Difference between revisions of "Snaking Sands"
From Dungeon Defenders 2 Wiki
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− | {{{{#ifeq:{{PAGENAME}}|Snaking Sands|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|: | + | {{{{#ifeq:{{PAGENAME}}|Snaking Sands|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|:Hero/List|:Test_Table/Data}}}}}} |
|Hero=Mystic | |Hero=Mystic | ||
|Type= | |Type= |
Revision as of 22:32, 13 December 2017
Snaking Sands | ||||||||||||||||
The Mystic places a trap that when triggered slows enemies and pulls them into the ground. After a while, it deals damage to them and stuns them for a duration. | ||||||||||||||||
Defense Statistics | ||||||||||||||||
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Snaking sands pull enemies to the center of the trap after a while it trigger sandstorm that start to dealing damage to enemies for a while and stun them.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
3.12x | 5.1467x | 7.174x | 9.25x | 11.23x |
Max Charges Defense Health (x) |
0.15x | 0.15x*1.1 | 0.15x*1.2 | 0.15x*1.3 | 0.15x*1.4 |