower Bolts}} || Defenses will Ballista has a 4-40% chance on hit to deal 5-2550% more extra magical damage to enemies targetting the Squire. || 20 15 || Chaos 3 2 || {{Valid for Squire}} || {{Valid for ChestRelic}}
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| {{Hero Shard|Jackpot}} || You have a 2-10% chance when picking up gold to quadruple the amaunt. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Chest}}
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| {{Hero Shard|Lava FloorChannel}} || Eruption spawns a lava field dealing 150Restores 1-1150% Ability Power as Fire magic damage each second for 5s15 of your ability resources every 5 seconds. || 20 14 || Chaos 3 || {{Valid for LavamancerHuntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLord}} || {{Valid for WeaponHelmet}}
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| {{Hero Defense Shard|Oil SlickBoosted Grasp}} || Increases the duration of oil flask by 1Enemies move at 90-960%speed when they are within the Boost Aura. || 8 10 || Chaos 3 || {{Valid for HuntressMonk}} || {{Valid for GlovesRelic}}
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| {{Hero Shard|OverwhelmDarkest Syphon}} || Your primary attacks have a 7Increases the angle of Dark Syphon by 3-15% chance to stun enemies for 1-3 seconds30. || 8 9 || Chaos 3 4 || {{Valid for ALLAbyssLord}} || {{Valid for WeaponChest}}
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| {{Hero Shard|Overwhelming BusterShroom Bloom}} || Adds 0.5The mushrooms created by Powder Toss last 1-4.5s to Blunder Broom Buster duration6 seconds longer. || 8 10 || Chaos 3 4 || {{Valid for GunwitchDryad}} || {{Valid for WeaponGloves}}
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| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by 4-40%. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Gloves}}
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| {{Defense Hero Shard|Defense RateOil Slick}} || Increases the Attack Rate duration of oil flask by 1-9%. || 8 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Gloves}}|-| {{Hero Shard|Aerial Mastery}} || Increases Death From Above’s Duration by 1-6 seconds. || 10 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Boots}}|-| {{Defense Shard|Shielding Guard}} || When the affected tower by 1takes damage, it has a 5-25% chance to gain a shield for 50-33250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps. || 12 20 || Chaos 4 3 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Defense Shard|Earth TossEmpowering Blasphemy}} || Earthshatter tower has an 4Obelisk Hero Stat boost increased to 10-3050% chance to launch enemies into the airand polymorph duration increased by 1-6 seconds. || 18 10 || Chaos 4 3 || {{Valid for ApprenticeMystic}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Empowering FlamesOverwhelm}} || Flame Aura increases the damage of heroes standing inside it by 5Your primary attacks have a 7-2515%chance to stun enemies for 1-3 seconds. || 20 8 || Chaos 4 3 || {{Valid for MonkALL}} || {{Valid for RelicWeapon}}
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| {{Defense Hero Shard|Explosive SurpriseBig Boy}} || Geyser Trap has The first mine you place will always be a 5-65% chance to fire Big Boy. Big Boy mines do an exploding shard dealing 50additional 100-6501100% Defense Power of Hero Damage as damage to enemies in an double the area. || 20 || Chaos 4 3 || {{Valid for HuntressSeriesEV2}} || {{Valid for RelicGloves}}
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| {{Defense Shard|Lateral BlastDeadly Strikes}} || Volcano attacks spawn three random meteors that drop nearby, each dealing 125Increases the Defense Range of the affected tower by 4-40% Defense Power as magical Fire damage. || 20 12 || Chaos 4 3 || {{Valid for LavamancerALL}} || {{Valid for Relic}}
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| {{Defense Shard|Power Transfer}} || Increases the Defense Crit Damage of the affected tower by 4-60% of its Defense Power. || 14 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}
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| {{Hero Shard|Cataclysm}} || Increases Eruption damage by 4-40%. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Chest}}|-| {{Hero Shard|Fight Me Not}} || Defenses will deal 5-25% more damage to enemies targetting the Squire. || 20 || Chaos 3 || {{Valid for Squire}} || {{Valid for Chest}}|-| {{Defense Shard|Puncturing BoltsRain Of Oil}} || Ballista can Skeletal Archer's Direct Command now pierce oils enemies, slowing them by 50% for 2-12 seconds. If an additional oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-4 targets11 seconds. || 6 20 || Chaos 4 3 || {{Valid for SquireAbyssLord}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Sandstorm WarriorInspiring Strikes}} || The Snaking Sands sandstorm increases Hero Damge and Ability Power Primary attacks reduce the cooldown of your abilities by 101-125% for 0.1-25 0.3 seconds. || 12 4 || Chaos 4 || {{Valid for MysticALL}} || {{Valid for RelicWeapon}}
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| {{Hero Shard|Abyssal Mandate}} || Reduces the mana cost of Direct Command by 4-40%. || 12 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}
