150
edits
Changes
Shards
,→Shards list: Default sorting fix
! style="width:3%;" | Boots
! style="width:3%;" | Relic
|-
| {{Defense Shard|Laser Boost}} || Picking up Mega Death Laser increases EV2's movements speed by 50-350 and Hero Damage by 4-40% for 15 seconds. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
| {{Hero Shard|Drenching Broomnado}} || Broom Nado damage increased by 4-40% and its hits have 1-25% chance to drench enemies and slow them by 30% for 1-5 seconds. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}
|-
| {{Hero Defense Shard|Enduring SlamBoosted Power}} || Seismic Slam stun duration increased Increases the power of the Boost Aura by 0.52-5 seconds20%. || 15 18 || Chaos 7 6 || {{Valid for SquireMonk}} || {{Valid for ShieldRelic}}
|-
| {{Defense Shard|Oily EntrapmentColossal Fissure}} || Increases Oil Geyser slow rate Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 330-1570%. Usable once every 60 seconds. || 12 20 || Chaos 7 6 || {{Valid for LavamancerAbyssLord}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Howling FeastFlaming Death}} || Your Primary attacks generate 1 Feast stackEV2’s mega death laser sets enemies it hits on fire dealing 50-2, while at 050% of EV2’s Ability Power stat as damage over 10 stacks, increase your Hero Damage by 2-30%seconds. One stack wears off every 3 seconds || 14 20 || Chaos 6 || {{Valid for Dryad}}{{Valid for SquireSeriesEV2}} || {{Valid for WeaponRelic}}
|-
| {{Defense Shard|Splody HarpoonFrosty Power}} || Ballista projictiles have a Frostbite tower passes 10-30% chance to detonate on each target hit dealing 150-35050% of the Ballista's defence power its Defense Power stat as extra damage in small areato defenses within its frost aura. || 20 || Chaos 7 6 || {{Valid for SquireApprentice}} || {{Valid for Relic}}
|-
| {{Defense Shard|Health PylonMark Targets}} || Increases the Defense Health of nearby defenses to 102This defence has a 5-13045%. Note: Requires a Blockade but this shard does not buff the Blockade that equips this shardchance to place an Apprentice Mark on its target. || 20 || Chaos 7 6 || {{Valid for ALLApprentice}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Snipe Critical PowerMegarock}} || Increases the total critical damage of Snipe by 104Volcano launches a huge rock dealing 150-1401150% Defense Power damage once every 10 volleys. || 12 20 || Chaos 7 6 || {{Valid for GunwitchLavamancer}} || {{Valid for WeaponRelic}}
|-
| {{Hero Defense Shard|Shattering StonesSerpent God’s Protection}} || After an Abyss Stone expires, it detonates dealing 40Tower's and Blockades near the Obelisk take -4001% of your Ability Power as crushing damage to nearby enemies. || 18 9 || Chaos 6 || {{Valid for AbyssLordMystic}} || {{Valid for BootsRelic}}
|-
| {{Defense Shard|Manufacturer’s OverchargeSharpened Spikes}} || Weapon Manufacturer charges 4Blockade has a 2-4030% fasterchance to stun enemies hit for 1-4 seconds. || 12 14 || Chaos 7 6 || {{Valid for SeriesEV2ALL}} || {{Valid for Relic}}
|-
| {{Hero Shard|Power GambitBrain Of Confusion}} || Increases your Hero Damage by 10When you take damage you have a 3-5015%, but increase damage taken from chance to confuse nearby enemies by 60-20%for 3 seconds. This effect has a 15 second cooldown. || 20 12 || Chaos 7 6 || {{Valid for ALL}} || {{Valid for ChestHelmet}}
|-
| {{Hero Shard|Brain Of ConfusionHeat Dispenser Module}} || When you take damage you have EV2 upgrades her gun with a 3new heat dispenser module that drains 4-1540% chance to confuse nearby enemies for 3 seconds. This effect has a 15 second cooldownmore heat with each primary attack. || 12 || Chaos 6 || {{Valid for ALLSeriesEV2}} || {{Valid for HelmetWeapon}}
|-
| {{Defense Hero Shard|Power PylonHowling Feast}} || Increases the Defense Power of nearby defenses to 102Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by 2-12030%. Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. One stack wears off every 3 seconds || 18 14 || Chaos 7 6 || {{Valid for ALLDryad}}{{Valid for Squire}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Charged ShotNightmare Fuel}} || Your primary attacks have a 5Enemies affected by Lash Out poison take 20-15320% chance to fire a fully charged secondary attackHero Damage as magical damage when hit by Dark Torment. || 10 20 || Chaos 7 6 || {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2Mystic}} || {{Valid for Weapon}}
|-
| {{Defense Hero Shard|Mark TargetsPole Power}} || This defence has a 5Increases the damage of Pole Smash by 4-4540% chance to place an Apprentice Mark on its target. || 20 12 || Chaos 6 || {{Valid for ApprenticeMonk}} || {{Valid for RelicGloves}}
|-
| {{Defense Hero Shard|Node IncreasePower Of Storms}} || EV2 can create 1You have a x-4 extra node(s) in any single Weapon Manufacturer chain10% chance on hit to restore x-20 mana per second for 3 seconds. 10 seconds cooldown. || 6 12 || Chaos 7 6 || {{Valid for SeriesEV2Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLord}} || {{Valid for RelicHelmet}}
|-
| {{Hero Shard|Proton SuperchargeScatter Striker}} || EV2's Proton Charge deals an extra 10-210% Increases the range of your ability power stat as damage while its max range is increased Scatter Sweep by 54-2540%. || 20 12 || Chaos 7 6 || {{Valid for SeriesEV2Gunwitch}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Serpent’s KissShattering Stones}} || Secondary Attacks inflict poison on enemiesAfter an Abyss Stone expires, it detonates dealing 1040-210400% of Hero Health your Ability Power as crushing damage per second for 1-5 secondsto nearby enemies. || 20 18 || Chaos 7 6 || {{Valid for MysticAbyssLord}} || {{Valid for GlovesBoots}}
|-
| {{Hero Shard|Twice As BrightSnipe Critical Strike}} || Eruption now increases Defense Power to 10-70%, but Increases the duration is reduced Crit Chance of Snipe by 2-5 seconds30%. || 20 14 || Chaos 7 6 || {{Valid for LavamancerGunwitch}} || {{Valid for HelmetWeapon}}
|-
| {{Hero Defense Shard|Proton Canon InsulatorManufacturer’s Overcharge}} || Reduces the heat generation rate of Proton Charge by 2Weapon Manufacturer charges 4-2040% faster. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for WeaponRelic}}
|-
| {{Hero Defense Shard|ConstrictorNode Increase}} || Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for EV2 can create 1-5s. While stunned, enemies take 50-450% Ability Power as magical damage each second for 3 seconds4 extra node(s) in any single Weapon Manufacturer chain. || 20 6 || Chaos 7 || {{Valid for MysticSeriesEV2}} || {{Valid for WeaponRelic}}
|-
| {{Defense Shard|Obelisk Shield}} || Obelisk Shield absorption increased to 10-70%. || 15 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Tectonic BreakerOily Entrapment}} || While Hardened, deal 10Increases Oil Geyser slow rate by 3-37015% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10-370% Hero Damage as Fire damage every 3rd primary attack. || 20 12 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for ChestRelic}}
|-
| {{Hero Defense Shard|Heroic BoostPower Pylon}} || Increases Heroic Wave's healing done by 4the Defense Power of nearby defenses to 102-40120% . Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 12 18 || Chaos 7 || {{Valid for MonkALL}} || {{Valid for HelmetRelic}}
|-
| {{Hero Defense Shard|Fiery BrimstoneSplody Harpoon}} || Adds 4Ballista projictiles have a 10-1230% Hero Damage chance to Your Attacks detonate on each target hit dealing 150-350% of the Ballista's defence power stat as Magical Fire Damageextra damage in small area. || 10 20 || Chaos 7 || {{Valid for ALLSquire}} || {{Valid for WeaponRelic}}
|-
| {{Hero Shard|RavenhostCharged Shot}} || Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted have a 5-15% chance to fire a magical Raven dealing 10-210% of your Ability Power as damage. Bounces 5 timesfully charged secondary attack. || 20 10 || Chaos 7 || {{Valid for ALLHuntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Life LeechConstrictor}} || Your primary attacks heal you Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 01-5s.2While stunned, enemies take 50-1450% of your max healthAbility Power as magical damage each second for 3 seconds. || 20 || Chaos 7 || {{Valid for ALLMystic}} || {{Valid for Weapon}}
|-
| {{Defense Hero Shard|Sharpened SpikesEnduring Slam}} || Blockade has a 2-30% chance to Seismic Slam stun enemies hit for 1duration increased by 0.5-4 5 seconds. || 14 15 || Chaos 6 7 || {{Valid for ALLSquire}} || {{Valid for RelicShield}}
|-
|-
| {{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by 10-100. || 18 || Chaos 7 || {{Valid for Dryad}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for Lavamancer}}{{Valid for Gunwitch}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}} || {{Valid for Helmet}}
