Difference between revisions of "Adept"
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Latest revision as of 07:54, 16 December 2022
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Information
Arc Lightning: The Adept sends piercing bolts of devastating lightning that damage marked targets and enemies caught in-between. | |
Tornado: Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies. | |
Arcane Bubble: Creates a pulsing shield that reflects all enemy projectiles and periodically stuns all enemies within. | |
Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage. |
Flameburst Tower: Shoots a flaming projectile at an enemy. When the projectile strikes an enemy, it bursts, dealing magical fire damage in a small area. | |
Tesla Coil: Generates arcing electricity that chains to multiple targets at once. | |
Hailstorm Tower: Fires ice shards and hail at enemies, weakening them to follow up attacks. | |
Crystal Hammer: Slams the ground, sending a line of damaging crystalline spikes forward and hitting all enemies in line. |
List of Adept-specific Item Shards:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Helmet | Chest | Boots | Gloves | Relic | |||
Arc Shielding | Arc Lightning places a shield on you lasting 20 seconds and absorbing 180-780% Ability Power of damage. Enemies that hit the shield are damaged for a total of 200-1000% of your Ability Power over 3 seconds. (780%, 1000% -> 900%, 1160%) | |||||||
Betsy's Curse | Primary attacks leave a curse zone that reduces the damage enemies deal by 5-25%. You can place up to 3 zones and each zones lasts 20-100 seconds. (25% -> 29%) | |||||||
Charged Restoration | Charged secondary attacks restore 1-7 mana. Can only activate once per second. (7 -> 10) | |||||||
EF Upgrade | Increases the damage of Tornado by 3-39%. (39% -> 52%) | |||||||
Empowered Mark | Increases the max number of the marked targets this hero may have by 2-30. (30 -> 34) | |||||||
Enduring Tornado | Increases the knockup duration of Tornado by 1-6 seconds. (6 seconds -> 8 seconds) | |||||||
Explosive Finale | Upon completion, the Arcane Bubble explodes dealing X-2000% Ability Power damage to all enemies in and around the bubble. (2000% -> 2380%) | |||||||
Marking Bubble | Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count 1-6. (6 -> 10) | |||||||
Marks for Life | Abilities that consume Mark have 18-50% chance on hit to apply a new Mark. (50% -> 58%) | |||||||
Sanctuary | Heroes inside the Arcane Bubble shield heal 5-15% of their health per second during the duration of the bubble. (15% -> 19%) | |||||||
Thunderbolts and Lightning | Increases the damage of Arc Lightning by 3-39%. (39% -> 52%) | |||||||
Thunderwave | Arc Lightning deals X-1250% Ability Power as damage to all enemies around you. (1250% -> 1450%) | |||||||
Wither Bubble | Arcane Bubble withers enemies inside it increasing the damage they take by X-15%. (15% -> 19%) | |||||||
Crystal Fissure | Increases the width of Crystal Hammer's attack by 50%, and increases the Defense Power by 5-29%. (29% -> 35%) | |||||||
Gathering Burst | Flameburst Tower's fireballs deal more damage the further they travel, up to +20-80% more damage. (80% -> 100%) | |||||||
Glacier | Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing 75-175% of Defense Damage as damage in a small area. (175% -> 195%) | |||||||
Icefall | Hailstorm Tower attacks have a 2-5% chance on hit to freeze enemies for 2 seconds. (5% -> 6%) | |||||||
Mark Targets | This defence has a 5-45% chance to place a Mark on its target. (45% -> 53%) | |||||||
Reckless Shock | Enemies hit by the Tesla Coil take 10-25% more damage, but move 50% faster (25% -> 30%) |
List of Adept-specific Item Mods:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Helmet | Chest | Boots | Gloves | Relic | |||
Aerial Strike Chip | +93~125% Arc Lightning damage to Knocked Up enemies. | |||||||
Exploding Volley Chip | +102,500~138,750 area damage to enemies hit by Arcane Volley and Arc Lightning. | |||||||
Marknado Chip | Tornado marks enemies. | |||||||
Ramping Voltage | The Tesla Coil deals more damage as it strikes enemies, up to a maximum of 37.87~50% extra damage. Damage increases resets after not attacking for 5 seconds. |
List of Adept-specific Wayfarer Weapons:
Name | Fixed Mod | Effect |
---|---|---|
Betsy's Wrath | Betsy's Curse | Primary Attacks leave a curse zone, reducing enemy damage by 31.3~40%. Place up to 3 zones lasting 91~120 seconds each. |
Haunted Halberd | Ghastly Halberds | Secondary attack summons Ghastly Halberds that attack for 293~515% Ability Power as damage, twice per second, for 15 seconds. You can summon up to 5~10. |
Luna Portal | Lunar Caller | Secondary Attacks summon Lunar Portals that deal 126~225% Ability Power as magical damage per second for 20.15~35 seconds. Up to 5~10 portals. |