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| {{Hero Shard|Beacon of the StormBewitching Hour}} || Once per second your primary attack spawns a lightning ball that deals 10Each Snipe hit adds 4-5040% to the damage of your Hero Damage as storm damagethe next Primary Attack hit. Bounces Stacks up to 3 5 times. || 20 12 || Chaos 4 3 || {{Valid for ALLGunwitch}} || {{Valid for GlovesWeapon}}
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| {{Hero Shard|Betsy’s Empowered BeamFan Of Knights}} || Primary attacks now fire a sonic projectile Skeletal Knight also fires two additional knights that deals 105deal 20-150500% of your Hero Damage stat as Ability Power in damage. || 15 20 || Chaos 4 || {{Valid for SquireAbyssLord}} || {{Valid for WeaponGloves}}
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| {{Hero Shard|Call Of The KoboldLava Floor}} || Defeating an enemy grants Eruption spawns a charge. Secondary attacks consume charges and shoots a firework at your target for 20%lava field dealing 150-3201150% of your ability powerAbility Power as Fire magic damage each second for 5s. || 20 || Chaos 4 3 || {{Valid for MonkLavamancer}} || {{Valid for Weapon}}
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| {{Hero Defense Shard|Caustic OilEmpowered Frostbite}} || Increases Frostbite has a 5-45% to freeze the damage of Oil Flask by 4target for 1-40% 7 seconds. || 12 20 || Chaos 4 3 || {{Valid for HuntressApprentice}} || {{Valid for GlovesRelic}}
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| {{Hero Defense Shard|Celestial AttunementDrenched}} || The dyrad can hold 1After your Geyser Trap drenches an enemy, the next source of damages deals an additional 3-4 more stacks of starfall35% damage. || 6 16 || Chaos 4 3 || {{Valid for DryadHuntress}} || {{Valid for HelmetRelic}}
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| {{Hero Shard|Charge Blast V2Caustic Oil}} || Reduces Increases the cost damage of EV2’s secondary attacks Oil Flask by 54-9540%. || 18 12 || Chaos 4 || {{Valid for SeriesEV2Huntress}} || {{Valid for WeaponGloves}}
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| {{Hero Shard|Darkest SyphonMana Leech}} || Increases the angle of Dark Syphon by 3drains 4-3040% additional mana. || 9 12 || Chaos 4 5 || {{Valid for AbyssLord}} || {{Valid for ChestGloves}}
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| {{Hero Shard|Electric RetributionCelestial Attunement}} || When you take damage, you have a 2The dyrad can hold 1-25% chance 4 more stacks of dealing 125-450% of your Armour as storm damage to your attacker. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Helmet}}|-| {{Hero Shard|Enduring Drop}} || Increases Book Drop duration by 0.5-7.5sstarfall. || 14 6 || Chaos 4 || {{Valid for GunwitchDryad}} || {{Valid for Helmet}}
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| {{Hero Shard|Enduring Lash}} || Increases Lash Out poison duration by 0.5-4.5 s. || 8 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}
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| {{Hero Shard|Fan Of KnightsEnduring Drop}} || Skeletal Knight also fires two additional knights that deal 20Increases Book Drop duration by 0.5-500% of Ability Power in damage7.5s. || 20 14 || Chaos 4 || {{Valid for AbyssLordGunwitch}} || {{Valid for GlovesHelmet}}
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| {{Hero Shard|Freeze BusterInsulated Decoy}} || Blunder Broom Buster has a 1Decreases heat generated from Death from Above by 4-540% chance to also freeze enemies for 1-4s, allowing them to be shattered by Crushing damage . || 10 12 || Chaos 4 || {{Valid for GunwitchSeriesEV2}} || {{Valid for Weapon}} || || || || || ||
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| {{Hero Shard|Frozen CorePiercing Power}} || Increases Ice Needle the damage of Piercing Shot by 4-40%. || 12 || Chaos 4 || {{Valid for GunwitchHuntress}} || {{Valid for HelmetChest}}
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| {{Hero Shard|Hemolytic Poison}} || Lashout cooldown increased to 200-160% of what it was but allows it to stack 0-2 times and increases its duration by 3-7 seconds. || 20 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}
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| {{Hero Shard|Inspiring StrikesCall Of The Kobold}} || Primary Defeating an enemy grants a charge. Secondary attacks reduce the cooldown consume charges and shoots a firework at your target for 20%-320% of your abilities by -0.1-0ability power.3 seconds || 4 20 || Chaos 4 || {{Valid for ALLMonk}} || {{Valid for Weapon}}
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| {{Hero Shard|Insulated DecoyBurning Strikes}} || Decreases heat generated from Death from Above by 42-4020%chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-5 seconds. || 12 20 || Chaos 4 5 || {{Valid for SeriesEV2ALL}} || || || || || || ||{{Valid for Weapon}}
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| {{Hero Shard|Let’s RockShroom Gloom}} || Activating Harden/Inflame gives the Lavamancer a shield lasting for 6-30 seconds that absorbs 20Slow intensity of Powder Toss in Purification Form increased by 4-14040% Hero Health incoming damage. || 12 || Chaos 4 || {{Valid for LavamancerDryad}} || {{Valid for ChestGloves}}