|-
| {{Defense Hero Shard|Colossal FissurePower Gambit}} || Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals Increases your Hero Damage by 10-50-2050% of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command increase damage taken from enemies by 3060-7020%. Usable once every 60 seconds. || 20 || Chaos 6 7 || {{Valid for AbyssLordALL}} || {{Valid for RelicChest}}
|-
| {{Defense Hero Shard|Frosty PowerProton Canon Insulator}} || Frostbite tower passes 10Reduces the heat generation rate of Proton Charge by 2-5020% of its Defense Power stat to defenses within its frost aura. || 20 12 || Chaos 6 7 || {{Valid for ApprenticeSeriesEV2}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Restoring SnipeProton Supercharge}} || Snipe critical hits restore 4EV2's Proton Charge deals an extra 10-40 Broom Power210% of your ability power stat as damage while its max range is increased by 5-25%. || 18 20 || Chaos 7 || {{Valid for GunwitchSeriesEV2}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Nightmare FuelRamster Power}} || Enemies affected Increases the damage of Ramster Direct Command by Lash Out poison take 205-32035% Hero Damage as magical damage when hit by Dark Torment. || 20 10 || Chaos 6 7 || {{Valid for MysticAbyssLord}} || {{Valid for WeaponGloves}}
|-
| {{Defense Hero Shard|Serpent God’s ProtectionRavenhost}} || Tower's and Blockades near Your primary attacks generate Raven stacks. Once you reach 10 stacks, the Obelisk take stacks are depleted to fire a magical Raven dealing 10-1210% of your Ability Power as damage. Bounces 5 times. || 9 20 || Chaos 6 7 || {{Valid for MysticALL}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Restoring Snipe Critical Strike}} || Increases the Crit Chance of Snipe by 2critical hits restore 4-30%40 Broom Power. || 14 18 || Chaos 6 7 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Snipe Critical Power Of Storms}} || You have a xIncreases the total critical damage of Snipe by 104-10140% chance on hit to restore x-20 mana per second for 3 seconds. 10 seconds cooldown. || 12 || Chaos 6 7 || {{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLordGunwitch}} || {{Valid for HelmetWeapon}}
|-
| {{Hero Shard|Pole PowerTectonic Breaker}} || Increases the While Hardened, deal 10-370% Armor Stat as crushing Earth damage of Pole Smash by 4every 3rd primary attack. While Inflamed deal 10-40370%Hero Damage as Fire damage every 3rd primary attack. || 12 20 || Chaos 6 7 || {{Valid for MonkLavamancer}} || {{Valid for GlovesChest}}
|-
| {{Defense Hero Shard|Boosted PowerTwice As Bright}} || Increases Eruption now increases Defense Power to 10-70%, but the power of the Boost Aura duration is reduced by 2-20%5 seconds. || 18 20 || Chaos 6 7 || {{Valid for MonkLavamancer}} || {{Valid for RelicHelmet}}
|-
| {{Hero Defense Shard|Heat Dispenser ModuleHealth Pylon}} || EV2 upgrades her gun with Increases the Defense Health of nearby defenses to 102-130%. Note: Requires a new heat dispenser module Blockade but this shard does not buff the Blockade that drains 4-40% more heat with each primary attackequips this shard. || 12 20 || Chaos 6 7 || {{Valid for SeriesEV2ALL}} || {{Valid for WeaponRelic}}
|-
| {{Hero Shard|Scatter StrikerFiery Brimstone}} || Increases the range of Scatter Sweep by Adds 4-4012%Hero Damage to Your Attacks as Magical Fire Damage. || 12 10 || Chaos 6 7 || {{Valid for GunwitchALL}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Flaming RetributionHeroic Boost}} || When you take damage, you have a 2Increases Heroic Wave's healing done by 4-2040% chance of dealing 125-425% of your Armor as fire damage to your attacker. || 20 12 || Chaos 6 7 || {{Valid for ALLMonk}} || {{Valid for GlovesHelmet}}
|-
| {{Defense Hero Shard|Enhanced PoisonSerpent’s Kiss}} || Modifies the Secondary Attacks inflict poison proc rate on enemies, dealing 10-210% of the Poison Dart Tower's poison by Hero Health as damage per second for 1-25%5 seconds. || 12 20 || Chaos 6 7 || {{Valid for HuntressMystic}} || {{Valid for RelicGloves}}
|-
| {{Hero Defense Shard|Unholy FireDefensive Critical Damage}} || Blocking unleashes flames that deal 150-750% of your ability power stat as damage to enemies in a cone in front of Increases the hero at a rate Defense Crit Damage of twice per second. || 20 || Chaos 6 || {{Valid for Squire}} || {{Valid for Shield}}|- style="opacity:.5"| {{Hero Shard|Harbinger’s Powered Block}} || Blocking reduces the cooldown of Seismic Slam affected tower by 2-0.2 to -0.7 seconds. Happens a max of 3 times a second. || 10 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}|- style="opacity:.5"| {{Hero Shard|Spider’s Kiss}} || Snipe hits inflict poison, dealing 50-45034% Ability Power as magical earth damage per second for 5s. || 20 16 || Chaos 5 Campaign || {{Valid for GunwitchALL}} || {{Valid for WeaponRelic}}
|-
| {{Hero Defense Shard|Betsy’s Empowered BeamFortification}} || Primary attacks now fire a sonic projectile that deals 105Increases Defense Health of the affected tower by 2-15034% of your Hero Damage stat as damage. || 15 16 || Chaos 4 Campaign || {{Valid for SquireALL}} || {{Valid for WeaponRelic}}
|-
| {{Defense Hero Shard|Empowered BoltsConcussive Chi}} || Ballista has Secondary attacks have a 51-3025% chance on hit to deal full damage to all stun targets pierced for the next 101-40 4.6 seconds. || 10 12 || Chaos 3 Campaign || {{Valid for SquireMonk}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Corruption’s BlessingConcussive Shock}} || Damage Increases the stun duration of Dryad's Blessing is increase Concussive Shot by 4-40% in corrupt form. || 12 || Chaos 3 Campaign || {{Valid for DryadHuntress}} || {{Valid for Boots}}|- style="opacity:.5"| {{Defense Shard|Harbinger’s Exile}} || Training Dummy has a 1-9% chance to teleport targets back to spawner. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Corruption’s EmbraceConstruction}} || Starfall damage is increased Increases repair and upgrade speed during Combat Phase by 425-4075% in corrupt form . || 12 20 || Chaos 5 Campaign || {{Valid for DryadALL}} || {{Valid for HelmetGloves}}
|-
| {{Defense Hero Shard|Cthulu’s InfluenceCorruption’s Fortification}} || While under the effects Armor buff of corruption, Angry Nimbus has a 3Dryad’s Blessing is increased by 4-2740% chance to charm enemies for 1-7 secondsin purification form. || 12 || Chaos 5 Campaign || {{Valid for Dryad}} || {{Valid for RelicChest}}
|-
| {{Hero Shard|Madness’ EmbraceDrenching Strikes}} || Increases Call Your primary attacks have a 2-30% chance on hit to Madness duration by 0.5drench enemies for 3-7.5s10 seconds. || 14 || Chaos 5 Campaign || {{Valid for MysticALL}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Let’s RockEnduring Tornado}} || Activating Harden/Inflame gives Increases the Lavamancer a shield lasting for knockup duration of Tornado by 1-6-30 seconds that absorbs 20-140% Hero Health incoming damage. || 12 10 || Chaos 4 Campaign || {{Valid for LavamancerApprentice}} || {{Valid for ChestGloves}}
|-
| {{Hero Shard|Betsy’s Empowered LightningEnhanced Decoy}} || Every 8 seconds, secondary attacks spawn a lightning ball that EV2s decoy deals 125and extra 20-325420% of your Ability Power stat as storm damage for 1-5 seconds at the rate of 2.5 hits per secondto enemies. || 20 || Chaos 3 Campaign || {{Valid for MonkSeriesEV2}} || {{Valid for WeaponBoots}}
|-
| {{Hero Shard|Betsy’s CurseFountain Of Speed}} || Primary attacks leave a curse zone that reduces the damage enemies deal Abyss Fountain increases allied movement speed by 50-650 for 5-25%. You can place up to 3 zones and each zones lasts 20-100 seconds. || 20 12 || Chaos 3 Campaign || {{Valid for ApprenticeAbyssLord}} || {{Valid for WeaponBoots}}
|-
| {{Hero Shard|Manabomb’s AidRetribution}} || Manabomb places When you take damage, you have a shield on you that absorbs 1502-75020% chance of your ability power Stat. Enemies that hit the shield are burned for 150dealing 125-550425% of your ability power over 3 secondsArmor as damage to your attacker. || 20 || Chaos 4 Campaign || {{Valid for ApprenticeALL}} || {{Valid for WeaponChest}}
|-
| {{Hero Shard|Corruption’s BargainSpeed Boost}} || When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of 2 in corruption formIncreases your movement speed by 100-500. || 10 8 || Chaos 3 Campaign || {{Valid for DryadALL}} || {{Valid for ChestBoots}}
|-
| {{Hero Shard|Corruption’s HarmonySupport Magic Specialist}} || Reduces Corruption form’s Celestial Power drain Decreases the cost of Broom Vault and Book Drop by 4-1 to -340%. || 10 12 || Chaos 2 Campaign || {{Valid for DryadGunwitch}} || {{Valid for ChestHelmet}}
