Difference between revisions of "Template:Passives"
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+ | <small>Please Note: This information is accurate as of 4/23/2016</small> | ||
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''List of General [[:Category:Heroes|Hero]] [[:Category:Items|Item]] [[Passives]]'': | ''List of General [[:Category:Heroes|Hero]] [[:Category:Items|Item]] [[Passives]]'': | ||
{| class="wikitable" style="width:80%; text-align:center;" | {| class="wikitable" style="width:80%; text-align:center;" | ||
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! rowspan="2" style="width:50%; text-align:center;" | Effect | ! rowspan="2" style="width:50%; text-align:center;" | Effect | ||
! colspan="7" style="width:21%; text-align:center;" | Item | ! colspan="7" style="width:21%; text-align:center;" | Item | ||
+ | ! colspan="3" style="width:25%; text-align:center;" | Max Effect Value | ||
|- | |- | ||
! style="width:3%;" | Weapon | ! style="width:3%;" | Weapon | ||
Line 13: | Line 16: | ||
! style="width:3%;" | Relic | ! style="width:3%;" | Relic | ||
|- | |- | ||
− | | Channel || X ability mana restored every 5s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | + | | Channel || X ability mana restored every 5s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || 3 Mana every 5 Seconds |
|- | |- | ||
− | | Conflagrate || 10% chance when damaged to deal X magical fire damage to nearby enemies. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} | + | | Conflagrate || 10% chance when damaged to deal X magical fire damage to nearby enemies. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} ||1300 Magical Fire Damage |
|- | |- | ||
− | | Construction || Increases build rate during the Combat Phase by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | + | | Construction || Increases build,repair and upgrade rate during the Combat Phase by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || 20% faster Build/Repair/Upgrade Rate |
|- | |- | ||
− | | Defense Critical Chance || Defense Crit Chance increased by 1-5%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | + | | Defense Critical Chance || Defense Crit Chance increased by 1-5%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 5% Defense Critical Chance |
|- | |- | ||
− | | Drown || X% chance on hit to drench target for 5s. || {{yes}}<sup>1</sup> || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} | + | | Drown || X% chance on hit to drench target for 5s. || {{yes}}<sup>1</sup> || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 12 seconds of Drenched |
|- | |- | ||
− | | | + | | Footloose || Movement speed increased by X. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 150 bonus Movement Speed points |
|- | |- | ||
− | | | + | | Harden || Physical Resist increased by X. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || 150 bonus Physical Resist Points |
|- | |- | ||
− | | | + | | Heavy Toe || 35% chance when landing after a jump to deal X magical earth damage to nearby enemies. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 1,300 Magical Earth Damage |
|- | |- | ||
− | | | + | | Hero Critical Chance || Hero Crit Chance increased by 1-5%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 5% bonus chance to crit |
|- | |- | ||
− | | | + | | Impact || X% chance on hit to stun target for 1s. || {{yes}}<sup>2</sup> || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 14% chance to stun target |
|- | |- | ||
− | | | + | | Incinerate || 5% chance on hit to burn target for X magical fire damage each second for 4s. || {{yes}}<sup>3</sup> || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 700 Magical Fire Damage |
|- | |- | ||
− | | | + | | Jackpot || X% chance to quadruple gold dropped || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 15% bonus chance |
|- | |- | ||
− | | | + | | Life Leech || On hit heal for X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 120 HP per hit |
|- | |- | ||
− | | | + | | Nullify || Magic Resist increased by X. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || 150 bonus points to Magic Resistance |
|- | |- | ||
− | | | + | | Regeneration || Heal X health every 5s. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || 250 HP healed every 5 seconds |
|- | |- | ||
− | | | + | | Retribution || 20% chance when damaged to deal X unresisted damage back. || {{no}} || {{yes}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || 1,300 unresisted damage |
|- | |- | ||
− | | | + | | Superconductor || Ability mana costs reduced by x%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} || 3% reduced ability mana cost |
|- | |- | ||
− | | | + | | Taser Suit || x% chance when damaged to electrocute nearby enemies for 1.5s. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || 10% chance to electrocute nearby enemies |
|- | |- | ||
− | + | | Vector Corrector || Increases projectile tower range by x%. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || 3% bonus range | |
− | |||
− | | Vector Corrector || Increases projectile tower range by | ||
|- | |- | ||
|} | |} |
Revision as of 20:59, 23 April 2016
Please Note: This information is accurate as of 4/23/2016
List of General Hero Item Passives:
1. Drown can only roll on weapons that deal Water Damage.
2. Impact can only roll on weapons that deal Earth Damage.
3. Incinerate can only roll on weapons that deal Fire Damage.