Difference between revisions of "Frozen"

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== Possible Combos ==
 
== Possible Combos ==
[[Shatter]]; hitting a frozen enemy with [[:Category:Crushing Element|Physical Crushing Damage]] will deal high damage to it.
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[[Shatter]]: Directly triggered by Squire "Seismic Slam" and Monk "Pole Smash". Indirectly triggered by Monk "Chi Blast" and Apprentice "Tornado" causing mobs to fall a high height. Flying units will die if Frozen.  
 
[[Category:Status Effect]]
 
[[Category:Status Effect]]
 
[[Category:Apprentice]]
 
[[Category:Apprentice]]

Revision as of 04:09, 27 November 2015

Description

Frozen Effect.jpg

Frozen is a status condition that acts as a stun. An enemy becomes encased in ice, rending it unable to move or attack for a duration. It also allows them to be crushed.

Proc

Frozen can be activated by using the Apprentice's Frostbite Tower alongside the Freeze Spec, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.

On some maps (such as The Gates of Dragonfall) you have access to an Environmental Trap that can instantly freeze a group of enemies.

Possible Combos

Shatter: Directly triggered by Squire "Seismic Slam" and Monk "Pole Smash". Indirectly triggered by Monk "Chi Blast" and Apprentice "Tornado" causing mobs to fall a high height. Flying units will die if Frozen.