|-
| {{Hero Shard|Abyss Knight’s BargainSwift Provocation}} || Reduces the mana cost of Knight of the Abyss Provoke movement speed buff increased by 410-40%154. || 12 || Chaos 3 Campaign || {{Valid for AbyssLordSquire}} || {{Valid for HelmetBoots}}
|-
| {{Hero Shard|Harbinger’s Slam PowerWorm Scarf}} || During Provoke, Seismic Slam Reduces the damage increased you take from enemies by 1303-41015% of your Ability Power stat. || 20 12 || Chaos 2 Campaign || {{Valid for SquireALL}} || {{Valid for GlovesHelmet}}
|-
| {{Hero Defense Shard|Corruption’s FortificationCrumbling Stone}} || Armor buff Enemies petrified by Maw of Dryad’s Blessing is increased by 4the Earth Drake receive 2-22% more damage and explode on death for 10-40250% in purification formDefense Power magical damage. || 12 20 || Campaign Chaos 1 || {{Valid for DryadLavamancer}} || {{Valid for ChestRelic}}
|-
| {{Hero Defense Shard|Serpent’s AppeasementDestruction}} || Increases Appeasement gained Defense Power of the affected tower by 42-4034%. || 12 16 || Chaos 2 1 || {{Valid for MysticALL}} || {{Valid for HelmetRelic}}
|-
| {{Hero Defense Shard|Concussive ChiElectric Fingers}} || Secondary attacks Skeletal Orcs have a 13-2530% chance on hit to stun targets for 1deal an additional 40-4400% of their Defense Health as storm damage.6 secondsBounces 3 times. || 12 18 || Campaign Chaos 1 || {{Valid for MonkAbyssLord}} || {{Valid for WeaponRelic}}
|-
| {{Defense Shard|Sandstorm WarriorEmpowered Flame}} || The Snaking Sands sandstorm increases Hero Damge and Ability Power by 101Flamethrower tower has a 1-12515% chance to hit the target again for 120-25 seconds180% damage. || 12 20 || Chaos 4 1 || {{Valid for MysticApprentice}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|HauntingRippling Explosions}} || Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10-250% of your Ability Power as damage. The effect has Enemies that die inside the boost aura have a cooldown of 5 seconds. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}|-| {{Hero Shard|Fountain Of Speed}} || Abyss Fountain increases allied movement speed by 50-650 for 5 seconds. || 12 || Campaign || {{Valid for AbyssLord}} || {{Valid for Boots}}|-| {{Hero Shard|Electric Retribution}} || When you take damage, you have a 2-25% chance of to detonate, dealing 12520-45080% of your Armour the Boost aura's Tower Damage stat as storm damage to your attackerin a small area around the enemy. || 20 || Chaos 4 1 || {{Valid for ALLMonk}} || {{Valid for HelmetRelic}}
|-
| {{Defense Shard|Stun Fire}} || Cannonball Tower has a 2-17% chance on hit to stun target for 1-2.4 seconds. || 14 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}
|-
| {{Defense Hero Shard|Defense RateAnnoyance}} || Increases the Attack Rate of the affected tower by Taints nearby enemies for 1-33% 4 seconds every 8 seconds. || 12 10 || Chaos 4 1 || {{Valid for ALL}} || {{Valid for RelicChest}}
|-
| {{Defense Hero Shard|Earth TossBots Of Oil}} || Earthshatter tower has an 4EV2 switches her Grav Bots for those of Oil. When they explode, they also oil targets for 1-308 second(s). If a fire source damages the target, the target burns for 20-220% chance to launch enemies into the airof your ability power for 1-5 second(s). || 18 20 || Chaos 4 1 || {{Valid for ApprenticeSeriesEV2}} || {{Valid for RelicChest}}
|-
| {{Hero Shard|Anti AirBroomnado Power}} || Deals Increases Broom Nado damage by 4-40% additional damage to flying enemies. || 12 || Chaos 5 1 || {{Valid for ALLGunwitch}} || {{Valid for WeaponBoots}}
|-
| {{Defense Hero Shard|Electric FingersBulwark}} || Skeletal Orcs have 3Increases armor by 4-30% chance on hit to deal an additional 40-400% of their Defense Health as storm damage. Bounces 3 times. || 18 12 || Chaos 1 || {{Valid for AbyssLordALL}} || {{Valid for RelicChest}}
|-
| {{Defense Hero Shard|Frosty BindConcussive Power}} || Frostbite slow strength increased Increases the damage of Concussive Shots by 14-1040%. || 12 || Chaos 5 1 || {{Valid for ApprenticeHuntress}} || {{Valid for RelicHelmet}}
|-
| {{Hero Shard|QuakeCrane Stance}} || You have a Each secondary attack increases the damage of the next primary attack by 10-3090% chance when landing to deal 50-250% of your Ability Power as earth damage . Stacks up to nearby enemies6 times. || 20 || Chaos 2 1 || {{Valid for ALLMonk}} || {{Valid for Boots}}
|-
| {{Defense Hero Shard|Numerous ReflectionCritical Strike}} || Increases the nodes of EV2’s Reflect Beam can sustain your Hero Crit Chance by 13-6. 10% || 5 7 || Chaos 3 1 || {{Valid for SeriesEV2ALL}} || {{Valid for RelicGloves}}
|-
| {{Hero Shard|Frozen CoreHaunting}} || Increases Ice Needle damage by 4Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10-40250%of your Ability Power as damage. The effect has a cooldown of 5 seconds. || 12 20 || Chaos 4 1 || {{Valid for GunwitchALL}} || {{Valid for HelmetWeapon}}
|-
| {{Hero Shard|Enhanced DecoyLashing Power}} || EV2s decoy deals and extra 20Increases Lash Out damage by 4-42040% damage to enemies. || 20 12 || Campaign Chaos 1 || {{Valid for SeriesEV2Mystic}} || {{Valid for BootsChest}}
|-
| {{Hero Shard|Support Magic SpecialistMolten Striker}} || Decreases Molten Core deals more impact damage the cost of Broom Vault and Book Drop by 4farther it travels, up to +20-40200%more damage. || 12 20 || Campaign Chaos 1 || {{Valid for GunwitchLavamancer}} || {{Valid for HelmetGloves}}
|-
| {{Hero Shard|Concussive ShockPower Volley}} || Increases the stun duration damage of Concussive Shot Arcane Volley by 4-40%. || 12 || Campaign Chaos 1 || {{Valid for HuntressApprentice}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Enduring TornadoSerpent God’s Fury}} || Increases When you crit with a primary attack, reduce the knockup duration cooldown of Tornado all your abilities by -0.1-6 1 seconds. The effect has a cooldown of 1 seconds. || 10 18 || Campaign Chaos 1 || {{Valid for ApprenticeALL}} || {{Valid for GlovesWeapon}}
|-
| {{Hero Shard|Batter UpShroom Doom}} || Increases the Corrupt form powder toss damage of Molten Core increased by 4-40% each time it is redirected. Happens 3 times. || 12 || Chaos 2 1 || {{Valid for LavamancerDryad}} || {{Valid for Gloves}}
|-
| {{Hero Shard|Empowered MarkThundering Call}} || Increases the max number of the Apprentice's marked targets Call to Madness range by 24-3040%. || 28 12 || Chaos 2 1 || {{Valid for ApprenticeMystic}} || {{Valid for Weapon}}
|-
| {{Defense Hero Shard|Frosty DuetWithering Fountain}} || Reduce Frost towers range to 60Abyss Fountain withers enemies inside it reducing the damage they deal by 2-3520%. When fully upgraded this shard allows the frost tower to slow an additional target. || 10 9 || Chaos 2 1 || {{Valid for ApprenticeAbyssLord}} || {{Valid for RelicBoots}}
|-
| {{Hero Defense Shard|Abyss Stone AttunementAtomic Capacity}} || Reduces This shard gives your Atomic Launcher an additional missile when the mana cost of Abyss Stone by 1-15%shard is upgraded to 4/8 and then another at 8/8. || 14 8 || Chaos 3 2 || {{Valid for AbyssLordSeriesEV2}} || {{Valid for BootsRelic}}
|-
| {{Defense Shard|Atomic CapacityBerserk Master}} || This shard gives Increases the duration of Direct Command on your Atomic Launcher an additional missile when the shard is upgraded to 4/8 and then another at 8/8Skeletal Orcs by 1-5 seconds. || 8 || Chaos 2 || {{Valid for SeriesEV2AbyssLord}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Withering FountainBlazing Phoenix}} || Abyss Fountain withers enemies inside it reducing A Phoenix emerges from the damage they deal by 2flames of a Blaze Balloon after a short delay, dealing 150-20550%of the tower's damage stat as damage. || 9 20 || Chaos 1 2 || {{Valid for AbyssLordHuntress}} || {{Valid for BootsRelic}}
|-
| {{Defense Shard|Empowered FlameCombined Power}} || Flamethrower tower has a 1Enemies affected by both Serpent's Coil and Sand Viper receive 25-15% chance to hit the target again for 20-180385% Defense Power as magical damageeach second. || 20 18 || Chaos 1 2 || {{Valid for ApprenticeMystic}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Dummies And BotsDefensive Critical Strike}} || EV2's Death From Above ability now spawns 4 Increases the Defense Crit Chance of her Anti Gravity Bots in a plus formation around her dummy that all deal 20the affected tower by an additional 2-22015% Ability Power stat in a 100-500 unit radius. Theses do not count toward the cap on the number of Bots she can hold. || 20 12 || Chaos 2 || {{Valid for SeriesEV2ALL}} || {{Valid for BootsRelic}}
