Difference between revisions of "Stats"
From Dungeon Defenders 2 Wiki
(→Stats) |
(→Stats) |
||
Line 16: | Line 16: | ||
The following unique attributes exist only from very specific sources: | The following unique attributes exist only from very specific sources: | ||
− | *[[:Category:Heroes#Resistance|Resistance]] ([[:Category:Magical Damage|Magic]]/[[:Category:Physical Damage|Physical]]) - Basic Damage Reduction, only specific Heroes got them. (Dryad | + | *[[:Category:Heroes#Resistance|Resistance]] ([[:Category:Magical Damage|Magic]]/[[:Category:Physical Damage|Physical]]) - Basic Damage Reduction, only specific Heroes got them. (For Example, Dryad has the benefit of a 20% damage resistance) |
*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects. | *[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects. | ||
*Tenacity: The duration reduction of negative status effects. | *Tenacity: The duration reduction of negative status effects. |
Revision as of 11:57, 4 September 2023
Stats
All attributes fall into one of the following groups:
- Hero: The playable character.
- Ability: The usable abilities of the Hero.
- Defense: The defenses in use from that Hero.
- Pets: Equippable creatures.
These Attributes will also include one of the following subgroups:
- Power (Hero, Ability, Defense): The amount of damage possible for that source.
- Critical Chance: The chance to do additional damage.
- Critical Damage: The additional damage caused by critical chance.
- Health (Hero, Defense): The total lifespan of that source.
- Armor: The amount of damage reduction.
- Speed (Defense): The attack rate of that source.
- Range (Defense): The attack range of that source.
The following unique attributes exist only from very specific sources:
- Resistance (Magic/Physical) - Basic Damage Reduction, only specific Heroes got them. (For Example, Dryad has the benefit of a 20% damage resistance)
- Elements - Offensive Gear: Additional Magic Damage for the hero, with special effects.
- Tenacity: The duration reduction of negative status effects.
- Pierce: The ability to pierce shields with projectiles.
Mods
Weapons, Armors, Rings and Relics have up to 3 special Passives after a certain Quality, as another way to adjust the active stat build.
Stat Tables
The following tables compare the stats available to different heroes: