Difference between revisions of "Nimbus Reach"
From Dungeon Defenders 2 Wiki
(Adding Mastery and fixing MapInfoBox) |
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− | + | {{MapInfoBox | |
− | + | | MapName=Nimbus Reach | |
− | + | | Description=Powered by pure, unfiltered light, the wards of Nimbus Reach combine to seal off an ancient door. Now the Old Ones' armies seek to break the seals and release the evil lurking within. | |
− | + | | MCores=2 | |
− | + | | SCores=1 | |
− | + | | GLanes=6 | |
− | + | | ALanes=3 | |
− | + | | DU=1200 | |
− | + | | Region=Ancient Ruins | |
+ | }} | ||
==[[Adventures]]== | ==[[Adventures]]== | ||
Line 13: | Line 14: | ||
==[[Mastery]]== | ==[[Mastery]]== | ||
− | {| class="wikitable" | + | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" |
+ | ! Chaos 1 | ||
+ | |- | ||
+ | | Immortal | ||
+ | |- | ||
+ | | You're Grounded | ||
+ | |- | ||
+ | | Not Even a Scratch | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 2 | ||
+ | |- | ||
+ | | Protect Your Jewels | ||
+ | |- | ||
+ | | Diversity | ||
+ | |- | ||
+ | | Master Strategist | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 3 | ||
+ | |- | ||
+ | | Goodbye Blue Sky | ||
+ | |- | ||
+ | | Not Even a Scratch | ||
+ | |- | ||
+ | | EMP Active | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 4 | ||
+ | |- | ||
+ | | Broken Links | ||
+ | |- | ||
+ | | Under Pressure | ||
+ | |- | ||
+ | | Careful Planning | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 5 | ||
+ | |- | ||
+ | | Goodbye Blue Sky | ||
+ | |- | ||
+ | | Not Even a Scratch | ||
+ | |- | ||
+ | | Diversity | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 6 | ||
+ | |- | ||
+ | | EMP Active | ||
+ | |- | ||
+ | | You're Grounded | ||
+ | |- | ||
+ | | Protect Your Jewels | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 7 | ||
+ | |- | ||
+ | | Goodbye Blue Sky | ||
+ | |- | ||
+ | | EMP Active | ||
+ | |- | ||
+ | | Immortal | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 8 | ||
+ | |- | ||
+ | | Goodbye Blue Sky | ||
+ | |- | ||
+ | | EMP Active | ||
|- | |- | ||
− | + | | Immortal | |
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; width:15%; text-align:center;" | ||
+ | ! Chaos 9 | ||
|- | |- | ||
− | + | | Master Strategist | |
|- | |- | ||
− | + | | Immortal | |
|- | |- | ||
− | + | | Equal Opportunity | |
|} | |} |
Revision as of 20:16, 15 January 2023
Nimbus Reach
Main Cores: | 2 |
Sub Cores: | 1 |
Ground Lanes: | 6 |
Air Lanes: | 3 |
Defense Units: | 1200 |
Region: | Ancient Ruins |
“
Powered by pure, unfiltered light, the wards of Nimbus Reach combine to seal off an ancient door. Now the Old Ones' armies seek to break the seals and release the evil lurking within.
Adventures
- Part of the The Kobold Bling King region.
Mastery
Chaos 1 |
---|
Immortal |
You're Grounded |
Not Even a Scratch |
Chaos 2 |
---|
Protect Your Jewels |
Diversity |
Master Strategist |
Chaos 3 |
---|
Goodbye Blue Sky |
Not Even a Scratch |
EMP Active |
Chaos 4 |
---|
Broken Links |
Under Pressure |
Careful Planning |
Chaos 5 |
---|
Goodbye Blue Sky |
Not Even a Scratch |
Diversity |
Chaos 6 |
---|
EMP Active |
You're Grounded |
Protect Your Jewels |
Chaos 7 |
---|
Goodbye Blue Sky |
EMP Active |
Immortal |
Chaos 8 |
---|
Goodbye Blue Sky |
EMP Active |
Immortal |
Chaos 9 |
---|
Master Strategist |
Immortal |
Equal Opportunity |