|-
| {{Hero Defense Shard|AnnoyanceEncroaching Flames}} || Taints nearby enemies for 1Flame aura has a 5-25% chance to deal 4 seconds every 8 seconds-40% more damage. || 10 12 || Chaos 1 2 || {{Valid for ALLMonk}} || {{Valid for ChestRelic}}
|-
| {{Hero Defense Shard|BulwarkFrosty Duet}} || Increases armor by 4Reduce Frost towers range to 60-4035%. When fully upgraded this shard allows the frost tower to slow an additional target. || 12 10 || Chaos 1 2 || {{Valid for ALLApprentice}} || {{Valid for ChestRelic}}
|-
| {{Hero Defense Shard|Critical StrikeMagma Maelstrom}} || Increases your Hero Crit Chance Rate at which Fissures of Embermount generate Molten Power reduced by 34-1040% . || 7 12 || Chaos 1 2 || {{Valid for ALLLavamancer}} || {{Valid for GlovesRelic}}
|-
| {{Hero Defense Shard|InspirationPanic Fire}} || Reduces When the cooldown of your abilities affected tower takes damage, it has a 5-15% chance to increase it's Attack Rate by 50% for 1-4-40%seconds. Does not work with Auras and Traps. || 12 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for HelmetRelic}}
|-
| {{Defense Shard|Crumbling StonePower Bolts}} || Enemies petrified by Maw of the Earth Drake receive 2Ballista has a 4-2240% more damage and explode chance on death for 10hit to deal 5-25050% Defense Power extra magical damage. || 20 15 || Chaos 1 2 || {{Valid for LavamancerSquire}} || {{Valid for Relic}}
|-
| {{Defense Shard|Magma MaelstromPress Your Luck}} || Rate at which Fissures of Embermount generate Molten Power reduced When the affected tower takes damage, it has a 5-15% chance to increase it's Critical Hit Chance by 30% for 1-4-40%seconds. Does not work with Auras and Traps. || 12 10 || Chaos 2 || {{Valid for LavamancerALL}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Thundering CallWorld Tree Mcbufferson}} || Increases Call to Madness range by 4Every 20 seconds, the world tree places a leafy shield on a blockade within its influence that absorbs 10-40210%of the Dryad's Defense Health stat and lasts 10 seconds. || 12 20 || Chaos 1 2 || {{Valid for MysticDryad}} || {{Valid for WeaponRelic}}
|-
| {{Defense Hero Shard|Berserk MasterBatter Up}} || Increases the duration damage of Direct Command on your Skeletal Orcs Molten Core by 14-5 seconds40% each time it is redirected. Happens 3 times. || 8 12 || Chaos 2 || {{Valid for AbyssLordLavamancer}} || {{Valid for RelicGloves}}
|-
| {{Hero Shard|Power Of The KnightCorruption’s Harmony}} || Increases the damage of Knight of the Abyss Reduces Corruption form’s Celestial Power drain by 4-40%1 to -3. || 12 10 || Chaos 2 || {{Valid for AbyssLordDryad}} || {{Valid for GlovesChest}}
|-
| {{Hero Shard|Critical Restoration}} || Primary Attack critical hits restore 1-5 Broom Power. || 8 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Dewey Deathimal System}} || Book drop duration is increased 1-3 second and the extra damage they take is increased 5-15% while under it's effect. || 20 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Gloves}}
|-
| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by 10-90%. Stacks up to 6 times. || 20 || Chaos 2 || {{Valid for Monk}} || {{Valid for Weapon}}
|-
| {{Defense Hero Shard|DestructionDummies And Bots}} || Increases Defense Power EV2's Death From Above ability now spawns 4 of the affected tower by 2her Anti Gravity Bots in a plus formation around her dummy that all deal 20-34220%Ability Power stat in a 100-500 unit radius. Theses do not count toward the cap on the number of Bots she can hold. || 16 20 || Chaos 1 2 || {{Valid for ALLSeriesEV2}} || {{Valid for RelicBoots}}
|-
| {{Defense Hero Shard|Defensive Critical StrikeEmpowered Mark}} || Increases the Defense Crit Chance max number of the affected tower Apprentice's marked targets by an additional 2-15%30. || 12 28 || Chaos 2 || {{Valid for ALLApprentice}} || {{Valid for RelicWeapon}}
|-
| {{Defense Hero Shard|Panic FireHarbinger’s Slam Power}} || When the affected tower takes During Provoke, Seismic Slam damage, it has a 5increased by 130-15% chance to increase it's Attack Rate by 50410% for 1-4 seconds. Does not work with Auras and Trapsof your Ability Power stat. || 10 20 || Chaos 2 || {{Valid for ALLSquire}} || {{Valid for RelicGloves}}
|-
| {{Defense Hero Shard|Press Your LuckInspiration}} || When Reduces the affected tower takes damage, it has a 5cooldown of your abilities by 4-15% chance to increase it's Critical Hit Chance by 3040% for 1-4 seconds. Does not work with Auras and Traps. || 10 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for RelicHelmet}}
|-
| {{Hero Shard|Piercing}} || Concussive Shots also fires a piercing shard dealing 50-350% of Ability Power as damage, then explodes dealing 25-225% of Ability Power as unresisted damage. || 20 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Dewey Deathimal SystemPower Of The Knight}} || Book drop duration is increased 1-3 second and Increases the extra damage they take is increased 5of Knight of the Abyss by 4-1540% while under it's effect. || 20 12 || Chaos 2 || {{Valid for GunwitchAbyssLord}} || {{Valid for Gloves}}
|-
| {{Defense Hero Shard|Encroaching FlamesQuake}} || Flame aura has You have a 510-2530% chance when landing to deal 450-40250% more of your Ability Power as earth damageto nearby enemies. || 12 20 || Chaos 2 || {{Valid for MonkALL}} || {{Valid for RelicBoots}}
|-
| {{Defense Hero Shard|Rippling ExplosionsSerpent’s Appeasement}} || Enemies that die inside the boost aura have a 5Increases Appeasement gained by 4-2540% chance to detonate, dealing 20-80% of the Boost aura's Tower Damage stat as damage in a small area around the enemy. || 20 12 || Chaos 1 2 || {{Valid for MonkMystic}} || {{Valid for RelicHelmet}}
|-
| {{Defense Shard|Combined PowerBoosted Grasp}} || Enemies affected by both Serpent's Coil and Sand Viper receive 25move at 90-38560% Defense Power as magical damage each secondspeed when they are within the Boost Aura. || 18 10 || Chaos 2 3 || {{Valid for MysticMonk}} || {{Valid for Relic}}
|-
| {{Defense Shard|World Tree McbuffersonDeadly Strikes}} || Every 20 seconds, Increases the world tree places a leafy shield on a blockade within its influence that absorbs 10Defense Range of the affected tower by 4-21040% of the Dryad's Defense Health stat and lasts 10 seconds. || 20 12 || Chaos 2 3 || {{Valid for DryadALL}} || {{Valid for Relic}}
|-
| {{Defense Shard|Blazing PhoenixDrenched}} || A Phoenix emerges from After your Geyser Trap drenches an enemy, the flames next source of a Blaze Balloon after a short delay, dealing 150damages deals an additional 3-55035% of the tower's damage stat as damage. || 20 16 || Chaos 2 3 || {{Valid for Huntress}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Bots Of OilEmpowered Bolts}} || EV2 switches her Grav Bots for those of Oil. When they explode, they also oil targets for 1-8 second(s). If Ballista has a fire source damages the target, the target burns for 205-22030% of your ability power chance on hit to deal full damage to all targets pierced for 1the next 10-5 second(s)40 seconds. || 20 10 || Chaos 1 3 || {{Valid for SeriesEV2Squire}} || {{Valid for ChestRelic}}
|-
| {{Hero Defense Shard|Swift ProvocationEmpowered Frostbite}} || Provoke movement speed buff increased by 10Frostbite has a 5-15445% to freeze the target for 1-7 seconds. || 12 20 || Campaign Chaos 3 || {{Valid for SquireApprentice}} || {{Valid for BootsRelic}}
|-
| {{Defense Shard|Power BoltsEmpowering Blasphemy}} || Ballista has a 4-40% chance on hit Obelisk Hero Stat boost increased to deal 510-50% extra magical damageand polymorph duration increased by 1-6 seconds. || 15 10 || Chaos 2 3 || {{Valid for SquireMystic}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|JackpotNumerous Reflection}} || You have a 2Increases the nodes of EV2’s Reflect Beam can sustain by 1-10% chance when picking up gold to quadruple the amaunt6. || 8 5 || Chaos 3 || {{Valid for ALLSeriesEV2}} || {{Valid for ChestRelic}}
|-
| {{Hero Defense Shard|ChannelRain Of Oil}} || Restores Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-12 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-15 of your ability resources every 5 11 seconds. || 14 20 || Chaos 3 || {{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLord}} || {{Valid for HelmetRelic}}
|-
| {{Defense Shard|Boosted GraspShielding Guard}} || Enemies move at 90When the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-60250% speed when they are within the Boost Auraof it's Defense Health for 5 seconds. Does not work with Auras or Traps. || 10 20 || Chaos 3 || {{Valid for MonkALL}} || {{Valid for Relic}}
|-
