Difference between revisions of "Template:Shards/Abyss Lord"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
m (Add Sortable Class)
(Color coded shards - added Gilded values- tagged elements and status effects.)
Line 2: Line 2:
 
{| class="wikitable sortable" style="width:80%; text-align:center;"
 
{| class="wikitable sortable" style="width:80%; text-align:center;"
 
! rowspan="2" style="width:12%; text-align:center;" | Name  
 
! rowspan="2" style="width:12%; text-align:center;" | Name  
! rowspan="2" style="width:50%; text-align:center;" | Effect  
+
! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets)
 
! colspan="7" style="width:18%; text-align:center;" | Item
 
! colspan="7" style="width:18%; text-align:center;" | Item
 
|-
 
|-
Line 12: Line 12:
 
! style="width:3%;" | Relic
 
! style="width:3%;" | Relic
 
|-
 
|-
| Abyss Knight's Bargain || Reduces the mana cost of [[Knight_of_the_Abyss|Knight]] of the Abyss by '''4-39%'''.(39% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Abyss Knight's Bargain}} || Reduces the mana cost of [[Knight of the Abyss]] by '''4-39% (52%)'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Abyss Stone Attunement || Reduces the mana cost of [[Abyss Stone]] by '''1-14%'''. (14% -> 19%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
+
| {{Hero Shard|Abyss Stone Attunement}} || Reduces the mana cost of [[Abyss Stone]] by '''1-14% (19%)'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
 
|-
 
|-
| Abyssal Mandate || Reduces the mana cost of [[Direct Command]] by '''4-39%'''. (39% -> 52%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Abyssal Mandate}} || Reduces the mana cost of [[Direct Command]] by '''4-39% (52%)'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Darkest Syphon || Increases the angle of [[Abyss Lord|Dark Syphon]] by '''3-30'''. (30 -> 42) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Darkest Syphon}} || Increases the angle of [[Abyss Lord|Dark Syphon]] by '''3-30 (42)'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Fan Of Knights || [[Knight_of_the_Abyss|Skeletal Knight]] also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage. (500% -> 596%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
| {{Hero Shard|Fan Of Knights}} || [[Knight_of_the_Abyss|Skeletal Knight]] also fires two additional Knights that deal '''20-500% (596%)''' of your Ability Power in damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
 
|-
 
|-
| Fiery Brimstone  || Adds '''2-36%''' Hero Damage to Your Attacks as Magical Fire Damage. (36% -> 50%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Fiery Brimstone}} || Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Flaming Knight || [[Knight of the Abyss]] is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over 5 seconds. (500% -> 600%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}} || {{no}}
+
| {{Hero Shard|Flaming Knight}} || [[Knight of the Abyss]] is now imbued with fire, causing enemies hit to burn for '''50-500% (600%)''' of your Ability Power in fire damage over 5 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Fountain Of Speed || [[Abyss Fountain]] increases allied movement speed by '''50-650''' for 5 seconds. (650 -> 850) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
+
| {{Hero Shard|Fountain Of Speed}} || [[Abyss Fountain]] increases allied movement speed by '''50-650 (850)''' for 5 seconds. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
 
|-
 
|-
| Mana Leech || [[Abyss Lord|Dark Syphon]] drains '''3-39%''' additional mana. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
| {{Hero Shard|Mana Leech}} || [[Abyss Lord|Dark Syphon]] drains '''3-39% (52%)''' additional mana. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
 
|-
 
|-
| Power Of The Knight || Increases the damage of [[Knight of the Abyss]] by '''3-64%'''. (64% -> 84%)  || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
| {{Hero Shard|Power Of The Knight}} || Increases the damage of [[Knight of the Abyss]] by '''3-64% (84%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
 
|-
 
|-
| Power Overwhelming || Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''50-70%'''. (50% -> 58%, 70% -> 74%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| {{Hero Shard|Power Overwhelming}} || Increases your Ability Power by '''10-50% (58%)''', but increase your ability resource cost by '''50-70% (74%)'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Ramster Power || Increases the damage of [[Ramster]] [[Direct Command]] by '''5-35%'''. (35% -> 47%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
| {{Hero Shard|Ramster Power}} || Increases the damage of [[Ramster]] [[Direct Command]] by '''5-35% (47%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
 
|-
 
|-
| Shattering Stones || After an [[Abyss Stone]] expires, it detonates dealing '''40-2500%''' of your Ability Power as crushing damage to nearby enemies. (2500% -> 3047%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
+
| {{Hero Shard|Shattering Stones}} || After an [[Abyss Stone]] expires, it detonates dealing '''40-2500% (3047%)''' of your Ability Power as crushing damage to nearby enemies. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
 
|-
 
|-
| Volatile Gemstone || Increases the damage of [[Abyss Stone]] by '''4-40%'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
| {{Hero Shard|Volatile Gemstone}} || Increases the damage of [[Abyss Stone]] by '''4-40% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
 
|-
 
|-
| Withering Fountain || [[Abyss Fountain]] withers enemies inside it reducing the damage they deal by '''2-20%'''. (20% -> 28%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
+
| {{Hero Shard|Withering Fountain}} || [[Abyss Fountain]] withers enemies inside it reducing the damage they deal by '''2-20% (28%)'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
 
