Difference between revisions of "Template:Shards/Monk"

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(Improved previous template - Separated shard types, sorted aplha to match other heroes - Added Hero/defense shard colors - added links to towers, skills, and effects/elements mentioned.)
(Reformatted equipment table and added shard pack column.)
 
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{| class="wikitable sortable" style="width:80%; text-align:center;"
 
{| class="wikitable sortable" style="width:80%; text-align:center;"
 
! rowspan="2" style="width:12%; text-align:center;" | Name  
 
! rowspan="2" style="width:12%; text-align:center;" | Name  
! rowspan="2" style="width:50%; text-align:center;" | Effect (gilded value in brackets)
+
! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets)
! colspan="7" style="width:18%; text-align:center;" | Item
+
! colspan="2" style="width:12%; text-align:center;" | Item
 
|-
 
|-
! style="width:3%;" | Weapon
+
! style="width:3%;" | GearSlot || Shard Pack
! style="width:3%;" | Helmet
 
! style="width:3%;" | Chest
 
! style="width:3%;" | Boots
 
! style="width:3%;" | Gloves
 
! style="width:3%;" | Relic
 
 
|-
 
|-
| {{Hero Shard|Betsy’s Zapper}} || Every 8 seconds, secondary attacks spawn a lightning ball dealing '''125-325% (365%)''' Ability Power as [[Elements|storm]] damage 2.5 times per second for '''1-5 (6)''' seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Betsy’s Zapper}} || Every 8 seconds, secondary attacks spawn a lightning ball dealing '''125-325% (365%)''' Ability Power as [[Elements|storm]] damage 2.5 times per second for '''1-5 (6)''' seconds. || {{IcoWeapon}} || {{ShardPack03}}
 
|-
 
|-
| {{Hero Shard|Call Of The Kobold}} || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320% (380%)''' of your ability power. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Call Of The Kobold}} || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320% (380%)''' of your ability power. || {{IcoWeapon}} || {{ShardPack04}}
 
|-
 
|-
| {{Hero Shard|Concussive Chi}} || Secondary attacks have a '''1-25% (25%)''' chance to [[Status Effects|stun]] targets for '''1-4.6 (5.8)''' seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Concussive Chi}} || Secondary attacks have a '''1-25% (25%)''' chance to [[Status Effects|stun]] targets for '''1-4.6 (5.8)''' seconds. || {{IcoWeapon}} || {{ShardPack00}}
 
|-
 
|-
| {{Hero Shard|Crane Stance}} || Each secondary attack increases the damage of the next primary attack by '''10-90% (106%)'''. Stacks up to 6 times. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
+
| {{Hero Shard|Crane Stance}} || Each secondary attack increases the damage of the next primary attack by '''10-90% (106%)'''. Stacks up to 6 times. || {{IcoBoots}} || {{ShardPack01}}
 
|-
 
|-
| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90% (106%)'''. Stacks up to 6 times. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90% (106%)'''. Stacks up to 6 times. || {{IcoWeapon}} || {{ShardPack02}}
 
|-
 
|-
| {{Hero Shard|Heroic Boost}} || Increases [[Heroic Wave|Heroic Wave's]] healing done by '''4-40% (52%)'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Heroic Boost}} || Increases [[Heroic Wave]]'s healing done by '''3-39% (52%)'''. || {{IcoHelmet}} || {{ShardPack07}}
 
|-
 
|-
| {{Hero Shard|Heroic Convergence}} || While [[Heroic Wave]] is active, you gain an additional '''10-58% (70%)''' Hero Damage and '''4-20% (24%)''' Ability Power. However, the damage boost of [[Heroic Wave]] is reduced by 30%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Heroic Convergence}} || While [[Heroic Wave]] is active, you gain an additional '''10-58% (70%)''' Hero Damage and '''4-20% (24%)''' Ability Power. However, the damage boost of [[Heroic Wave]] is reduced by 30%. || {{IcoWeapon}} || {{ShardPackSurv}}
 
|-
 
|-
| {{Hero Shard|Heroic Power}} || Increases [[Heroic Wave|Heroic Wave’s]] hero damage boost by '''4-40% (52%)'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Heroic Power}} || Increases [[Heroic Wave]]’s hero damage boost by '''4-40% (52%)'''. || {{IcoChest}} || {{ShardPack05}}
 
|-
 
|-
| {{Hero Shard|One With Chi}} || Increases the damage of [[Chi Blast]] by '''4-40% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
| {{Hero Shard|One With Chi}} || Increases the damage of [[Chi Blast]] by '''3-39% (52%)'''. || {{IcoGloves}} || {{ShardPack05}}
 
|-
 
|-
| {{Hero Shard|Pole Power}} || Increases the damage of [[Pole Smash]] or [[Chi Stomp]] by '''4-40% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
| {{Hero Shard|Pole Power}} || Increases the damage of [[Pole Smash]] or [[Chi Stomp]] by '''4-40% (52%)'''. || {{IcoGloves}} || {{ShardPack06}}
 
|-
 
|-
| {{Hero Shard|Smashing Fists}} || [[Pole Smash]] or [[Chi Stomp]] spawns a Fist dealing '''20-620% (740%)''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-1220% (1460%)''' Ability Power as damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Smashing Fists}} || [[Pole Smash]] or [[Chi Stomp]] spawns a Fist dealing '''20-620% (740%)''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-1220% (1460%)''' Ability Power as damage. || {{IcoWeapon}} || {{ShardPack04}}
 
|-
 
|-
| {{Defense Shard|Boosted Blockade}} || [[Boost Aura]] increases blockade health by '''2-20% (26%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Boosted Blockade}} || [[Boost Aura]] increases blockade health by '''2-20% (26%)'''. || {{IcoRelic}} || {{ShardPack05}}
 
|-
 
|-
| {{Defense Shard|Boosted Grasp}} || Enemies move at '''90-60% (48%)''' speed when they are within the [[Boost Aura]]. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Boosted Grasp}} || Enemies move at '''90-60% (48%)''' speed when they are within the [[Boost Aura]]. || {{IcoRelic}} || {{ShardPack03}}
 
|-
 
|-
| {{Defense Shard|Boosted Power}} || Increases the power of the [[Boost Aura]] by '''2-20% (24%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Boosted Power}} || Increases the power of the [[Boost Aura]] by '''2-20% (24%)'''. || {{IcoRelic}} || {{ShardPack06}}
 
|-
 
|-
| {{Defense Shard|Crippling Blow}} || [[Sky Guard Tower]] has a '''10-17%''' (19%) chance on hit to [[Status Effects|stun]] the target for '''0-3 seconds''' (4 seconds). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Crippling Blow}} || [[Sky Guard Tower]] has a '''10-17% (19%)''' chance on hit to [[Status Effects|stun]] the target for '''0-3 (4) seconds'''. || {{IcoRelic}} || {{ShardPack09}}
 
|-
 
|-
| {{Defense Shard|Electric Arcing}} || Increases the number of targets for the [[Lightning Strikes Aura|Lightning Strike Aura]] by 4, but does '''90-80%''' (76%) less damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Electric Arcing}} || Increases the number of targets for the [[Lightning Strikes Aura]] by 4, but does '''90-80% (76%)''' less damage. || {{IcoRelic}} || {{ShardPack09}}
 
|-
 
|-
| {{Defense Shard|Empowering Aura}} || [[Flame Aura]] and [[Water Aura]] increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25%''' (29%). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Empowering Aura}} || [[Flame Aura]] and [[Water Aura]] increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''. || {{IcoRelic}} || {{ShardPack04}}
 
|-
 
|-
| {{Defense Shard|Encroaching Flames}} || [[Flame Aura]] has a '''6-30%''' (38%) chance to deal '''12-104%''' (135%) more damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Encroaching Flames}} || [[Flame Aura]] has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage. || {{IcoRelic}} || {{ShardPack02}}
 
|-
 
|-
| {{Defense Shard|Rippling Explosions}} || Enemies that die inside the [[Boost Aura]] have a '''5-25%''' (29%) chance to detonate, dealing '''20-80%''' (92%) of the [[Boost Aura|Boost Aura's]] Tower Damage stat as damage in a small area around the enemy. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Rippling Explosions}} || Enemies that die inside the [[Boost Aura]] have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the [[Boost Aura|Boost Aura's]] Tower Damage stat as damage in a small area around the enemy. || {{IcoRelic}} || {{ShardPack01}}
 
|-
 
|-
 
|}
 
|}

Latest revision as of 19:09, 5 July 2024

List of Monk-specific Item Shards:

Name Effect (Gilded value in brackets) Item
GearSlot Shard Pack
Betsy’s Zapper Every 8 seconds, secondary attacks spawn a lightning ball dealing 125-325% (365%) Ability Power as storm damage 2.5 times per second for 1-5 (6) seconds. Weapon Icon.png Chaos 3 Shard Pack Icon.png
Call Of The Kobold Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for 20%-320% (380%) of your ability power. Weapon Icon.png Chaos 4 Shard Pack Icon.png
Concussive Chi Secondary attacks have a 1-25% (25%) chance to stun targets for 1-4.6 (5.8) seconds. Weapon Icon.png Campaign Standard Shard Pack Icon.png
Crane Stance Each secondary attack increases the damage of the next primary attack by 10-90% (106%). Stacks up to 6 times. Boots Icon.png Chaos 1 Shard Pack Icon.png
Dragon Stance Each melee primary attack increases the damage of the next ranged secondary attack by 10-90% (106%). Stacks up to 6 times. Weapon Icon.png Chaos 2 Shard Pack Icon.png
Heroic Boost Increases Heroic Wave's healing done by 3-39% (52%). Helmet Icon.png Chaos 7 Shard Pack Icon.png
Heroic Convergence While Heroic Wave is active, you gain an additional 10-58% (70%) Hero Damage and 4-20% (24%) Ability Power. However, the damage boost of Heroic Wave is reduced by 30%. Weapon Icon.png Survival Tier Icon.png
Heroic Power Increases Heroic Wave’s hero damage boost by 4-40% (52%). Chest Icon.png Chaos 5 Shard Pack Icon.png
One With Chi Increases the damage of Chi Blast by 3-39% (52%). Gloves Icon.png Chaos 5 Shard Pack Icon.png
Pole Power Increases the damage of Pole Smash or Chi Stomp by 4-40% (52%). Gloves Icon.png Chaos 6 Shard Pack Icon.png
Smashing Fists Pole Smash or Chi Stomp spawns a Fist dealing 20-620% (740%) Ability Power as damage. After a short delay, another Fist emerges dealing 20-1220% (1460%) Ability Power as damage. Weapon Icon.png Chaos 4 Shard Pack Icon.png
Boosted Blockade Boost Aura increases blockade health by 2-20% (26%). Medallion and Totem Outline.png Chaos 5 Shard Pack Icon.png
Boosted Grasp Enemies move at 90-60% (48%) speed when they are within the Boost Aura. Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Boosted Power Increases the power of the Boost Aura by 2-20% (24%). Medallion and Totem Outline.png Chaos 6 Shard Pack Icon.png
Crippling Blow Sky Guard Tower has a 10-17% (19%) chance on hit to stun the target for 0-3 (4) seconds. Medallion and Totem Outline.png Chaos 9 Shard Pack Icon.png
Electric Arcing Increases the number of targets for the Lightning Strikes Aura by 4, but does 90-80% (76%) less damage. Medallion and Totem Outline.png Chaos 9 Shard Pack Icon.png
Empowering Aura Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by 5-25% (29%). Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png
Encroaching Flames Flame Aura has a 6-30% (38%) chance to deal 12-104% (135%) more damage. Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Rippling Explosions Enemies that die inside the Boost Aura have a 5-25% (29%) chance to detonate, dealing 20-80% (92%) of the Boost Aura's Tower Damage stat as damage in a small area around the enemy. Medallion and Totem Outline.png Chaos 1 Shard Pack Icon.png