| {{Hero Shard|Darkest SyphonAbyss Knight’s Bargain}} || Increases Reduces the angle mana cost of Dark Syphon Knight of the Abyss by 34-3040%. || 9 12 || Chaos 4 3 || {{Valid for AbyssLord}} || {{Valid for ChestHelmet}}
|-
| {{Hero Shard|Shroom BloomAbyss Stone Attunement}} || The mushrooms created by Powder Toss last 1-6 seconds longer. || 10 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Gloves}}|-| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by 4-40%. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Gloves}}|-| {{Hero Shard|Oil Slick}} || Increases Reduces the duration mana cost of oil flask Abyss Stone by 1-915%. || 8 14 || Chaos 3 || {{Valid for HuntressAbyssLord}} || {{Valid for GlovesBoots}}
|-
| {{Hero Shard|Aerial Mastery}} || Increases Death From Above’s Duration by 1-6 seconds. || 10 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Boots}}
|-
| {{Defense Hero Shard|Shielding GuardBetsy’s Curse}} || When Primary attacks leave a curse zone that reduces the affected tower takes damage, it has a enemies deal by 5-25% chance . You can place up to gain a shield for 503 zones and each zones lasts 20-250% of it's Defense Health for 5 100 seconds. Does not work with Auras or Traps. || 20 || Chaos 3 || {{Valid for ALLApprentice}} || {{Valid for RelicWeapon}}
|-
| {{Defense Hero Shard|Empowering BlasphemyBetsy’s Empowered Lightning}} || Obelisk Hero Stat boost increased to 10Every 8 seconds, secondary attacks spawn a lightning ball that deals 125-50325% and polymorph duration increased by of your Ability Power stat as storm damage for 1-6 5 secondsat the rate of 2.5 hits per second. || 10 20 || Chaos 3 || {{Valid for MysticMonk}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|OverwhelmBewitching Hour}} || Your primary attacks have a 7Each Snipe hit adds 4-1540% chance to stun enemies for 1-3 secondsthe damage of the next Primary Attack hit. Stacks up to 5 times. || 8 12 || Chaos 3 || {{Valid for ALLGunwitch}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Big Boy}} || The first mine you place will always be a Big Boy. Big Boy mines do an additional 100-1100% of Hero Damage as damage to enemies in double the area. || 20 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}
|-
| {{Defense Hero Shard|Deadly StrikesCataclysm}} || Increases the Defense Range of the affected tower Eruption damage by 4-40%. || 12 || Chaos 3 || {{Valid for ALLLavamancer}} || {{Valid for Chest}}|-| {{Hero Shard|Channel}} || Restores 1-15 of your ability resources every 5 seconds. || 14 || Chaos 3 || {{Valid for Huntress}}{{Valid for Monk}}{{Valid for Squire}}{{Valid for Apprentice}}{{Valid for AbyssLord}} || {{Valid for RelicHelmet}}
|-
| {{Defense Hero Shard|Power TransferCorruption’s Bargain}} || Increases the Defense Crit Damage When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of the affected tower by 4-60% of its Defense Power2 in corruption form. || 14 10 || Chaos 4 3 || {{Valid for ALLDryad}} || {{Valid for RelicChest}}
|-
| {{Hero Shard|CataclysmCorruption’s Blessing}} || Increases Eruption damage Damage of Dryad's Blessing is increase by 4-40%in corrupt form. || 12 || Chaos 3 || {{Valid for LavamancerDryad}} || {{Valid for ChestBoots}}
|-
| {{Hero Shard|Fight Me Not}} || Defenses will deal 5-25% more damage to enemies targetting the Squire. || 20 || Chaos 3 || {{Valid for Squire}} || {{Valid for Chest}}
|-
| {{Defense Hero Shard|Rain Of OilJackpot}} || Skeletal Archer's Direct Command now oils enemies, slowing them by 50You have a 2-10% chance when picking up gold to quadruple the amaunt. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for 2Chest}}|-12 seconds. If an oiled enemy is hit by fire damage, the oil ignites, | {{Hero Shard|Lava Floor}} || Eruption spawns a lava field dealing 20150-6001150% of its Defense Ability Power in fire as Fire magic damage over 1-11 secondseach second for 5s. || 20 || Chaos 3 || {{Valid for AbyssLordLavamancer}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Inspiring StrikesOil Slick}} || Primary attacks reduce Increases the cooldown duration of your abilities oil flask by -0.1-09%.3 seconds || 4 8 || Chaos 4 3 || {{Valid for ALLHuntress}} || {{Valid for WeaponGloves}}
|-
| {{Hero Shard|Abyssal MandateOverwhelm}} || Reduces the mana cost of Direct Command by 4Your primary attacks have a 7-4015%chance to stun enemies for 1-3 seconds. || 12 8 || Chaos 4 3 || {{Valid for AbyssLordALL}} || {{Valid for ChestWeapon}}
|-
| {{Hero Shard|Bewitching HourOverwhelming Buster}} || Each Snipe hit adds Adds 0.5-4-40% to the damage of the next Primary Attack hit. Stacks up 5s to 5 timesBlunder Broom Buster duration. || 12 8 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Fan Of KnightsTormented Power}} || Skeletal Knight also fires two additional knights that deal 20Increases Dark Torment damage by 4-50040% of Ability Power in damage. || 20 12 || Chaos 4 3 || {{Valid for AbyssLordMystic}} || {{Valid for Gloves}}
|-
| {{Hero Defense Shard|Lava FloorDefense Rate}} || Eruption spawns a lava field dealing 150Increases the Attack Rate of the affected tower by 1-115033% Ability Power as Fire magic damage each second for 5s. || 20 12 || Chaos 3 4 || {{Valid for LavamancerALL}} || {{Valid for WeaponRelic}}
|-
| {{Defense Shard|Empowered FrostbiteEarth Toss}} || Frostbite Earthshatter tower has a 5an 4-4530% chance to freeze launch enemies into the target for 1-7 secondsair. || 20 18 || Chaos 3 4 || {{Valid for Apprentice}} || {{Valid for Relic}}
|-
| {{Defense Shard|DrenchedEmpowering Flames}} || After your Geyser Trap drenches an enemy, Flame Aura increases the next source damage of damages deals an additional 3heroes standing inside it by 5-3525% damage. || 16 20 || Chaos 3 4 || {{Valid for HuntressMonk}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Caustic OilExplosive Surprise}} || Increases the damage of Oil Flask by 4Geyser Trap has a 5-65% chance to fire an exploding shard dealing 50-40650% Defense Power damage in an area. || 12 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for GlovesRelic}}
|-
| {{Hero Defense Shard|Mana LeechLateral Blast}} || Dark Syphon drains 4-40Volcano attacks spawn three random meteors that drop nearby, each dealing 125% additional manaDefense Power as magical Fire damage. || 12 20 || Chaos 5 4 || {{Valid for AbyssLordLavamancer}} || {{Valid for GlovesRelic}}
|-
| {{Hero Defense Shard|Celestial AttunementPower Transfer}} || The dyrad can hold 1Increases the Defense Crit Damage of the affected tower by 4-4 more stacks 60% of starfallits Defense Power. || 6 14 || Chaos 4 || {{Valid for DryadALL}} || {{Valid for HelmetRelic}}
|-
| {{Hero Defense Shard|Enduring LashPuncturing Bolts}} || Increases Lash Out poison duration by 0.5Ballista can now pierce an additional 1-4.5 stargets. || 8 6 || Chaos 4 || {{Valid for MysticSquire}} || {{Valid for WeaponRelic}}
|-
| {{Hero Defense Shard|Enduring DropSandstorm Warrior}} || Increases Book Drop duration The Snaking Sands sandstorm increases Hero Damge and Ability Power by 0.5101-125% for 1-7.5s25 seconds. || 14 12 || Chaos 4 || {{Valid for GunwitchMystic}} || {{Valid for HelmetRelic}}
|-
| {{Hero Shard|Insulated DecoyAbyssal Mandate}} || Decreases heat generated from Death from Above Reduces the mana cost of Direct Command by 4-40%. || 12 || Chaos 4 || {{Valid for SeriesEV2AbyssLord}} || || || || || || ||{{Valid for Chest}}
|-
| {{Hero Shard|Piercing PowerBeacon of the Storm}} || Increases the damage of Piercing Shot by 4Once per second your primary attack spawns a lightning ball that deals 10-4050%of your Hero Damage as storm damage. Bounces up to 3 times. || 12 20 || Chaos 4 || {{Valid for HuntressALL}} || {{Valid for ChestGloves}}
|-
| {{Hero Shard|Hemolytic PoisonBetsy’s Empowered Beam}} || Lashout cooldown increased to 200Primary attacks now fire a sonic projectile that deals 105-160150% of what it was but allows it to stack 0-2 times and increases its duration by 3-7 secondsyour Hero Damage stat as damage. || 20 15 || Chaos 4 || {{Valid for MysticSquire}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Call Of The Kobold}} || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for 20%-320% of your ability power. || 20 || Chaos 4 || {{Valid for Monk}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Burning StrikesCaustic Oil}} || 2Increases the damage of Oil Flask by 4-2040% chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-5 seconds. || 20 12 || Chaos 5 4 || {{Valid for ALLHuntress}} || {{Valid for WeaponGloves}}
|-
| {{Hero Shard|Shroom GloomCelestial Attunement}} || Slow intensity The dyrad can hold 1-4 more stacks of Powder Toss in Purification Form increased by 4-40%starfall. || 12 6 || Chaos 4 || {{Valid for Dryad}} || {{Valid for GlovesHelmet}}