|-
 
|-
| Berserk Master || Increases the duration of [[Direct Command]] on your [[Orc Blockade|Skeletal Orcs]] by 1-5 seconds. (5 seconds -> 7 seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Berserk Master}} || Increases the duration of [[Direct Command]] on your [[Orc Blockade|Skeletal Orcs]] by '''1-5 (7)''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
| Colossal Fissure || Your [[Colossus]]' [[Direct Command]] now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over 6 seconds, but increases the mana cost of [[Direct Command]] by '''30-70%'''. Usable once every 60 seconds. (2050% -> 2450%, 70% -> 78%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Colossal Fissure}} || Your [[Colossus]]' [[Direct Command]] now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over 6 seconds, but increases the mana cost of [[Direct Command]] by '''30-70% (78%)'''. Usable once every 60 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
| Double Tap || Your [[Skeletal Archers]] have a '''15-45%''' chance to fire twice in succession. (45% -> 51%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Double Tap}} || Your [[Skeletal Archers]] have a '''15-45% (51%)''' chance to fire twice in succession. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
| Electric Fingers || [[Orc Blockade|Skeletal Orcs]] have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces 3 times. (400% -> 480%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Electric Fingers}} || [[Orc Blockade|Skeletal Orcs]] have '''3-30%''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as [[Elements|storm]] damage. Bounces 3 times. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
| Explosive Arrows || [[Skeletal Archers]] have a '''10-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25%''' of Defense Damage. (25% -> 30%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Explosive Arrows}} || [[Skeletal Archers]] have a '''10-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
| Fleeting Rebirth || Increase the Defense Power and Health of the affected tower by '''9-48%''' for 35 seconds after spawning. (48% -> 60%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Fleeting Rebirth}} || Increase the Defense Power and Health of the affected tower by '''9-48% (60%)''' for 35 seconds after spawning. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
| Rain Of Oil || [[Skeletal Archer]]'s [[Direct Command]] now oils enemies, slowing them by 50% for '''2-8''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-5''' seconds. (600% -> 716%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Rain Of Oil}} || [[Skeletal Archer]]'s [[Direct Command]] now [[Elements|oils]] enemies, slowing them by 50% for '''2-8''' seconds. If an oiled enemy is hit by fire damage, the oil [[Elements|ignites]], dealing '''20-600% (716%)''' of its Defense Power in fire damage over '''1-5''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
| Titanic Slam || The [[Colossus]]’ attack has an '''8-18%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800%''' of your Tower Health as earth damage and sends enemies airborne. (18% -> 20%, 1800% -> 2120%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
| {{Defense Shard|Titanic Slam}} || The [[Colossus]]’ attack has an '''8-18% (20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800% (2120%)''' of your Tower Health as [[Elements|earth]] damage and sends enemies [[Status Effects|airborne]]. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
|-
 
|}
 
|}

Revision as of 17:08, 21 June 2024

List of Abyss Lord-specific Item Shards:

Name Effect (Gilded value in brackets) Item
Weapon Helmet Chest Boots Gloves Relic
Abyss Knight's Bargain Reduces the mana cost of Knight of the Abyss by 4-39% (52%). CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Abyss Stone Attunement Reduces the mana cost of Abyss Stone by 1-14% (19%). CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Abyssal Mandate Reduces the mana cost of Direct Command by 4-39% (52%). CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Darkest Syphon Increases the angle of Dark Syphon by 3-30 (42). CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Fan Of Knights Skeletal Knight also fires two additional Knights that deal 20-500% (596%) of your Ability Power in damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Fiery Brimstone Adds 2-36% (50%) Hero Damage to Your Attacks as Magical Fire Damage. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Flaming Knight Knight of the Abyss is now imbued with fire, causing enemies hit to burn for 50-500% (600%) of your Ability Power in fire damage over 5 seconds. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Fountain Of Speed Abyss Fountain increases allied movement speed by 50-650 (850) for 5 seconds. CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Mana Leech Dark Syphon drains 3-39% (52%) additional mana. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Power Of The Knight Increases the damage of Knight of the Abyss by 3-64% (84%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Power Overwhelming Increases your Ability Power by 10-50% (58%), but increase your ability resource cost by 50-70% (74%). CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Ramster Power Increases the damage of Ramster Direct Command by 5-35% (47%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Shattering Stones After an Abyss Stone expires, it detonates dealing 40-2500% (3047%) of your Ability Power as crushing damage to nearby enemies. CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Volatile Gemstone Increases the damage of Abyss Stone by 4-40% (52%). CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Withering Fountain Abyss Fountain withers enemies inside it reducing the damage they deal by 2-20% (28%). CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Berserk Master Increases the duration of Direct Command on your Skeletal Orcs by 1-5 (7) seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Colossal Fissure Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% (2450%) of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 30-70% (78%). Usable once every 60 seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Double Tap Your Skeletal Archers have a 15-45% (51%) chance to fire twice in succession. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Electric Fingers Skeletal Orcs have 3-30% chance on hit to deal an additional 40-400% (480%) of their Defense Health as storm damage. Bounces 3 times. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Explosive Arrows Skeletal Archers have a 10-30% chance on hit to fire an explosive arrow dealing an additional 1-25% (30%) of Defense Damage. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Fleeting Rebirth Increase the Defense Power and Health of the affected tower by 9-48% (60%) for 35 seconds after spawning. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Rain Of Oil Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-8 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% (716%) of its Defense Power in fire damage over 1-5 seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Titanic Slam The Colossus’ attack has an 8-18% (20%) chance to be a massive overhead slam, creating a shockwave that deals 200-1800% (2120%) of your Tower Health as earth damage and sends enemies airborne. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png