Difference between revisions of "Squire"

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== Overview ==
 
The Squire is a sturdy melee hero. [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]]. [[Secondary Attack]] raises his shield and greatly reduces incoming frontal damage.
 
 
 
== Information ==
 
== Information ==
 
<tabber>
 
<tabber>
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|-
 
|-
 
{{:Seismic_Slam}}
 
{{:Seismic_Slam}}
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|-
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{{:Heal_Self}}
 
|}
 
|}
 
|-|Defenses=
 
|-|Defenses=
{|
+
{{Datafield|Squire_Defenses|swap}}
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|-|Shards=
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{{Datafield|Shards/Squire|swap}}
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{{Datafield|Shards/SquireAndCountess|swap}}
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==General Shards==
 +
'''List of General Shards that any [[Heroes|Hero]] can equip.'''
 +
{| class="mw-collapsible mw-collapsed" style="width: 100%;"
 +
|+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" |
 
|-
 
|-
{{:Cannonball_Tower}}
+
|
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{{Datafield|Shards/AllHeroes|swap}}
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{{Datafield|Shards/SomeHeroes|swap}}
 +
|}
 +
 
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==Hyper Shards==
 +
'''List of Hyper Shards that any [[Heroes|Hero]] can equip.'''
 +
{| class="mw-collapsible mw-collapsed" style="width: 100%;"
 +
|+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" |
 
|-
 
|-
{{:Spike_Blockade}}
+
|
|-
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{{Datafield|Shards/Hypershards|swap}}
{{:Ballista}}
 
|-
 
{{:Training Dummy}}
 
 
|}
 
|}
|-|Spheres=
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{{SphereGrid|Huntress}}
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|-|Mods=
|-|Passives=
 
 
{{Datafield|Passives/Squire|swap}}
 
{{Datafield|Passives/Squire|swap}}
 
</tabber>
 
</tabber>

Latest revision as of 11:56, 2 August 2024

Squire
Squire
Primary Attack: A Melee Physical Slash Attack as Hero Damage.
Secondary Attack: Blocks with his shield, reducing incoming damage.
Usable Weapons: Swords, Axes, Shields
Lore: Noble and brave, the Squire is always the first to enter a fight and the last standing. Charging headfirst into any situation, the Squire relies upon stubborn brute strength (and perhaps a little luck) to overwhelm his enemies. The Squire's simple defenses embody his brash and bold nature by crushing, poking, skewering, and slicing, incoming enemies.
Hero Damage Scalar: 0.35
Hero Health Scalar: 1.2
Base Damage Reduction: 20%

Information

Squire swordbeam.png Sword Beam: The Squire unleashes a piercing beam that deals Magical Damage.
Squire Provoke.png Provoke: The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his hero damage and speed while reducing his damage taken.
Squire seismic slam.png Seismic Slam: The Squire slams his shield into the ground, dealing crushing physical damage and stunning enemies.
Heal.png Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.