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| {{Hero Shard|Manabomb’s AidCharge Blast V2}} || Manabomb places a shield on you that absorbs 150-750% Reduces the cost of your ability power Stat. Enemies that hit the shield are burned for 150EV2’s secondary attacks by 5-55095% of your ability power over 3 seconds. || 20 18 || Chaos 4 || {{Valid for ApprenticeSeriesEV2}} || {{Valid for Weapon}}
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| {{Hero Shard|Mine Blast Radius}} || Anti Gravity Bots damage radius increased by 4-40%. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Chest}}
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| {{Hero Defense Shard|Piercing PowerVampiric Empowerment}} || Increases the damage Defense Power of Piercing Shot the affected tower by 4-4060% of its Defense Health. || 14 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}|-| {{Hero Shard|Poison Leaves}} || Dryad’s poison attacks deal 2-20%more damage. || 12 || Chaos 4 5 || {{Valid for HuntressDryad}} || {{Valid for ChestWeapon}}
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| {{Hero Shard|Shroom BloomMeteor Rain}} || The mushrooms created by Powder Toss last 1Manabomb opens a portal overhead that spawns meteor that deal 30-6 seconds longer550% of your Ability Power stat as damage to enemies they affect. || 10 20 || Chaos 4 5 || {{Valid for DryadApprentice}} || {{Valid for GlovesWeapon}}
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| {{Hero Shard|Shroom GloomBetsy Cluster Nades}} || Slow intensity When attacking flying enemies, you have a 10-50% chance on hit to drop a bomb beneath them that deals 110-310% of Powder Toss your Ability Power stat an Damage in Purification Form increased by 4-40%a small area. || 12 20 || Chaos 4 5 || {{Valid for DryadALL}} || {{Valid for GlovesHelmet}}
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| {{Hero Shard|Smashing FistsFlaming Knight}} || Pole smash spawns a Fist dealing 20-220% Ability Power as damage. After a short delayKnight of the Abyss is now imbued with fire, another Fist emerges dealing 20causing enemies hit to burn for 50-420500% of your Ability Power as in fire damageover 5 seconds. || 20 18 || Chaos 4 5 || {{Valid for MonkAbyssLord}} || {{Valid for Weapon}}
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| {{Defense Hero Shard|Boosted BlockadeManabomb Power}} || Boost Aura increases blockade health Increases the damage of Manabomb by 24-2040%. || 12 || Chaos 5 || {{Valid for MonkApprentice}} || {{Valid for RelicGloves}}
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| {{Defense Shard|Cthulu’s InfluenceExplosive Guard}} || While under When the effects of corruptionaffected tower takes damage, Angry Nimbus it has a 3-2735% chance to charm trigger an explosion and deal 125-500% of its Defense Heath as damage to nearby enemies for 1-7 seconds. Does not work with Auras or Traps. Does not destroy the tower. || 12 18 || Chaos 5 || {{Valid for DryadALL}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Explosive ArrowsSmashing Fists}} || Skeletal Archers have Pole smash spawns a 15Fist dealing 20-x220% chance on hit to fire an explosive arrow Ability Power as damage. After a short delay, another Fist emerges dealing an additional 11020-x420% of their Defense Ability Power in as damage. || 20 || Chaos 5 4 || {{Valid for AbyssLordMonk}} || {{Valid for RelicWeapon}}
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| {{Defense Shard|Explosive GuardEmpowering Flames}} || When Flame Aura increases the affected tower takes damage, of heroes standing inside it has 3by 5-3525% chance to trigger an explosion and deal 125-500% of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. Does not destroy the tower. || 18 20 || Chaos 5 4 || {{Valid for ALLMonk}} || {{Valid for Relic}}
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| {{Defense Shard|Explosive PoisonPuncturing Bolts}} || If Ballista can now pierce an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing 10%additional 1-150% of the tower’s damage stat as damage in a small area around the enemy4 targets. || 20 6 || Chaos 5 4 || {{Valid for HuntressSquire}} || {{Valid for Relic}}
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| {{Defense Shard|Fire For EffectExplosive Surprise}} || Your explosive Geyser Trap has a 5-2565% chance to detonate twice without consuming fire an additional chargeexploding shard dealing 50-650% Defense Power damage in an area. || 20 || Chaos 5 4 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Frosty BeamsVolcanic Shock}} || 5Volcano has a 2-20% chance for Proton Node to freeze stun all enemies it touches hit for 1-5 seconds7s. || 20 12 || Chaos 5 || {{Valid for SeriesEV2Lavamancer}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Frosty BindEnhanced Launcher}} || Frostbite slow strength increased by Anti Gravity Bot Launcher can store an additional 1-10%15 Anti Gravity Bots. || 12 14 || Chaos 5 || {{Valid for ApprenticeSeriesEV2}} || {{Valid for RelicWeapon}}
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| {{Defense Hero Shard|Heavy CannonballRead Or Die}} || Cannonball tower has a 5Scatter Sweep and Broom Vault have an 1-2521% chance to spawn a heavy cannonball that pierces up to 1-10 target(s) stunning them transmogrify enemies into books for 1-4 second and dealing 120-400% of the Cannonball tower's 3s. Transmogrified enemies take increased damage. || 20 10 || Chaos 5 || {{Valid for SquireGunwitch}} || {{Valid for RelicGloves}}
