Difference between revisions of "Frozen"
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== Possible Combos == | == Possible Combos == | ||
− | [[Shatter]] | + | [[Shatter]]: Directly triggered by Squire "Seismic Slam" and Monk "Pole Smash". Indirectly triggered by Monk "Chi Blast" and Apprentice "Tornado" causing mobs to fall a high height. Flying units will die if Frozen. |
[[Category:Status Effect]] | [[Category:Status Effect]] | ||
[[Category:Apprentice]] | [[Category:Apprentice]] |
Revision as of 04:09, 27 November 2015
Description
Frozen is a status condition that acts as a stun. An enemy becomes encased in ice, rending it unable to move or attack for a duration. It also allows them to be crushed.
Proc
Frozen can be activated by using the Apprentice's Frostbite Tower alongside the Freeze Spec, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.
On some maps (such as The Gates of Dragonfall) you have access to an Environmental Trap that can instantly freeze a group of enemies.
Possible Combos
Shatter: Directly triggered by Squire "Seismic Slam" and Monk "Pole Smash". Indirectly triggered by Monk "Chi Blast" and Apprentice "Tornado" causing mobs to fall a high height. Flying units will die if Frozen.