|-
| {{Hero Shard|Charge Blast V2}} || Reduces the cost of EV2’s secondary attacks by 5-95%. || 18 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Mine Blast RadiusDarkest Syphon}} || Anti Gravity Bots Increases the angle of Dark Syphon by 3-30. || 9 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}|-| {{Hero Shard|Electric Retribution}} || When you take damage radius increased , you have a 2-25% chance of dealing 125-450% of your Armour as storm damage to your attacker. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Helmet}}|-| {{Hero Shard|Enduring Drop}} || Increases Book Drop duration by 0.5-7.5s. || 14 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}|-| {{Hero Shard|Enduring Lash}} || Increases Lash Out poison duration by 0.5-4.5 s. || 8 || Chaos 4|| {{Valid for Mystic}} || {{Valid for Weapon}}|-| {{Hero Shard|Fan Of Knights}} || Skeletal Knight also fires two additional knights that deal 20-40500%of Ability Power in damage. || 12 20 || Chaos 4 || {{Valid for SeriesEV2AbyssLord}} || {{Valid for ChestGloves}}
|-
| {{Defense Hero Shard|Vampiric EmpowermentFreeze Buster}} || Increases the Defense Power of the affected tower by 4Blunder Broom Buster has a 1-605% of its Defense Health. chance to also freeze enemies for 1-4s, allowing them to be shattered by Crushing damage || 14 10 || Chaos 5 4 || {{Valid for ALLGunwitch}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Poison LeavesFrozen Core}} || Dryad’s poison attacks deal 2Increases Ice Needle damage by 4-2040% more damage. || 12 || Chaos 5 4 || {{Valid for DryadGunwitch}} || {{Valid for WeaponHelmet}}
|-
| {{Hero Shard|Meteor RainHemolytic Poison}} || Manabomb opens a portal overhead that spawns meteor that deal 30Lashout cooldown increased to 200-550160% of your Ability Power stat as damage what it was but allows it to enemies they affectstack 0-2 times and increases its duration by 3-7 seconds. || 20 || Chaos 5 4 || {{Valid for ApprenticeMystic}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Betsy Cluster NadesInspiring Strikes}} || When attacking flying enemies, you have a 10Primary attacks reduce the cooldown of your abilities by -50% chance on hit to drop a bomb beneath them that deals 1100.1-310% of your Ability Power stat an Damage in a small area0. 3 seconds || 20 4 || Chaos 5 4 || {{Valid for ALL}} || {{Valid for HelmetWeapon}}
|-
| {{Hero Shard|Flaming KnightInsulated Decoy}} || Knight of the Abyss is now imbued with fire, causing enemies hit to burn for 50Decreases heat generated from Death from Above by 4-50040% of your Ability Power in fire damage over 5 seconds. || 18 12 || Chaos 5 4 || {{Valid for AbyssLordSeriesEV2}} || {{Valid for Weapon}} || || || || || ||
|-
| {{Hero Shard|Manabomb PowerLet’s Rock}} || Increases Activating Harden/Inflame gives the damage of Manabomb by 4Lavamancer a shield lasting for 6-30 seconds that absorbs 20-40140%Hero Health incoming damage. || 12 || Chaos 5 4 || {{Valid for ApprenticeLavamancer}} || {{Valid for GlovesChest}}
|-
| {{Defense Hero Shard|Explosive GuardManabomb’s Aid}} || When the affected tower takes damage, it has 3Manabomb places a shield on you that absorbs 150-35750% chance to trigger an explosion and deal 125of your ability power Stat. Enemies that hit the shield are burned for 150-500550% of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. Does not destroy the toweryour ability power over 3 seconds. || 18 20 || Chaos 5 4 || {{Valid for ALLApprentice}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Smashing FistsMine Blast Radius}} || Pole smash spawns a Fist dealing 20-220% Ability Power as Anti Gravity Bots damage. After a short delay, another Fist emerges dealing 20radius increased by 4-42040% Ability Power as damage. || 20 12 || Chaos 4 || {{Valid for MonkSeriesEV2}} || {{Valid for WeaponChest}}
|-
| {{Defense Hero Shard|Empowering FlamesPiercing Power}} || Flame Aura increases Increases the damage of heroes standing inside it Piercing Shot by 54-2540%. || 20 12 || Chaos 4 || {{Valid for MonkHuntress}} || {{Valid for RelicChest}}
|-
| {{Defense Hero Shard|Puncturing BoltsShroom Bloom}} || Ballista can now pierce an additional The mushrooms created by Powder Toss last 1-4 targets6 seconds longer. || 6 10 || Chaos 4 || {{Valid for SquireDryad}} || {{Valid for RelicGloves}}
|-
| {{Defense Hero Shard|Explosive SurpriseShroom Gloom}} || Geyser Trap has a 5Slow intensity of Powder Toss in Purification Form increased by 4-6540% chance to fire an exploding shard dealing 50-650% Defense Power damage in an area. || 20 12 || Chaos 4 || {{Valid for HuntressDryad}} || {{Valid for RelicGloves}}
|-
| {{Defense Hero Shard|Volcanic ShockSmashing Fists}} || Volcano has Pole smash spawns a 2Fist dealing 20-220% Ability Power as damage. After a short delay, another Fist emerges dealing 20-420% chance to stun all enemies hit for 1-7sAbility Power as damage. || 12 20 || Chaos 5 4 || {{Valid for LavamancerMonk}} || {{Valid for RelicWeapon}}
|-
| {{Hero Defense Shard|Enhanced LauncherBoosted Blockade}} || Anti Gravity Bot Launcher can store an additional 1Boost Aura increases blockade health by 2-15 Anti Gravity Bots20%. || 14 12 || Chaos 5 || {{Valid for SeriesEV2Monk}} || {{Valid for WeaponRelic}}
|-
| {{Hero Defense Shard|Read Or DieCthulu’s Influence}} || Scatter Sweep and Broom Vault have an 1While under the effects of corruption, Angry Nimbus has a 3-2127% chance to transmogrify charm enemies into books for 3s. Transmogrified enemies take increased damage1-7 seconds. || 10 12 || Chaos 5 || {{Valid for GunwitchDryad}} || {{Valid for GlovesRelic}}
|-
| {{Defense Shard|Split VipersExplosive Arrows}} || Sand Viper May Target up Skeletal Archers have a 15-x% chance on hit to 0fire an explosive arrow dealing an additional 110-2 additional enemies, but no longer ramps up x% of their Defense Power in damage. || 10 20 || Chaos 5 || {{Valid for MysticAbyssLord}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|One With ChiExplosive Guard}} || Increases When the affected tower takes damage of Chi Blast by 4, it has 3-35% chance to trigger an explosion and deal 125-40500%of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. Does not destroy the tower. || 12 18 || Chaos 5 || {{Valid for MonkALL}} || {{Valid for GlovesRelic}}
|-
| {{Hero Defense Shard|Debilitating MadnessExplosive Poison}} || Call to Madness increase If an enemy poisoned by the target's damage taken by 3Poison Dart Tower is killed , it detonates dealing 10%-45150%of the tower’s damage stat as damage in a small area around the enemy. || 14 20 || Chaos 5 || {{Valid for MysticHuntress}} || {{Valid for GlovesRelic}}
|-
| {{Hero Defense Shard|Mine Heat CompensatorFire For Effect}} || The cost of EV2’s Anti Gravity Bots is reduced by 4Your explosive Trap has a 5-4025%chance to detonate twice without consuming an additional charge. || 12 20 || Chaos 5 || {{Valid for SeriesEV2Huntress}} || {{Valid for ChestRelic}}
|-
| {{Hero Defense Shard|Molten StunFrosty Beams}} || Increases Molten Charge stun duration by 0.5% chance for Proton Node to freeze all enemies it touches for 1-4.5s5 seconds. || 8 20 || Chaos 5 || {{Valid for LavamancerSeriesEV2}} || {{Valid for WeaponRelic}}
|-
| {{Hero Defense Shard|Molten Charge PowerFrosty Bind}} || Increases Molten Charge damage Frostbite slow strength increased by 41-4010%. || 12 || Chaos 5 || {{Valid for LavamancerApprentice}} || {{Valid for WeaponRelic}}
|-
| {{Hero Defense Shard|Heroic PowerHeavy Cannonball}} || Increases Heroic Wave’s hero damage boost by Cannonball tower has a 5-25% chance to spawn a heavy cannonball that pierces up to 1-10 target(s) stunning them for 1-4second and dealing 120-40400%of the Cannonball tower's damage. || 12 20 || Chaos 5 || {{Valid for MonkSquire}} || {{Valid for ChestRelic}}
|-
| {{Defense Shard|Boosted BlockadeSplit Vipers}} || Boost Aura increases blockade health by Sand Viper May Target up to 0-2-20%additional enemies, but no longer ramps up damage. || 12 10 || Chaos 5 || {{Valid for MonkMystic}} || {{Valid for Relic}}
|-
| {{Hero Defense Shard|Scatter PowerVampiric Empowerment}} || Increases Scatter Sweep damage the Defense Power of the affected tower by 4-4060%of its Defense Health. || 12 14 || Chaos 5 || {{Valid for GunwitchALL}} || {{Valid for ChestRelic}}
|-
| {{Defense Shard|Frosty BeamsVolcanic Shock}} || 5Volcano has a 2-20% chance for Proton Node to freeze stun all enemies it touches hit for 1-5 seconds7s. || 20 12 || Chaos 5 || {{Valid for SeriesEV2Lavamancer}} || {{Valid for Relic}}
|-