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| {{Defense Shard|Split Vipers}} || Sand Viper May Target up to 0-2 additional enemies, but no longer ramps up damage. || 10 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}
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| {{Defense Hero Shard|Vampiric EmpowermentOne With Chi}} || Increases the Defense Power damage of Chi Blast by 4-40%. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Gloves}}|-| {{Hero Shard|Debilitating Madness}} || Call to Madness increase the affected tower target's damage taken by 3-45%. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Gloves}}|-| {{Hero Shard|Mine Heat Compensator}} || The cost of EV2’s Anti Gravity Bots is reduced by 4-6040% of its Defense Health. || 14 12 || Chaos 5 || {{Valid for ALLSeriesEV2}} || {{Valid for RelicChest}}
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| {{Defense Hero Shard|Volcanic ShockMolten Stun}} || Volcano has a 2-20% chance to Increases Molten Charge stun all enemies hit for 1duration by 0.5-7s4.5s. || 12 8 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for RelicWeapon}}
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| {{Hero Shard|Anti AirMolten Charge Power}} || Deals Increases Molten Charge damage by 4-40% additional damage to flying enemies. || 12 || Chaos 5 || {{Valid for ALLLavamancer}} || {{Valid for Weapon}}
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| {{Hero Shard|Betsy Cluster NadesHeroic Power}} || When attacking flying enemies, you have a 10-50% chance on hit to drop a bomb beneath them that deals 110Increases Heroic Wave’s hero damage boost by 4-31040% of your Ability Power stat an Damage in a small area. || 20 12 || Chaos 5 || {{Valid for ALLMonk}} || {{Valid for HelmetChest}}
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| {{Hero Defense Shard|Burning StrikesBoosted Blockade}} || Boost Aura increases blockade health by 2-20% chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-5 seconds. || 20 12 || Chaos 5 || {{Valid for ALLMonk}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|Corruption’s EmbraceScatter Power}} || Starfall Increases Scatter Sweep damage is increased by 4-40% in corrupt form . || 12 || Chaos 5 || {{Valid for DryadGunwitch}} || {{Valid for HelmetChest}}
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| {{Hero Defense Shard|Debilitating MadnessFrosty Beams}} || Call 5% chance for Proton Node to Madness increase the target's damage taken by 3freeze all enemies it touches for 1-45%5 seconds. || 14 20 || Chaos 5 || {{Valid for MysticSeriesEV2}} || {{Valid for GlovesRelic}}
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| {{Hero Defense Shard|Drenching BroomnadoExplosive Poison}} || Broom Nado damage increased If an enemy poisoned by 4the Poison Dart Tower is killed , it detonates dealing 10% and its hits have 1-150% chance to drench enemies and slow them by 30% for 1 secondsof the tower’s damage stat as damage in a small area around the enemy. || 12 20 || Chaos 5 || {{Valid for GunwitchHuntress}} || {{Valid for ChestRelic}}
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| {{Hero Defense Shard|Empowered BeamFire For Effect}} || After the Sword Beam collides with Your explosive Trap has a 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-42525% of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns chance to the Squire dealing 125-425% of your Ability Power stat as damage in detonate twice without consuming an area around Squireadditional charge. || 20 || Chaos 5 || {{Valid for SquireHuntress}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|Enduring Provocation}} || Provoke lasts an additional 0.5-7.5 seconds. || 14 || Chaos 5 || {{Valid for Squire}} || {{Valid for Shield}}
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| {{Defense Shard|Heavy Cannonball}} || Cannonball tower has a 5-25% chance to spawn a heavy cannonball that pierces up to 1-10 target(s) stunning them for 1-4 second and dealing 120-400% of the Cannonball tower's damage. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}|-| {{Hero Shard|Speed Boost}} || Increases your movement speed by 100-500. || 8 || Campaign || {{Valid for ALL}} || {{Valid for Boots}}|-| {{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by 3-15%. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Helmet}}|-| {{Hero Shard|Shroom Doom}} || Corrupt form powder toss damage increased by 4-40%.. || 12 || Chaos 1 || {{Valid for Dryad}} || {{Valid for Gloves}}|-| {{Hero Shard|Enhanced LauncherMolten Striker}} || Anti Gravity Bot Launcher can store an additional Molten Core deals more impact damage the farther it travels, up to +20-200% more damage. || 20 || Chaos 1|| {{Valid for Lavamancer}} || {{Valid for Gloves}}|-| {{Hero Shard|Concussive Power}} || Increases the damage of Concussive Shots by 4-15 Anti Gravity Bots40%. || 12 || Chaos 1 || {{Valid for Huntress}} || {{Valid for Helmet}}|-| {{Hero Shard|Broomnado Power}} || Increases Broom Nado damage by 4-40%. || 14 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Boots}}|-| {{Hero Shard|Overwhelming Buster}} || Adds 0.5 -4.5s to Blunder Broom Buster duration. || 8 || Chaos 3 || {{Valid for SeriesEV2Gunwitch}} || {{Valid for Weapon}}
