Difference between revisions of "Kobolt"
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− | + | ''Not to be confused with [[Kobolds (Regular)]] or [[Kobolds (Flying)]]'' | |
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+ | Kobolts are [[Chaos]] [[enemies]] that make their first appearance in Chaos 7. | ||
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+ | ==Description== | ||
+ | Kobolts are EMP variants of Kobold Fliers. They closely resemble Fliers, but are charged with electricity, like [[Cyborks]]. Kobalts target [[Defences]] if they are close by, and divebomb into them to deal massive damage, like the Kobold Fliers. If the Defences survive the attack, they will be stunned for 20-30 seconds, similarly to Cybork attacks. | ||
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+ | ==Strategy== | ||
+ | Since Kobolts tend to stay on lane, and target [[Defences]], it is recommended that barricades are used to tank the damage, or if you can kill them quickly with Defences and [[Heroes|Hero]] burst damage. Try to space other defending towers from your barricades so that the EMPs will not disable them. |
Revision as of 11:21, 13 July 2017
Not to be confused with Kobolds (Regular) or Kobolds (Flying)
Kobolts are Chaos enemies that make their first appearance in Chaos 7.
Description
Kobolts are EMP variants of Kobold Fliers. They closely resemble Fliers, but are charged with electricity, like Cyborks. Kobalts target Defences if they are close by, and divebomb into them to deal massive damage, like the Kobold Fliers. If the Defences survive the attack, they will be stunned for 20-30 seconds, similarly to Cybork attacks.
Strategy
Since Kobolts tend to stay on lane, and target Defences, it is recommended that barricades are used to tank the damage, or if you can kill them quickly with Defences and Hero burst damage. Try to space other defending towers from your barricades so that the EMPs will not disable them.