| {{Defense Hero Shard|Explosive PoisonAnti Air}} || If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing 10%Deals 4-15040% of the tower’s damage stat as additional damage in a small area around the enemyto flying enemies. || 20 12 || Chaos 5 || {{Valid for HuntressALL}} || {{Valid for RelicWeapon}}
|-
| {{Defense Hero Shard|Fire For EffectBetsy Cluster Nades}} || Your explosive Trap has When attacking flying enemies, you have a 510-2550% chance on hit to detonate twice without consuming drop a bomb beneath them that deals 110-310% of your Ability Power stat an additional chargeDamage in a small area. || 20 || Chaos 5 || {{Valid for HuntressALL}} || {{Valid for RelicHelmet}}
|-
| {{Hero Shard|Enduring ProvocationBurning Strikes}} || Provoke lasts an additional 0.52-20% chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-7.5 seconds. || 14 20 || Chaos 5 || {{Valid for SquireALL}} || {{Valid for ShieldWeapon}}
|-
| {{Defense Hero Shard|Heavy CannonballCorruption’s Embrace}} || Cannonball tower has a 5-25% chance to spawn a heavy cannonball that pierces up to 1-10 target(s) stunning them for 1-Starfall damage is increased by 4 second and dealing 120-40040% of the Cannonball tower's damage. in corrupt form || 20 12 || Chaos 5 || {{Valid for SquireDryad}} || {{Valid for RelicHelmet}}
|-
| {{Hero Shard|Speed BoostDebilitating Madness}} || Increases your movement speed Call to Madness increase the target's damage taken by 1003-50045%. || 8 14 || Campaign Chaos 5 || {{Valid for ALLMystic}} || {{Valid for BootsGloves}}
|-
| {{Hero Shard|Worm ScarfEmpowered Beam}} || Reduces After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% of your Ability Power stat as damage you take from enemies by 3to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-15425%of your Ability Power stat as damage in an area around Squire. || 12 20 || Campaign Chaos 5 || {{Valid for ALLSquire}} || {{Valid for HelmetWeapon}}
|-
| {{Hero Shard|Shroom DoomEnduring Provocation}} || Corrupt form powder toss damage increased by 4Provoke lasts an additional 0.5-40%7.5 seconds. || 12 14 || Chaos 1 5 || {{Valid for DryadSquire}} || {{Valid for GlovesShield}}
|-
| {{Hero Shard|Molten StrikerEnhanced Launcher}} || Molten Core deals more impact damage the farther it travels, up to +20Anti Gravity Bot Launcher can store an additional 1-200% more damage15 Anti Gravity Bots. || 20 14 || Chaos 1 5 || {{Valid for LavamancerSeriesEV2}} || {{Valid for GlovesWeapon}}
|-
| {{Hero Shard|Concussive PowerFlaming Knight}} || Increases Knight of the damage of Concussive Shots by 4Abyss is now imbued with fire, causing enemies hit to burn for 50-40500%of your Ability Power in fire damage over 5 seconds. || 12 18 || Chaos 1 5 || {{Valid for HuntressAbyssLord}} || {{Valid for HelmetWeapon}}
|-
| {{Hero Shard|Broomnado Heroic Power}} || Increases Broom Nado Heroic Wave’s hero damage boost by 4-40%. || 12 || Chaos 1 5 || {{Valid for GunwitchMonk}} || {{Valid for BootsChest}}
|-
| {{Hero Shard|Overwhelming BusterMadness’ Embrace}} || Adds Increases Call to Madness duration by 0.5-47.5s to Blunder Broom Buster duration. || 8 14 || Chaos 3 5 || {{Valid for GunwitchMystic}} || {{Valid for Weapon}}
|-
| {{Hero Shard|ConstructionMana Leech}} || Increases repair and upgrade speed during Combat Phase by 25Dark Syphon drains 4-7540%additional mana. || 20 12 || Campaign Chaos 5 || {{Valid for ALLAbyssLord}} || {{Valid for Gloves}}
|-
| {{Hero Shard|Drenching StrikesManabomb Power}} || Your primary attacks have a 2Increases the damage of Manabomb by 4-3040% chance on hit to drench enemies for 3-10 seconds. || 14 12 || Campaign Chaos 5 || {{Valid for ALLApprentice}} || {{Valid for WeaponGloves}}
|-
| {{Hero Shard|RetributionMeteor Rain}} || When you take damage, you have Manabomb opens a 2-20% chance of dealing 125portal overhead that spawns meteor that deal 30-425550% of your Armor Ability Power stat as damage to your attackerenemies they affect. || 20 || Campaign Chaos 5 || {{Valid for ALLApprentice}} || {{Valid for ChestWeapon}}
|-
| {{Defense Hero Shard|Lateral BlastMine Heat Compensator}} || Volcano attacks spawn three random meteors that drop nearby, each dealing 125The cost of EV2’s Anti Gravity Bots is reduced by 4-40% Defense Power as magical Fire damage. || 20 12 || Chaos 4 5 || {{Valid for LavamancerSeriesEV2}} || {{Valid for RelicChest}}
|-
| {{Hero Shard|Molten Charge Power Volley}} || Increases the Molten Charge damage of Arcane Volley by 4-40%. || 12 || Chaos 1 5 || {{Valid for ApprenticeLavamancer}} || {{Valid for Weapon}}
|-
| {{Hero Shard|Crane StanceMolten Stun}} || Each secondary attack increases the damage of the next primary attack Increases Molten Charge stun duration by 100.5-90%4. Stacks up to 6 times5s. || 20 8 || Chaos 1 5 || {{Valid for MonkLavamancer}} || {{Valid for BootsWeapon}}
|-
| {{Defense Hero Shard|FortificationOne With Chi}} || Increases Defense Health the damage of the affected tower Chi Blast by 24-3440%. || 16 12 || Campaign Chaos 5 || {{Valid for ALLMonk}} || {{Valid for RelicGloves}}
|-
| {{Defense Hero Shard|Defensive Critical DamagePoison Leaves}} || Increases the Defense Crit Damage of the affected tower by Dryad’s poison attacks deal 2-3420%more damage. || 16 12 || Campaign Chaos 5 || {{Valid for ALLDryad}} || {{Valid for RelicWeapon}}
|-
| {{Hero Shard|Empowered BeamRead Or Die}} || After the Sword Beam collides with 5 targets, it spawns Scatter Sweep and Broom Vault have an additional Sword Beam that travels in the same direction as the first dealing 1251-42521% of your Ability Power stat as damage chance to each target hittransmogrify enemies into books for 3s. After colliding with 5 targets it returns to the Squire dealing 125-425% of your Ability Power stat as Transmogrified enemies take increased damage in an area around Squire. || 20 10 || Chaos 5 || {{Valid for SquireGunwitch}} || {{Valid for WeaponGloves}}
|-
| {{Hero Shard|Beacon of the StormScatter Power}} || Once per second your primary attack spawns a lightning ball that deals 10Increases Scatter Sweep damage by 4-5040% of your Hero Damage as storm damage. Bounces up to 3 times. || 20 12 || Chaos 4 5 || {{Valid for ALLGunwitch}} || {{Valid for GlovesChest}}
|-
| {{Defense Shard|Explosive ArrowsEnhanced Poison}} || Skeletal Archers have a 15-x% chance on hit to fire an explosive arrow dealing an additional 110Modifies the poison proc rate of the Poison Dart Tower's poison by 1-x25% of their Defense Power in damage. || 20 12 || Chaos 5 6 || {{Valid for AbyssLordHuntress}} || {{Valid for Relic}}
|-
| {{Hero Shard|Freeze BusterFlaming Retribution}} || Blunder Broom Buster has When you take damage, you have a 12-520% chance to also freeze enemies for 1of dealing 125-4s, allowing them 425% of your Armor as fire damage to be shattered by Crushing damage your attacker. || 10 20 || Chaos 4 6 || {{Valid for GunwitchALL}} || {{Valid for WeaponGloves}}
|-
| {{Hero Shard|Lashing Unholy Fire}} || Blocking unleashes flames that deal 150-750% of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. || 20 || Chaos 6 || {{Valid for Squire}} || {{Valid for Shield}}|- style="opacity:.5"| {{Hero Shard|Wave Of The Storm}} || You have a x-40% chance when landing on the ground to deal x-350% of your Ability Poweras storm damage to nearby enemies. || 20 || || {{Valid for ALL}} || {{Valid for Boots}}|- style="opacity:.5"| {{Defense Shard|Enduring Bubble}} || Increases Lash Out damage Viper's Fang bubble duration by 1-5 seconds. || 8 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Relic}}|- style="opacity:.5"| {{Defense Shard|Oily Harpoon}} || Ballista has a 4-40%chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150-600% of your Defense Power stat every second for 5 seconds. || 12 18 || Chaos 1 || {{Valid for MysticSquire}} || {{Valid for ChestRelic}}
|- style="opacity:.5"
| {{Hero Shard|Lingering CoreBlock Power}} || Increases Molten Core lifespan the blocking power of the shield by 15-8 seconds25%. || 14 20 || Chaos 2 1 || {{Valid for LavamancerSquire}} || {{Valid for WeaponShield}}
|- style="opacity:.5"
| {{Hero Shard|Power OverwhelmingHarbinger’s Powered Block}} || Increases your Ability Power Blocking reduces the cooldown of Seismic Slam by 10-30%, but increase your ability resource cost by 1000.2 to -70%0.7 seconds. Happens a max of 3 times a second. || 20 10 || Chaos 1 || {{Valid for AbyssLordSquire}} || {{Valid for HelmetShield}}
|- style="opacity:.5"
| {{Hero Shard|Submerging BlastHowling Feast}} || Increases Submerge's Emerge damage Your primary attacks generate 1 feast stack. While at 10 stacks, increase your Hero Damage by 42-40%30. One Stack wears off every 3 seconds. || 12 14 || Chaos 1 || {{Valid for LavamancerSquire}}{{Valid for Dryad}} || {{Valid for BootsWeapon}}