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| {{Hero Shard|Flaming KnightConstruction}} || Knight of the Abyss is now imbued with fire, causing enemies hit to burn for 50Increases repair and upgrade speed during Combat Phase by 25-50075% of your Ability Power in fire damage over 5 seconds. || 18 20 || Chaos 5 Campaign || {{Valid for AbyssLordALL}} || {{Valid for WeaponGloves}}
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| {{Hero Shard|Heroic PowerDrenching Strikes}} || Increases Heroic Wave’s hero damage boost by 4Your primary attacks have a 2-4030%chance on hit to drench enemies for 3-10 seconds. || 12 14 || Chaos 5 Campaign || {{Valid for MonkALL}} || {{Valid for ChestWeapon}}
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| {{Hero Shard|Madness’ EmbraceRetribution}} || Increases Call When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to Madness duration by 0.5-7.5syour attacker. || 14 20 || Chaos 5 Campaign || {{Valid for MysticALL}} || {{Valid for WeaponChest}}
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| {{Hero Defense Shard|Mana LeechLateral Blast}} || Dark Syphon drains 4-40Volcano attacks spawn three random meteors that drop nearby, each dealing 125% additional manaDefense Power as magical Fire damage. || 12 20 || Chaos 5 4 || {{Valid for AbyssLordLavamancer}} || {{Valid for GlovesRelic}}
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| {{Hero Shard|Manabomb PowerVolley}} || Increases the damage of Manabomb Arcane Volley by 4-40%. || 12 || Chaos 5 1 || {{Valid for Apprentice}} || {{Valid for GlovesWeapon}}
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| {{Hero Shard|Meteor RainCrane Stance}} || Manabomb opens a portal overhead that spawns meteor that deal 30Each secondary attack increases the damage of the next primary attack by 10-55090% of your Ability Power stat as damage . Stacks up to enemies they affect6 times. || 20 || Chaos 5 1 || {{Valid for ApprenticeMonk}} || {{Valid for WeaponBoots}}
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| {{Hero Defense Shard|Mine Heat CompensatorFortification}} || The cost Increases Defense Health of EV2’s Anti Gravity Bots is reduced the affected tower by 42-4034%. || 12 16 || Chaos 5 Campaign || {{Valid for SeriesEV2ALL}} || {{Valid for ChestRelic}}
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| {{Hero Defense Shard|Molten Charge PowerDefensive Critical Damage}} || Increases Molten Charge damage the Defense Crit Damage of the affected tower by 42-4034%. || 12 16 || Chaos 5 Campaign || {{Valid for LavamancerALL}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|Molten StunEmpowered Beam}} || Increases Molten Charge stun duration by 0After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% of your Ability Power stat as damage to each target hit.After colliding with 5targets it returns to the Squire dealing 125-4.5s425% of your Ability Power stat as damage in an area around Squire. || 8 20 || Chaos 5 || {{Valid for LavamancerSquire}} || {{Valid for Weapon}}
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| {{Hero Shard|One With ChiBeacon of the Storm}} || Increases the damage of Chi Blast by 4Once per second your primary attack spawns a lightning ball that deals 10-4050%of your Hero Damage as storm damage. Bounces up to 3 times. || 12 20 || Chaos 5 4 || {{Valid for MonkALL}} || {{Valid for Gloves}}
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| {{Hero Defense Shard|Poison LeavesExplosive Arrows}} || Dryad’s poison attacks deal 2Skeletal Archers have a 15-20x% chance on hit to fire an explosive arrow dealing an additional 110-x% more of their Defense Power in damage. || 12 20 || Chaos 5 || {{Valid for DryadAbyssLord}} || {{Valid for WeaponRelic}}
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| {{Hero Shard|Read Or DieFreeze Buster}} || Scatter Sweep and Blunder Broom Vault have an Buster has a 1-215% chance to transmogrify also freeze enemies into books for 3s. Transmogrified enemies take increased 1-4s, allowing them to be shattered by Crushing damage. || 10 || Chaos 5 4 || {{Valid for Gunwitch}} || {{Valid for GlovesWeapon}}
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| {{Hero Shard|Scatter Lashing Power}} || Increases Scatter Sweep Lash Out damage by 4-40%. || 12 || Chaos 5 1 || {{Valid for GunwitchMystic}} || {{Valid for Chest}}
|- style="opacity:.5"
| {{Defense Hero Shard|Oily EntrapmentLingering Core}} || Increases Oil Geyser slow rate Molten Core lifespan by 41-40%8 seconds. || 12 14 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for RelicWeapon}}
|- style="opacity:.5"
| {{Hero Shard|Wave Of The StormPower Overwhelming}} || You have a xIncreases your Ability Power by 10-4030% chance when landing on the ground to deal x, but increase your ability resource cost by 100-35070% of your Ability Power as storm damage to nearby enemies. || 20 || Chaos 1 || {{Valid for ALLAbyssLord}} || {{Valid for BootsHelmet}}
|- style="opacity:.5"
| {{Defense Hero Shard|Enduring BubbleSubmerging Blast}} || Increases ViperSubmerge's Fang bubble duration Emerge damage by 14-5 seconds40%. || 8 12 || Chaos 1 || {{Valid for MysticLavamancer}} || {{Valid for RelicBoots}}
|- style="opacity:.5"
| {{Defense Hero Shard|Manufacturer’s OverchargeProton Flame Charge}} || Weapon Manufacturer charges EV2's Proton Cannon is upgraded with a flaming core dealing an extra 4-4025% fasterfire damage to enemies it hits. || 12 14 || Chaos 1 4 || {{Valid for SeriesEV2}} || {{Valid for RelicGloves}}
|- style="opacity:.5"
| {{Defense Hero Shard|Node IncreaseLightning Touch}} || EV2 can create 1Your primary attacks deal an additional 4-4 extra node(s) in any single Weapon Manufacturer chain40% of your Hero Damage as storm damage. || 6 12 || Chaos 1 4 || {{Valid for SeriesEV2ALL}} || {{Valid for RelicWeapon}}
|- style="opacity:.5"
| {{Defense Hero Shard|Obelisk ShieldSubmerging Speed}} || Obelisk Shield absorption increased to 10Increases movement speed while Submerged by 4-7040%and adds a knockup on Emerge. || 15 12 || Chaos 1 3 || {{Valid for MysticLavamancer}} || {{Valid for RelicBoots}}
|- style="opacity:.5"
| {{Defense Hero Shard|Oily HarpoonWave Of The Storm}} || Ballista has You have a 4x-40% chance to oil targets when landing on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150ground to deal x-600350% of your Defense Ability Power stat every second for 5 secondsas storm damage to nearby enemies. || 18 20 || Chaos 1 || {{Valid for SquireALL}} || {{Valid for RelicBoots}}
|- style="opacity:.5"
| {{Defense Shard|Sharpened SpikesSnakes On A Plane}} || Blockade has Obelisk spawns a 2snake every 5s that flies into an enemy dealing 25-30525% chance to stun enemies hit for 1-4 secondsDefense Power as magical Earth damage. || 14 20 || Chaos 1 5 || {{Valid for ALLMystic}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Hero Shard|Block PowerSkeletal Bind}} || Increases the blocking power When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for 1-6 seconds, draining one charge for each enemy hit. You can have a max of the shield by 5-25%charges. || 20 10 || Chaos 1 5 || {{Valid for SquireALL}} || {{Valid for ShieldWeapon}}
|- style="opacity:.5"
| {{Hero Shard|Charged ShotDeath’s Grasp}} || Your primary attacks have When you defeat an enemy gain a charge, up to a maximum of 5. When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing 10-15210% chance to fire a fully charged secondary attackability power. || 10 20 || Chaos 1 4 || {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2Squire}} || {{Valid for WeaponShield}}
|- style="opacity:.5"
| {{Hero Shard|Harbinger’s Powered BlockSuperconductor}} || Blocking reduces the cooldown of Seismic Slam Reduces ability costs by 2-0.2 to -0.7 seconds. Happens a max of 3 times a second20%. || 10 18 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}} || {{Valid for ShieldChest}}
|- style="opacity:.5"
| {{Hero Shard|Heat Dispenser ModuleProton Cannon Boost}} || EV2 upgrades her gun with a new heat dispenser module that drains Width of Proton Charge increased by 4-40% more heat with each primary attack. || 12 || Chaos 1 3 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Howling Feast}} || Your primary attacks generate 1 feast stack. While at 10 stacks, increase your Hero Damage by 2-30. One Stack wears off every 3 seconds. || 14 || Chaos 1 || {{Valid for Squire}}{{Valid for Dryad}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Life LeechRegeneration}} || Your primary attacks heal you for Restores 0.25-13% of your max healthMax Health every 5s. || 20 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by 10-100. || 18 || Chaos 1 || {{Valid for Dryad}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for Lavamancer}}{{Valid for Gunwitch}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}} || {{Valid for HelmetBoots}}
|- style="opacity:.5"
| {{Hero Shard|Molten Core Power}} || Increases Molten Core damage by 4-40%. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}
|- style="opacity:.5"
| {{Hero Shard|Pole Block Power}} || Increases the damage blocking power of Pole Smash by 4-40%. || 12 || Chaos 1 || {{Valid for Monk}} || {{Valid for Gloves}}|- style="opacity:.5"| {{Hero Shard|Power Gambit}} || Increases your Hero Damage by 10-50%, but increase damage taken from enemies by 60-20%. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}|- style="opacity:.5"| {{Hero Shard|Power of Embermount}} || Increases the amount of Molten Power gained by 4-40%. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Helmet}}|- style="opacity:.5"| {{Hero Shard|Power Overwhelming}} || Increases your Ability Power by 10-30%, but increase your ability resource cost by 100-70%. || 20 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Helmet}}|- style="opacity:.5"| {{Hero Shard|Price Of Power}} || Increases damage of Two at Twice the Price by 4-40%. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Gloves}}|- style="opacity:.5"| {{Hero Shard|Proton Supercharge}} || EV2's Proton Charge deals an extra 10-210% of your ability power stat as damage while its max range is increased shield by 5-25%. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Regeneration}} || Restores 0.5-3% of your Max Health every 5s. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Boots}}|- style="opacity:.5"| {{Hero Shard|Restoring Snipe}} || Snipe critical hits restore 4-40 Broom Power. || 18 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Serpent God’s Fury}} || When you crit with a primary attack, reduce the cooldown of all your abilities by -0.1-1 seconds. The effect has a cooldown of 1 seconds. || 18 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Snipe Critical Power}} || Increases the total critical damage of Snipe by 104-140% || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Snipe Critical Strike}} || Increases the Crit Chance of Snipe by 2-30%. || 14 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Submerging Blast}} || Increases Submerge's Emerge damage by 4-40%. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Boots}}|- style="opacity:.5"| {{Hero Shard|Sundering Blow}} || Your primary Attacks reduce enemy's resistances to 95-80% increasing damage dealt to them. || || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Superconductor}} || Reduces ability costs by 2-20%. || 18 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}} || {{Valid for Chest}}|- style="opacity:.5"| {{Hero Shard|Tempered Anger}} || Mystic loses appeasement 4-40% slower and take 0-100% less appeasement damage when at 0 appeasement. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}|- style="opacity:.5"| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by 4-40%. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}|- style="opacity:.5"| {{Hero Shard|Enduring Price}} || Two at Twice the Price lasts 1-7s longer. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Lingering Core}} || Increases Molten Core lifespan by 1-8 seconds. || 14 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Nightmare Fuel}} || Enemies affected by Lash Out poison take 20-320% Hero Damage as magical damage when hit by Dark Torment. || 20 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Proton Canon Insulator}} || Reduces the heat generation rate of Proton Charge by 2-20% || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Scatter Striker}} || Increases the range of Scatter Sweep by 4-40%. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Defense Shard|Boosted Power}} || Increases the power of the Boost Aura by 2-20%. || 18 || Chaos 3 || {{Valid for Monk}} || {{Valid for Relic}}|- style="opacity:.5"| {{Defense Shard|Colossal Fissure}} || Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 30-70%. Usable once every 60 seconds. || 20 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Relic}}|- style="opacity:.5"| {{Defense Shard|Enhanced Poison}} || Modifies the poison proc rate of the Poison Dart Tower's poison by 1-25%. || 12 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Relic}}|- style="opacity:.5"| {{Defense Shard|Sploody Harpoon}} || Ballista projictiles have a 10-30% chance to detonate on each target hit dealing 150-350% of the Ballista's defence power stat as extra damage in small area. || 20 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}|- style="opacity:.5"| {{Defense Shard|Vengeance}} || 4-40% of the damage taken by the Spike Blockade is returned in its next attack. || 18 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}|- style="opacity:.5"| {{Hero Shard|Brain of Confusion}} || When you take damage you have a 3-15% chance to confuse nearby enemies for 3 seconds. This effect has a 15 second cooldown. || 12 || Chaos 3 || {{Valid for ALL}} || {{Valid for Helmet}}|- style="opacity:.5"| {{Hero Shard|Enduring Slam}} || Seismic Slam stun duration increased by 0.5-x seconds. || 15 || Chaos 3 || {{Valid for Squire}} || {{Valid for Shield}}|- style="opacity:.5"| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by 4-40%. || 12 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|Pumpkinator}} || Primary attacks Pumpkin enemies. When enemy Dies explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by 3-30 for 5 sec. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Defense Shard|Serpent’s KissShattering Torpedo}} || Secondary Attacks inflict poison on enemies, dealing 10Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional 20-210500% of Hero Health defense power as crushing earth damage per second for 1-5 seconds. || 20 || Chaos 3 4 || {{Valid for MysticSeriesEV2}} || {{Valid for GlovesRelic}}
|- style="opacity:.5"
| {{Hero Defense Shard|Shattering StonesWater Elemental}} || After an Abyss Stone expires, it detonates dealing 40The affected tower has has 5-40025% of your Ability Power as crushing damage chance on hit to nearby enemies. || 18 || Chaos deal 3 || {{Valid for AbyssLord}} || {{Valid for Boots}}|- style="opacity:.5"| {{Hero Shard|Snake Bomb}} || When a Dark Torment serpent expires, it explodes dealing 20-1,02030% Ability Power as magical additional damage to nearby and drench enemies. || 20 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Submerging Speed}} || Increases movement speed while Submerged by 4-40% and adds a knockup on Emerge. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Boots}}|- style="opacity:.5"| {{Hero Shard|Tectonic Breaker}} || While Hardened, deal 10-370% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10-370% Hero Damage as Fire damage every 3rd primary attack. || 20 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Chest}}|- style="opacity:.5"| {{Hero Shard|Twice As Bright}} || Eruption now increases Defense Power to 10-70%, but the duration is reduced by 5 seconds. || 20 || Chaos 3 4 || {{Valid for LavamancerALL}} || {{Valid for HelmetRelic}}
|- style="opacity:.5"
