Difference between revisions of "Mystic"

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| [[File:Stunning_Sands.png|thumb|]] ||Stunning Sands: Snaking Sands stuns enemies 25% faster, but sandstorm duration is reduced by 1s. ||
 
| [[File:Stunning_Sands.png|thumb|]] ||Stunning Sands: Snaking Sands stuns enemies 25% faster, but sandstorm duration is reduced by 1s. ||
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| [[File:Sandstorm_Warrior.png|thumb|]] ||Sandstorm Warrior: The Snaking Sands sandstorm increases Hero Damage and Ability Power by 15% and reduces Hero damage taken by 15%. ||
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| [[File:Serpent_Gods_Protection.png|thumb|]] ||Serpent Gods Protection: Defenses near the Obelisk take 10% reduced damage. ||
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| [[File:Serpents_Fury.png|thumb|]] ||Serpents Fury: Primary and Secondary attack random critical hits reduce the cooldown of all abilities by 0.25s. This can only occur one per second. ||
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| [[File:Serpents_Kiss.png|thumb|]] ||Serpents Kiss: Secondary Attacks inflict poison on enemies, dealing 10% of Hero Health as damage per second for 10 seconds. ||
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| [[File:Slow_Death.png|thumb|]] ||Slow Death: Sand Viper deals 10% less initial damage, but has 22% increased maximum damage. Warning: Incompatible with Split Viper. ||
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| [[File:Split_Vipers.png|thumb|]] ||Split Vipers: Sand Viper may target up to 3 enemies, but no longer ramps up damage. Warning: Incompatible with Slow Death. ||
 
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{{Datafield|Passives/Mystic|swap}}
 
{{Datafield|Passives/Mystic|swap}}
 
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Revision as of 06:11, 17 December 2016

Mystic
Mystic
Primary Attack: Fierce serpent-imbued melee slashes dealing physical damage.
Secondary Attack: A ranged purple serpent-like projectile dealing magical damage.
Usable Weapons: Daggers
Lore: The Mystic possesses great power from her dark master. Instead of using mana, she must appease the Serpent God by sacrificing the souls of fallen enemies to gain powerful buffs that can increase her stats, heal her on hit, and reduces her cooldowns. When fully appeased, the Serpent God appears around her and her Obelisk unleashing devastating power. Her appeasement decreases over time and if any of her defenses are destroyed.
Hero Damage Scalar: 0.35
Hero Health Scalar: 1.3
Base Damage Reduction: 0%

Overview

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Information

Mystic LashOut.png Lash Out: The Mystic invokes the serpent god to lash out at enemies in front of her damaging and poisoning them. Scales with ability power.
Mystic CallToMadness.png Call To Madness: The Mystic summons an image of the Serpent God to persist in an area causing enemies to go mad and attack one another for a duration.
Mystic DarkTorment.png Dark Torment: The Mystic hurls a dagger that impales her target dealing damage over time and increasing all damage from the Mystic and her towers by 75% to impaled enemies. If the target dies, a defense appears and attacks enemies.
Mystic SerpentsCoil.png Serpent's Coil: Summon a coiled serpent that attacks nearby enemies. Should they die, a healing orb spawns where they perish. If collected by a hero, this orb heals for 60% of their max health.