Difference between revisions of "Defense Power"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
Line 3: Line 3:
  
 
==Defense Power ratios for damage type Defenses==
 
==Defense Power ratios for damage type Defenses==
{|
+
All ratios are multiplied by the character's Defense Power stat to determine the Damage Per Hit of the Defense
|Defense
+
 
|__Tier 1__ 
+
{| class=wikitable
|__Tier 2__
+
!Defense
|__Tier 3__ 
+
!Tier 1
|__Tier 4__
+
!Tier 2
|__Tier 5__
+
!Tier 3
 +
!Tier 4
 +
!Tier 5
 
|-
 
|-
 
|[[Cannonball Tower]]
 
|[[Cannonball Tower]]

Revision as of 11:02, 13 April 2015

Overview

Defense Power is a hero stat that determines the Damage of a Defense. Not all Defenses Interact with the Defense Power stat.

Defense Power ratios for damage type Defenses

All ratios are multiplied by the character's Defense Power stat to determine the Damage Per Hit of the Defense

Defense Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Cannonball Tower 1.25 1.875 2.5 3.125 3.75
Ballista 1 1.5 2 2.5 3
Spike Blockade 0.225 0.337 0.450 0.562 0.674
Training Dummy 1 1.75 2.5 3.25 4
Flameburst Tower 1 1.5 2 2.5 3
Arcane Barrier 1 1.75 2.5 3.25 4
Earthshatter Tower 1.25 1.875 2.5 3.75 5
Lightning Aura 0.25 0.5 0.75 1 1.25
Sky Guard Tower 1.5 3 4.5 6 7.5
Explosive Trap 1 1.5 2 2.5 3
Geyser Trap 0.8 1.2 1.6 2 2.4
Poison Dart Tower 0.050 0.060 0.075 0.085 0.100
Blaze Balloon 0.125 0.25 0.375 0.5 0.65


Defenses unaffected by Defense Power

Frostbite Tower Boost Aura Serenity Aura