|- style="opacity:.5"
| {{Hero Shard|Proton Flame ChargeMolten Core Power}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra Increases Molten Core damage by 4-2540% fire damage to enemies it hits. || 14 12 || Chaos 4 1 || {{Valid for SeriesEV2Lavamancer}} || {{Valid for Gloves}}
|- style="opacity:.5"
| {{Hero Shard|Lightning TouchPower of Embermount}} || Your primary attacks deal an additional Increases the amount of Molten Power gained by 4-40% of your Hero Damage as storm damage. || 12 || Chaos 4 1 || {{Valid for ALLLavamancer}} || {{Valid for WeaponHelmet}}
|- style="opacity:.5"
| {{Hero Shard|Submerging SpeedPower Overwhelming}} || Increases movement speed while Submerged your Ability Power by 410-4030%, but increase your ability resource cost by 100-70% and adds a knockup on Emerge. || 12 20 || Chaos 3 1 || {{Valid for LavamancerAbyssLord}} || {{Valid for BootsHelmet}}
|- style="opacity:.5"
| {{Hero Shard|Wave Price Of The StormPower}} || You have a xIncreases damage of Two at Twice the Price by 4-40% chance when landing on the ground to deal x-350% of your Ability Power as storm damage to nearby enemies. || 20 12 || Chaos 1 || {{Valid for ALLGunwitch}} || {{Valid for BootsGloves}}
|- style="opacity:.5"
| {{Defense Hero Shard|Snakes On A PlaneRegeneration}} || Obelisk spawns a snake Restores 0.5-3% of your Max Health every 5s that flies into an enemy dealing 25-525% Defense Power as magical Earth damage. || 20 10 || Chaos 5 1 || {{Valid for MysticALL}} || {{Valid for RelicBoots}}
|- style="opacity:.5"
| {{Hero Shard|Skeletal BindSubmerging Blast}} || When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for 1Increases Submerge's Emerge damage by 4-6 seconds, draining one charge for each enemy hit. You can have a max of 5 charges40%. || 10 12 || Chaos 5 1 || {{Valid for ALLLavamancer}} || {{Valid for WeaponBoots}}
|- style="opacity:.5"
| {{Hero Shard|Death’s GraspSundering Blow}} || When you defeat an Your primary Attacks reduce enemy gain a charge, up 's resistances to a maximum of 5. When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing 1095-21080% ability powerincreasing damage dealt to them. || 20 || Chaos 4 1 || {{Valid for SquireALL}} || {{Valid for ShieldWeapon}}
|- style="opacity:.5"
| {{Hero Shard|Superconductor}} || Reduces ability costs by 2-20%. || 18 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}} || {{Valid for Chest}}
|- style="opacity:.5"
| {{Hero Shard|Proton Cannon BoostTempered Anger}} || Width Mystic loses appeasement 4-40% slower and take 0-100% less appeasement damage when at 0 appeasement. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}|- style="opacity:.5"| {{Defense Shard|Torpedo Striker}} || Increases the radius of Proton Charge increased the Reflect Beam's Torpedo Detonation by 4-40%. || 12 || Chaos 3 2 || {{Valid for SeriesEV2}} || {{Valid for WeaponRelic}}
|- style="opacity:.5"
| {{Hero Shard|Howling FeastEnduring Price}} || Your primary attacks generate Two at Twice the Price lasts 1 feast stack. While at 10 stacks, increase your Hero Damage by 2-30. One Stack wears off every 3 seconds7s longer. || 14 12 || Chaos 1 2 || {{Valid for Squire}}{{Valid for DryadGunwitch}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Hero Shard|RegenerationLingering Core}} || Restores 0.5Increases Molten Core lifespan by 1-3% of your Max Health every 5s8 seconds. || 10 14 || Chaos 1 2 || {{Valid for ALLLavamancer}} || {{Valid for BootsWeapon}}
|- style="opacity:.5"
| {{Hero Defense Shard|Molten Core PowerVengeance}} || Increases Molten Core damage by 4-40%of the damage taken by the Spike Blockade is returned in its next attack. || 12 18 || Chaos 1 3 || {{Valid for LavamancerSquire}} || {{Valid for GlovesRelic}}
|- style="opacity:.5"
| {{Hero Shard|Block PowerProton Cannon Boost}} || Increases the blocking power Width of the shield Proton Charge increased by 54-2540%. || 20 12 || Chaos 1 3 || {{Valid for SquireSeriesEV2}} || {{Valid for ShieldWeapon}}
|- style="opacity:.5"
| {{Hero Shard|Pumpkinator}} || Primary attacks Pumpkin enemies. When enemy Dies explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by 3-30 for 5 sec. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}
|- style="opacity:.5"
| {{Defense Hero Shard|Shattering TorpedoSnake Bomb}} || Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional When a Dark Torment serpent expires, it explodes dealing 20-5001,020% defense power Ability Power as crushing earth magical damageto nearby enemies. || 20 || Chaos 4 3 || {{Valid for SeriesEV2Mystic}} || {{Valid for RelicWeapon}}
|- style="opacity:.5"
| {{Defense Hero Shard|Water ElementalSubmerging Speed}} || The affected tower has has 5Increases movement speed while Submerged by 4-2540% chance and adds a knockup on hit to deal 3-30% additional damage and drench enemies for 5 secondsEmerge. || 20 12 || Chaos 4 3 || {{Valid for ALLLavamancer}} || {{Valid for RelicBoots}}
|- style="opacity:.5"
| {{Hero Shard|Zero Entropy}} || Ice Needle only affects a single target, but damage is increased by 4-40% and duration is increased by 1-7 seconds. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Helmet}}
|- style="opacity:.5"
| {{Hero Defense Shard|Snake BombShattering Torpedo}} || When a Dark Torment serpent expires, it explodes dealing Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional 20-1,020500% Ability Power defense power as magical crushing earth damage to nearby enemies. || 20 || Chaos 3 4 || {{Valid for MysticSeriesEV2}} || {{Valid for WeaponRelic}}
|- style="opacity:.5"
| {{Defense Shard|Enduring BubbleWater Elemental}} || Increases Viper's Fang bubble duration by 1The affected tower has has 5-25% chance on hit to deal 3-30% additional damage and drench enemies for 5 seconds. || 8 20 || Chaos 1 4 || {{Valid for MysticALL}} || {{Valid for Relic}}
|- style="opacity:.5"
| {{Hero Shard|Price Of PowerDeath’s Grasp}} || Increases damage When you defeat an enemy gain a charge, up to a maximum of Two at Twice the Price by 45. When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing 10-40210%ability power. || 12 20 || Chaos 1 4 || {{Valid for GunwitchSquire}} || {{Valid for GlovesShield}}
|- style="opacity:.5"
| {{Defense Hero Shard|VengeanceLightning Touch}} || Your primary attacks deal an additional 4-40% of the your Hero Damage as storm damage taken by the Spike Blockade is returned in its next attack. || 18 12 || Chaos 3 4 || {{Valid for SquireALL}} || {{Valid for RelicWeapon}}
|- style="opacity:.5"
| {{Hero Shard|Enduring PriceProton Flame Charge}} || Two at Twice the Price lasts 1EV2's Proton Cannon is upgraded with a flaming core dealing an extra 4-7s longer25% fire damage to enemies it hits. || 12 14 || Chaos 2 4 || {{Valid for GunwitchSeriesEV2}} || {{Valid for WeaponGloves}}
|- style="opacity:.5"
| {{Hero Shard|Taser Suit}} || When you take damage you have a 1-16% chance to electrocute enemies in a small area around you, stunning them for 1-5 second. || 15 || Chaos 4 || {{Valid for ALL}} || {{Valid for Chest}}
|- style="opacity:.5"
| {{Hero Defense Shard|Tempered AngerHarbinger’s Exile}} || Mystic loses appeasement 4-40% slower and take 0Training Dummy has a 1-1009% less appeasement damage when at 0 appeasementchance to teleport targets back to spawner. || 12 20 || Chaos 1 5 || {{Valid for MysticSquire}} || {{Valid for ChestRelic}}
|- style="opacity:.5"
| {{Hero Defense Shard|Sundering BlowSnakes On A Plane}} || Your primary Attacks reduce Obelisk spawns a snake every 5s that flies into an enemy's resistances to 95dealing 25-80525% increasing Defense Power as magical Earth damage dealt to them. || 20 || Chaos 1 5 || {{Valid for ALLMystic}} || {{Valid for WeaponRelic}}
|- style="opacity:.5"
| {{Defense Hero Shard|Torpedo StrikerSkeletal Bind}} || Increases the radius When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for 1-6 seconds, draining one charge for each enemy hit. You can have a max of the Reflect Beam's Torpedo Detonation by 4-40%5 charges. || 12 10 || Chaos 2 5 || {{Valid for SeriesEV2ALL}} || {{Valid for RelicWeapon}}
|- style="opacity:.5"
| {{Defense Hero Shard|Oily HarpoonSpider’s Kiss}} || Ballista has a 4-40% chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soureSnipe hits inflict poison, the oil will be consumed and burn the target for 150dealing 50-600450% of your Defense Ability Power stat every as magical earth damage per second for 5 seconds5s. || 18 20 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}|- style="opacity:.5"| {{Hero Shard|Power of Embermount}} || Increases the amount of Molten Power gained by 4-40%. || 12 || Chaos 1 || {{Valid for LavamancerGunwitch}} || {{Valid for HelmetWeapon}}
|-
|}