Difference between revisions of "Cores and sub-cores"

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(Created page with "==cores== in dungeon defenders if a core is destroyed you lose the map but you can retry the wave thare are meny cores such as -eternya crystle -eternya crystle cart -gate con...")
 
 
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==cores==
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=Crystal Cores=
in dungeon defenders if a core is destroyed you lose the map but you can retry the wave
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[[File:Red Shield Icon.png|right|100px]]
thare are meny cores such as
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* Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.
-eternya crystle
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* Defending the Crystal Core(s) is the main objective in order to complete any [[Maps|map]].<br> If any Main Core gets destroyed the [[Maps|map]] will fail.
-eternya crystle cart
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* The Amount of HP a Core has depends on difficulty and [[Maps|map]].
-gate control(greystone plaza)
 
-door control(ramparts and ramparts seige)
 
-trone core(the throne room and Assault On Throne Room)
 
-royal eggs(liferoot forest)
 
-royal egg(wyvrins den)
 
-east gate control(forgotten ruins)
 
-west gate control(forgotten ruins)
 
-anchent idle(nimbas reach)
 
-relec lence(nimbas reach)
 
-inn blockaid(little horn vally)
 
-engen control(harbinger's warship)
 
-mass(the jacked sparrow)
 
-main core(dragonfall sewers)
 
-???(Siphon Site D)
 
  
==sub cores==
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if a sub core is destroyed the next wave a new spawner
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=Sub Objectives=
pleas add
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[[File:Grey Shield Icon.png|right|100px]]
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* Sub Objectives can be identified by the spinning Grey shield above them.
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* Sub Objectives are a secondary type of "core" to protect. If the Sub Objective gets destroyed the [[Maps|map]] won't fail but a new lane often opens on the next wave. If you lose the Sub Objective on the last wave it can be ignored.
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* The Amount of HP a Sub Objective has depends on difficulty and [[Maps|map]].
-
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* Keeping Sub Objectives alive until the end of the map will yield bonus experience.
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<br>
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=Gallery=
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{{Stub}}
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{| class="wikitable"
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||
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<gallery heights=200px widths=200px>
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File:Orange Crystal Core.png|Standard Orange Core
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</gallery>
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<gallery heights=200px widths=200px>
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File:Orange Crystal Core on Cart.png|Standard Orange Core on a Cart
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</gallery>
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<gallery heights=200px widths=200px>
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File:Crystal Cart.png|Standard Pink Core on a Cart
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</gallery>
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|-
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|
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<gallery heights=200px widths=200px>
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File:Wyvern's Den Core 1.png|Wyvern's Den Egg 1
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</gallery>
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||
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<gallery heights=200px widths=200px>
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File:Wyvern's Den Core 2.png||Wyvern's Den Egg 2
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</gallery>
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||
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<gallery heights=200px widths=200px>
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File:Wyvern's Den Core 3.png||Wyvern's Den Egg 3
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</gallery>
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|-
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|
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<gallery heights=200px widths=200px>
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File:Totally Normal Crystal Core.png|Wild Westival Main Core
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</gallery>
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<gallery heights=200px widths=200px>
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File:Liferoot Forest Eggs.png|Eggs in Liferoot Forest
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</gallery>
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<gallery heights=200px widths=200px>
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File:Ship Crystal.png|Pink Core on Plunderer's Paradise
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</gallery>
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|}
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[[Category:Dungeon Defenders 2]] [[Category:Maps]]

Latest revision as of 23:41, 19 November 2023

Crystal Cores

Red Shield Icon.png
  • Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.
  • Defending the Crystal Core(s) is the main objective in order to complete any map.
    If any Main Core gets destroyed the map will fail.
  • The Amount of HP a Core has depends on difficulty and map.


Sub Objectives

Grey Shield Icon.png
  • Sub Objectives can be identified by the spinning Grey shield above them.
  • Sub Objectives are a secondary type of "core" to protect. If the Sub Objective gets destroyed the map won't fail but a new lane often opens on the next wave. If you lose the Sub Objective on the last wave it can be ignored.
  • The Amount of HP a Sub Objective has depends on difficulty and map.
  • Keeping Sub Objectives alive until the end of the map will yield bonus experience.



Gallery