Difference between revisions of "Reflect Beam"
From Dungeon Defenders 2 Wiki
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| − | {{{{#ifeq:{{PAGENAME}}|Reflect Beam|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Series EV2|: | + | {{{{#ifeq:{{PAGENAME}}|Reflect Beam|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Series EV2|:Hero/List|:Test_Table/Data}}}}}} |
|Hero=Series EV2 | |Hero=Series EV2 | ||
|Type=Beam | |Type=Beam | ||
Revision as of 22:28, 13 December 2017
| Reflect Beam | ||||||||||||||
| ||||||||||||||
| EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain. | ||||||||||||||
| Defense Statistics | ||||||||||||||
|
| Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
|---|---|---|---|---|---|
| Attack Damage Defense Power (x) |
15x | 16.5x | 18x | 19.5x | 21x |
| Crit Damage Defense Crit Damage (x) |
0.85x | 0.935x | 1.02x | 1.105x | 1.19x |
| Max Health Defense Health (x) |
40x | 50x | 60x | 70x | 80x |