| {{Hero Shard|Zero Entropy}} || Ice Needle only affects a single target, but damage is increased by 4-40% and duration is increased by 1-7 seconds. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Helmet}}
|- style="opacity:.5"
| {{Defense Hero Shard|Shattering TorpedoSnake Bomb}} || Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional When a Dark Torment serpent expires, it explodes dealing 20-5001,020% defense power Ability Power as crushing earth magical damageto nearby enemies. || 20 || Chaos 4 3 || {{Valid for SeriesEV2Mystic}} || {{Valid for RelicWeapon}}
|- style="opacity:.5"
| {{Defense Shard|Water ElementalEnduring Bubble}} || The affected tower has has 5Increases Viper's Fang bubble duration by 1-25% chance on hit to deal 3-30% additional damage and drench enemies for 5 seconds. || 20 8 || Chaos 4 1 || {{Valid for ALLMystic}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Hero Shard|Death’s GraspPrice Of Power}} || When you defeat an enemy gain a charge, up to a maximum Increases damage of 5. When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing 10Two at Twice the Price by 4-21040% ability power. || 20 12 || Chaos 4 1 || {{Valid for SquireGunwitch}} || {{Valid for ShieldGloves}}
|- style="opacity:.5"
| {{Hero Defense Shard|Flaming RetributionVengeance}} || When you take damage, you have a 2-20% chance of dealing 1254-42540% of your Armor as fire the damage to your attackertaken by the Spike Blockade is returned in its next attack. || 20 18 || Chaos 4 3 || {{Valid for ALLSquire}} || {{Valid for GlovesRelic}}
|- style="opacity:.5"
| {{Hero Shard|Lightning TouchEnduring Price}} || Your primary attacks deal an additional 4Two at Twice the Price lasts 1-40% of your Hero Damage as storm damage7s longer. || 12 || Chaos 4 2 || {{Valid for ALLGunwitch}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Power Of Storms}} || You have a x-10% chance on hit to restore x-20 mana per second for 3 seconds. 10 seconds cooldown. || 12 || Chaos 4 || {{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLord}} || {{Valid for Helmet}}|- style="opacity:.5"| {{Hero Shard|Proton Flame Charge}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra 4-25% fire damage to enemies it hits. || 14 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}
|- style="opacity:.5"
| {{Hero Shard|Taser Suit}} || When you take damage you have a 1-16% chance to electrocute enemies in a small area around you, stunning them for 1-5 second. || 15 || Chaos 4 || {{Valid for ALL}} || {{Valid for Chest}}
|- style="opacity:.5"
| {{Defense Hero Shard|Flaming DeathTempered Anger}} || EV2's mega death laser sets enemies it hits on fire dealing 50Mystic loses appeasement 4-40% of EV2's Ability Power stat as slower and take 0-100% less appeasement damage over 10 secondswhen at 0 appeasement. || 20 12 || Chaos 5 1 || {{Valid for SeriesEV2Mystic}} || {{Valid for RelicChest}}
|- style="opacity:.5"
| {{Defense Hero Shard|Frosty PowerSundering Blow}} || Frostbite tower passes 10Your primary Attacks reduce enemy's resistances to 95-5080% of its Defense Power stat increasing damage dealt to defenses within its frost aurathem. || 20 || Chaos 5 1 || {{Valid for ApprenticeALL}} || {{Valid for RelicWeapon}}
|- style="opacity:.5"
| {{Defense Shard|Harbinger’s ExileTorpedo Striker}} || Training Dummy has a 1Increases the radius of the Reflect Beam's Torpedo Detonation by 4-940% chance to teleport targets back to spawner. || 20 12 || Chaos 5 2 || {{Valid for SquireSeriesEV2}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Defense Shard|MegarockOily Harpoon}} || Volcano launches Ballista has a huge rock dealing 4-40% chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150-1150600% of your Defense Power damage once stat every 10 volleyssecond for 5 seconds. || 20 18 || Chaos 5 1 || {{Valid for LavamancerSquire}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Defense Hero Shard|Snakes On A Plane}} || Obelisk spawns a snake every 5s that flies into an enemy dealing 25-525% Defense Power as magical Earth damage. || 20 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}|- style="opacity:.5"| {{Hero Shard|Constrictor}} || Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 1-5s. While stunned, enemies take 50-450% Ability Power as magical damage each second for 3 seconds. || 20 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|RavenhostEmbermount}} || Your primary attacks generate Raven stacks. Once you reach 10 stacks, Increases the stacks are depleted to fire a magical Raven dealing 10-210% of your Ability Power as damage. Bounces 5 times. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Skeletal Bind}} || When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for 1-6 seconds, draining one charge for each enemy hit. You can have a max amount of 5 charges. || 10 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Spider’s Kiss}} || Snipe hits inflict poison, dealing 50-450% Ability Molten Power as magical earth damage per second for 5s. || 20 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Weapon}}|- style="opacity:.5"| {{Hero Shard|Unholy Fire}} || Blocking unleashes flames that deal 150gained by 4-75040% of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. || 20 12 || Chaos 5 1 || {{Valid for SquireLavamancer}} || {{Valid for ShieldHelmet}}
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