Difference between revisions of "Template:MP Scaling"

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(Created MP scaling template - adding to Enemeis and Maps pages.)
 
m (Capitalization helps :/)
 
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* Players gain '''(+33%, +66%, +99%)''' more XP (stacks additively with other bonuses)
 
* Players gain '''(+33%, +66%, +99%)''' more XP (stacks additively with other bonuses)
 
* In [[Expedition]] mode, Guarantees '''(+2, +4, +6)''' additional legendary drops in [[Victory_Chests#Legendary Chest (Orange)|Victory Chests]].
 
* In [[Expedition]] mode, Guarantees '''(+2, +4, +6)''' additional legendary drops in [[Victory_Chests#Legendary Chest (Orange)|Victory Chests]].
<noinclude>[[Category:Mechanics]]</noinclude>
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* Players with [[Ancient_Power#Powers|Spent AP]] will add their AP level for each skill together (max 10 pts per skill)<!--
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--><noinclude>[[Category:Mechanics]]</noinclude>

Latest revision as of 17:42, 29 July 2024

In Multiplayer some key items increase slightly per player who joins, Excluding the Host.
You can expect the following changes in Multiplayer:

  • Enemies gain, (+20%, +40%, +60%) Health, and (+10-15%, +20-30%, +30-45%) Tenacity.
  • A barely perceptible Enemy Movement Speed increase.
  • Players gain (+33%, +66%, +99%) more XP (stacks additively with other bonuses)
  • In Expedition mode, Guarantees (+2, +4, +6) additional legendary drops in Victory Chests.
  • Players with Spent AP will add their AP level for each skill together (max 10 pts per skill)