Difference between revisions of "Reflect Beam"
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|Type=Beam | |Type=Beam | ||
|Name=Reflect Beam | |Name=Reflect Beam | ||
+ | |Overview= | ||
|Description=EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain. | |Description=EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain. | ||
|Icon=EV2_ReflectBeam.png | |Icon=EV2_ReflectBeam.png | ||
+ | |Attack=Attack Damage | ||
+ | |A1=15<noinclude>x</noinclude> | ||
+ | |A2=16.5<noinclude>x</noinclude> | ||
+ | |A3=18<noinclude>x</noinclude> | ||
+ | |A4=19.5<noinclude>x</noinclude> | ||
+ | |A5=21<noinclude>x</noinclude> | ||
+ | |Crit=Crit Damage | ||
+ | |C1=0.85<noinclude>x</noinclude> | ||
+ | |C2=0.935<noinclude>x</noinclude> | ||
+ | |C3=1.02<noinclude>x</noinclude> | ||
+ | |C4=1.105<noinclude>x</noinclude> | ||
+ | |C5=1.19<noinclude>x</noinclude> | ||
+ | |Health=Max Health | ||
+ | |H1=40<noinclude>x</noinclude> | ||
+ | |H2=50<noinclude>x</noinclude> | ||
+ | |H3=60<noinclude>x</noinclude> | ||
+ | |H4=70<noinclude>x</noinclude> | ||
+ | |H5=80<noinclude>x</noinclude> | ||
+ | |Level=1 | ||
+ | |Mana=60 first node<br>20 each next | ||
+ | |Element=[[Magical]] | ||
+ | |Status=None | ||
+ | |ISpeed=7<noinclude>s</noinclude> | ||
}} | }} |
Revision as of 07:52, 27 December 2016
Reflect Beam | ||||||||||||||
EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain. | ||||||||||||||
Defense Statistics | ||||||||||||||
|
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
15x | 16.5x | 18x | 19.5x | 21x |
Crit Damage Defense Crit Damage (x) |
0.85x | 0.935x | 1.02x | 1.105x | 1.19x |
Max Health Defense Health (x) |
40x | 50x | 60x | 70x | 80x |